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Sonic Boom: Rise of Lyric

Game News

Here’s More Sonic Boom Gameplay From TGS

So SEGA showed some new gameplay of both Sonic Boom games at Tokyo Game Show today. First up is the new Shattered Crystal level they showed off:
https://www.youtube.com/watch?v=LWc0kQmbql4
The video shows a new tropical-themed level, with the player once again dashing through blocks, swinging over pits with some electric whip thing and switching characters to get past certain obstacles. Overall it’s not really that different from what has been shown in other demos already aside from the setting.
https://www.youtube.com/watch?v=zM0Pv8SHHMQ
The Rise of Lyric gameplay however shows a side-scrolling level in which Knuckles and Amy go underground to save some mine workers. Each character explores a different part of the level, with the player being able to switch between them at any time to use their special abilities whenever it is necessary. Also there’s some more fighting.
[Source: Woun from Sonic Stadium]

Game News

Gamescom 2014: Sonic Dies in This New Sonic Boom: Rise of Lyric Trailer, Also Metal Sonic and Shadow Return

This new trailer for Sonic Boom: Rise of Lyric skips right to the point: Sonic dies. So there we go, franchise finished, I’d say it had a good run but every series has to stop sometime I guess. I mean, when was the last time Sonic got revived after dying? Probably in some game that never existed.
Also there are some new screenshots for this and Shattered Crystal and some concept art that reveals that Metal Sonic and Shadow are in this game with their designs unchanged. So there’s your fanservice. SEGA also confirmed that both games will come out in Europe on November 21st.

Game News

SDCC 2014: Box-art and Release Dates for Sonic Boom: Rise of Lyric and Shattered Crystal Revealed

Rise of Lyric Wii U box  Shattered Crystal 3DS box
We already knew that both Sonic Boom games will be coming out in this November, but now we know when exactly we can expect them to be in stores. In the US Sonic Boom: Rise of Lyric will be released on November 18th, while Shattered Crystal will be out a week earlier on November 11th. We don’t know yet when the games will be released in Europe, but this post will be updated when we do.
Along with these dates SEGA released the box covers as well, both of which feature Sonic looking at the customer and doing something potentially threatening. The Wii U box has a Nintendo Network logo on it, meaning the game does have some sort of online functionality.
[Source: SEGA Blog]

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Game News

SDCC 2014: We See How the Sonic Boom TV Series is Made Along With a Bunch of New Characters


With the San Diego Comic Con coming up, SEGA is already showcasing some new Sonic Boom stuff. First up is this behind the scenes video about how the animated series is made. It shows various people who work on the series saying some stuff and we see some work in progress stuff. But more importantly, at one point in the video you can see concept art of Eggman playing volleyball with Orbot and Cubot in the background. We at Sonic Retro hope that there will be an entire episode dedicated to this piece of concept art, because there really needs to be one.
And now for something all Sonic fans like for sure: new characters! All of whom will appear in Sonic Boom: Rise of Lyric, with some also popping up in the animated series. Sadly only a couple of them are recolors of Sonic, but I’m sure that there will be a lot of fan-art of at least one of them. All of them can be seen in the gallery below, you can read SEGA’s blogpost about them if you want to know more about them.

Previews

E3 2014 Hands-On Preview: Sonic Boom: Rise of Lyric (Wii U)


Preview by nuckles87 | View all SEGAbits E3 coverage here
Sonic has been reinvented countless times over the years, to the point where the character has time and time again become unrecognizable in every way except his name, speed and trademark attitude. Sonic Boom: Rise of Lyric represents the latest of those reinventions and is one of the most radical re-imaginings since Sonic made the transition to 3D fifteen years ago. Nothing has been held as sacred here, with Sonic Boom effectively acting as a near complete teardown of what past games were.
For one, this game isn’t just about speed and platforming, but also features a variety of brawling centric levels. Though very few speed areas were on display, the final game will apparently feature a mix of speed areas and brawling areas, rather than keeping them segregated from one another as they were in the demo. Since there were no real speed areas on display in the demo, this preview will be focusing mostly on the game’s combat areas. Continue Reading