2.5D might be one of the best ways to blend new with the old. Scenery, characters, objects, everything in a title can take advantage of modern day hardware while still feeling like the games of yesterday. The Sonic series began to take to 2.5D more and more starting with Sonic Unleashed, with the entire “boost trilogy” doing the brunt of the platforming in the 2.5D sections, with the high speed antics in 3D, almost racing-esque segments.
In 2013, a Retro user by the name of Ell678 began work on his own Sonic fan game, one that would be comprised almost entirely in 2.5D by utilizing SonicGDK. Since that point in time, Sonic Incursion has begun to take shape into the extraordinary title we see here today. A huge fan of the early Genesis games, Ell678 felt he could take what he adored about the level design the two games had and put it into something modern while still maintaining a “classic” presentation.
Nobody knows if Monday Links is alive or not. Sometimes is just kinda pops up again, while at other times it just kinda seems to have died into obscurity. Some wonder if Monday Links was ever truly alive for the past year or so, as it only sometimes kinda popped up and then disappeared again for who knows how long. Others just don’t care cause really why would you you probably normally don’t even look at the front page and just go straight to the wiki or forums you jerk. >:(
Anyway, these Monday Links articles usually takes quite a bit of time to make so I’m gonna trim them up a bit from now on. From now on it’ll focus more on Sonic and less on SEGA in general. If you want to see the latest SEGA news and cool SEGA features, you should go visit SEGAbits. Those guys do a pretty damn good job covering all things SEGA and really I’m just wasting time linking all the stuff they put up there when you can just visit their site.
Also I’ll probably use more Space Dandy gifs.
Sonic Retro stuff