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Really Amateur Games Expo

Community, Fan Works, Site News

And your winner of RAGE 2018 is…

Above is the VOD from last week’s livestream of RAGE 2018, and what a stream it was! Per usual, we ran into technical difficulties, played some awful games, and had a blast going through each and everyone of your entries. While there can be only one winner, we want to give special accommodations to several games and above all, a big thank you to anyone who submitted or watched the stream! Without further ado, hit the jump to see the highlights, the winner of RAGE 2018, and of course, the pack containing every game for your own enjoyment.
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Community, Fan Works

Reminder: RAGE 2018 Livestream Tonight!


We’ve got the entries in and are ready to play! Join us tonight at 7:00pm CST as we play through every single RAGE 2018 entry and stick around for a special announcement at the end!
And don’t forget, next week, the RAGE site will go live so you too can witness the whiteness, with the RAGE winner announced on February 7th!

Community, Fan Works, Site News

RAGE (Really Amateur Games Expo) 2018 Returns January 28th!


RAGE (Really Amateur Game Expo) is, bar none, the greatest online convention in the history of the internet.

What is RAGE?

RAGE is a kind of, but not really, game jam, where creators can compete to produce the worst, goofiest fan game possible using whatever tools at their disposal. RAGE has always prided itself in having some of the worst games to ever exist, and we plan on continuing that tradition again this year. You can read more about RAGE on the wiki!

Are there like, rules or something?

You mean guidelines?

Yeah, Guidelines.

• Games need to stick to the theme, this is the most important requirement to note.
• Submissions need to be in by 11:59 pm CST on Friday, February 2nd.
• Send all RAGE submissions to [email protected]; submissions before January 28th will not be accepted.
• Games should really only be 5 – 10 minutes long. We’re not looking for an epic here.
• Feel free to use any engine/platform/program you like, just make sure it’ll run on modern day systems!
• If you don’t have something on hand, there’s trials of several commonly used programs, as well as free versions. Less experience might even help you here!
• Have fun with it! Sure you’re shooting for bad, but you’re wanting to make funny bad, like The Room or Birdemic of video games. (In other words, you’re aiming for humor, not just garbage.)

We’ll announce the theme of the game on January 28th. You have a short time to create and submit your game between there, so get ready to get crackin’! In the past, RAGE has been entirely for bragging rights (if you’re into that sort of thing) and making comical abominations. That’s all good and fun, but once again, we’re announcing a grand prize for RAGE’s first place winner:

A $50 Amazon Gift Card*!

We’ll be holding a livestream where we’ll play through every RAGE submission on the SAGExpo YouTube on Saturday, February 3rd at 7:00pm CST. Shortly thereafter, the RAGE site will go live so you too can witness the whiteness, with the RAGE winner announced on February 7th.

Brush up on your game making skills… or don’t! Either way, RAGE is back!

*Or your country’s equivalent of $50USD, should the winner be outside of the U.S.
Fan Works

Really Amateur Game Expo 2016 Results and Games

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Back in January, the Really Amateur Game Expo made its triumphant return to the internet. Despite a few hiccups, the contest was a rousing success, with over 30 entries under the theme of Sonic Boom. Then that contest ended and we… never quite got a front page post up. But now I’m site staff, so here it is: every game submitted can be downloaded for your gaming pleasure on the RAGE 2016 site, with your runner ups and winner after the jump.
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Site News

PSA: Deadline for RAGE Submissions Friday

[UPDATE: The games will be played on stream here, Saturday Jan. 23 at 8:30 p.m, so drop on by!]
If you’re enrolling in RAGE, our Really Amateur Games Expo, you’ve got until Jan. 22 at 11:59 p.m. CST to produce a game of some sort based on this year’s theme: Sonic Boom.
It doesn’t have to be a full scale game so much as a 5-10 minute long demo or an older game (think Space Invaders or Breakout for example) and it doesn’t necessarily have to be good, just technically sound (read: no crashes, memory leaks, or texture failures.) If anything, have fun with it and maybe it can expand to a bigger (and better) game down the road.