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Hidden Palace Zone

Community, Miscellaneous, Retro Contests, Site News

Hey, You! Take the Sonic 2sday Challenge

Hiddenpalaces2In case you’ve not noticed, it’s a Tuesday. Besides it being M. Bison’s favorite day of the week, this is a particularly special Tuesday: it’s Sonic 2sday.
Sonic 2 was released on this day 23 years ago. Fairly exciting stuff considering all that it packed after the Blue Blur’s first outing. It even brought along perennial buddy and the sometimes annoying Miles “Tails” Prower.
Five years ago, we hosted our first Sonic 2sday Challenge. The premise is simple enough: you attempt to destroy the arduous task of Nick Arcade Expert’s Challenge of collecting 25 rings in under 30 seconds. I mean, ’90s tv sitcom star Melissa Joan Hart couldn’t! Surely a ragtag group of Sonic fans could. The catch? You must use the existing Sonic 2 Nick Arcade prototype.
Still not enough challenge for you? Then for those seeking to REALLY show off how awesome they are, feel free to submit your own challenges, such as the dreaded Emerald Hill Sweep (getting all seven emeralds in Emerald Hill) using both Sonic and Tails. Or use the mobile version of Sonic 2 and go for the gold as the fastest speed demon of Hidden Palace Zone.
After all, Hidden Palace and Sonic 2 started this lovely mess that became Sonic Retro.
Otherwise, kick back and enjoy a super spin through one of the pinnacle titles of the classic era. Sorry Sonic 3 fans: you’re ignored until further notice. If you really want to show off, you’re welcome to shamelessly plug yourselves in the comments below attempting this dreaded challenge or just streaming some Sonic 2 goodness. You could send it to the contest email from five years ago, but I hear a certain demonic presence inhabits that account now…

Community, Site News

TooManyGames 2014: “Surviving the Dreamcast Apocalypse” & “The Secret History of the Hidden Palace Zone”


SEGAbits and Sonic Retro made our very first convention appearance together this year at TooManyGames in Oaks, PA. In addition to walking the convention floor, Barry the Nomad, Patrick aka Kori-Maru (Website of the Dead), Sonic Retro’s own David the Lurker and A.J. Rosa (My Life with SEGA) held a panel discussing the life and death of SEGA’s swan song, the Dreamcast. The same panel also included a presentation from Retro, covering the history of Sonic the Hedgehog 2‘s Hidden Palace Zone – with rarely seen footage of Sonic 2‘s release and early efforts to remake the lost zone. We also met with several fellow SEGA fans, gave away a pile of rare SEGA swag, and did we mention the panel was standing room only? SEGAbits (and Sonic Retro) Does.
Also featured in this video is a convention walkthrough with the crew, and a one-on-one bout between Patrick and A.J.
Like this video? Subscribe to the SEGAbits YouTube channel!

Site News

Shameless Promotion: Sonic Retro @ TooManyGames

SBTMG
It’s almost here.
If you are an avid reader of our sister site SEGAbits (and if you aren’t, shame on you), you more than likely read a news article from last month announcing the “Surviving the Dreamcast Apocalypse: SEGA Fans in the 21st Century” panel that will be part of the TooManyGames convention. That’s right, three days of video game insanity at the Greater Philadelphia Expo Center in Oaks, PA, and right smack dab in the middle? A panel by SEGA fans, for SEGA fans. On June 28th, at the stroke of noon, all eyes will turn on SEGAbits Admin/Writer Barry the Nomad, “My Life With SEGA” creator A.J. Rosa, and The Website of the Dead owner Kori-Maru. There will be all sorts of SEGA discussion, reflecting on the moment where the company that ruled our childhoods forever changed, plus never before seen clips from A.J. that’ll be sure to dazzle. But how can you have a panel about SEGA and not touch on Sonic at some point?
Sonic Retro’s own David The Lurker (oh wait, that’s me) will also be there spooling a tale that is both familiar and strange. If you have the entire wiki memorized, you won’t be shocked by anything I have to say, but featured therein will be THE SECRET HISTORY OF THE HIDDEN PALACE ZONE, a trip down memory lane as we reflect on the one level that has captivated the minds of hardcore fans since it was teased in magazines way back in 1992. Missing from the final product, it inspired a legion of fans to create a Sonic Internet community that would have been vastly different had Craig Stitt’s baby made it into the final version. There’s a reason that “Master Emerald” still hides out in our logo.
So if you’re in the Greater Philadelphia area, or have the urge to travel, you can still register to get in. Be it one day or all three, I promise it’ll be a wild and crazy time. And if not…well, the Angry Video Game Nerd will be at the same convention. You can always go bother him afterwards.
For more information:
SEGAbits Original Announcement
Too Many Games Official Site
Too Many Games Attendee Registration

Game News

Sonic 2 Coming to iOS and Android Tomorrow With Hidden Palace Zone Intact

sonic2-hiddenpalacezone2-1

After missing it’s November release date, Taxman and Stealth’s remastering of Sonic 2 is finally coming to iOS and Android tomorrow. The delay is made worthwhile though with the addition of perhaps the most well known of the scrapped levels found in the beta versions: the Hidden Palace Zone. If you’ve played the duo’s Sonic 1 iOS/Android remastering, you probably know that they like to add other new stuff to the game. So you can probably expect other new features in this release as well.

If you already own the former Sonic 2 iOS port, you’ll be able to download this new version as a free update. This is the first time the game is released on Android though, so your only option is to buy it new when it comes to that platform. You can find a couple more screenshots of the remastering below.

[Source: Joystiq]

Community, Game Secrets, Interviews

Interview: Yuji Naka and Takashi Iizuka at Summer of Sonic

Saturday, June 25th. A thousand-strong horde of Sonic fans descends upon the Camden Centre in London, to celebrate a video gaming icon with music, games, laughs and chilli dogs. So far, so Summer of Sonic, but this was the 20th anniversary show so there had to be something just a bit special going on, and blimey did they ever deliver on that. How? By getting Yuji Naka and Takashi Iizuka to drop by London to enjoy the festivities, do some signings and some Q&A sessions. That is pretty hard to top, ladies and gents, especially when fans were able to quiz the pair on Madonna, the joint American/Japanese development of Sonic 2, and dat barrel. However, Sonic Retro was also able to get a little more into the bargain and snag an interview slot with Naka and Iizuka. Exciting? I thought so.

Now if you will, allow me to set the scene. Things are behind schedule and everyone is hot and totally knackered, a fact that fellow attendees will attest to. We’re now down to the last interview slot of the day, and another site needs to cram into the session too. We finally get to head in as Jun Senoue takes to the stage to wow everyone downstairs. Still, I know things are going to be at least a little bit good when we’re asked what sites we came from – the mention of our site causes an “Ah, Sonic Retro!” from Iizuka, as he tilts his head back and smiles with a mixture of recognition and amusement. If you were ever in doubt of Retro’s reach, dear reader, that should give you a rough idea of our place in the grand scheme of things.

Then, with little time to spare and more questions than I can possibly ask, we get down to business.

Retro: Naka-san, you joined Sega around the time of its first real console releases, having worked on the SG-1000 and Sega My Card series back in the mid-80s. What was it like to see Sega become a video game publisher that was known all over the world?

Naka: At the beginning, Sega’s real catalyst for success was the arcade, and Sonic pulled it along and really built upon that. Also, the fact that we had hardware and were a first party helped to give us that status in the market, as a global name. So, I feel really happy to be able to be involved, really lucky. It’s really amazing that something created in Haneda, which is not at the centre of Tokyo, sold worldwide.

Hit the post break for the rest of the interview!

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Fan Works

Hidden Palace Zone Papercraft is All Kinds of Awesome

When new Sonic Retro forum member Strap started collecting the Jazware Sonic figurine line, he realized he needed some sort of backdrop to show his figures on. Deciding that the Sega Green Hill Zone papercraft was not quite fancy enough, he collaborated with his friend to make a papercraft based on Hidden Palace Zone from Sonic & Knuckles:

Granted, the emerald colors aren’t quite right for Sonic 3 & Knuckles, but in this case, that should be more than forgivable. To make this papercraft yourself, grab a copy of the images and bust out your scissors and folding abilities. 11×17 cardstock is recommended for the best result, as seen in the picture.