This upcoming Saturday November the 18th is the return of the Sonic & SEGA Fan Jam, 2017 edition, taking place at the Embassy Suites in Savannah, Georgia. You can join Matt Mannheimer, formerly of Tails Channel, and some of his Sonic Retro and Sonic Fan Games HQ pals David the Lurker, NeoHazard, Volg Shan and your ol’ pal Bart as we discuss all things Sonic the Hedgehog. Those who are able to join us in person are also eligible for winning mystery prizes, What are they? You’ll have to come and find out for yourself when our panel starts at 4:15PM.
Those unable to attend you can watch us via a livestream of the event from this link which will go live Saturday morning. You can follow along with the day’s schedule and further updates from the event’s Twitter account here.
The stakes are going to be higher for everyone this year with the introduction of new quality control measures and newly split trophy requirements. If you are not participating, you can always hit up our forums to talk about the contest in this thread here. Are there any entries you’re excited to see? To bring you up to speed with the goings on with the contest hit the jump to check out some things to make note of. Continue Reading
How’s this for a little role reversal? Where Sonic Mania features fan game developers work in a commercial Sonic game, a Sonic game developer makes works on a ROM hack?
GameHut is the YouTube channel run by Traveller’s Tales founder Jon Burton which recently celebrated his achievement of 25,000 subscribers. The channel provides a constant stream of video material showcasing old prototypes, special builds and insight on coding techniques of Traveller’s Tales’ work over the years. There’s a greater focus on Mega Drive material and more recently a focus on their work on Sonic R and Sonic 3D Blast / Sonic 3D Flickies’ Island. As an example I reported on videos on SEGAbits that covered a prototype for Sonic R and unseen footage of an unannounced sequel to Mickey Mania.
In a surprise announcement for achieving 25,000 subscribers on the channel Jon announced that he is working on releasing an unofficial patch for Sonic 3D titled Sonic 3D Director’s Cut that focuses on restoring content and adding enhancements to the game. This has no involvement with SEGA or any other company and is only being developed by Jon himself in his spare time. Details about the hack can be seen in the jump.
Boy, it’s been quite awhile since we’ve seen this project hasn’t it? You’ll recall Sonic 2 HD as one of the featured projects on this very website up until the project disbanded in 2012. When the project was dead in it’s tracks, it did give us PagodaWest Games who’s talent eventually led to the amazing Sonic Mania and the Sonic 2 HD team got some fresh talent in 2014 to resurface the project from it’s ashes. You can read a summary of the project’s troubled history from Guess Who’s editorial.
Now the project is back with a new trailer showcasing the smooth artwork, zones, remastered soundtrack and gameplay with new material not seen since it’s first public demo in 2012. Sonic and Tails are shown running together through the previously featured Emerald Hill Zone and the similarly colored Hill Top Zone that was originally hidden in the first demo. The bigger highlights include Chemical Plant Zone being shown off for the first time, new character artwork and the video’s closing teaser for the game’s second demo set to release later this month on the 30th. The team also relaunched their website simplified to feature screenshots, wallpaper and social media links.
The project continues it’s long trek but certainly shows a lot of promise. We can’t wait to see what’s in store in the project’s second demo after so long. Over time they have been showcasing new assets and even positions for those who want to put their talent up to honor the original 1992 game. Be sure to check out their website and social media links for more information.
Woah, hey, it’s been a bit, right?! We’ve got a couple quick updates regarding SAGE so let’s get right into it!
Just like last year, we’ll have another SAGE trailer to show off the exciting games coming this year! If you’d like your game featured, please send a 10 second clip of gameplay to [email protected] by 11:59 pm Central Time, September 14th. For examples of clips and what to expect, take a peek at last year’s trailer here!
Off-Site Booths are now optional. That’s right! Now that the new SFGHQ site is up and running in beta, instead of worrying about if you can make your own booth, or you lack the resources or what have you, then go ahead and create your booth using the site’s built in submission system! Awww yeah! It’s easy and gives you an better than ever method to get set up for SAGE! A lot of folks were, worried about creating their own site for their entry as well as archival of SAGE’s content. This will effectively accomplish both, while also wrapping everything up in an easy to use form set up!
Hit the jump to find out about on own hosting and how you can get yours up today! Continue Reading
For the uninitiated, there’s a whole dang page on the Sonic Retro Wiki with SAGE’s history here! Hit the jump for more information, including this year’s submission guidelines! Make sure to give them a thorough read, as a lot has changed this year!
Zoned – a nostalgic trip (at the speed of sound) down Sonic The Hedgehog’s memory lane. Zoned aims to pay homage to the creativity and impact of Sonic The Hedgehog’s legacy by reimagining a selection of OSC’s favourite compositions from the golden age of 90s Sonic The Hedgehog games. The musical style is OSC’s signature blend of Electro-Funk and Retrowave with sprinklings of Chiptune. Included on this album are tracks from both 8 and 16 bit versions of Sonic The Hedgehog 1 and 2, Sonic The Hedgehog 3 and Sonic Chaos. Also interweaved into this album are soundbites from the games themselves, excerpts from 90s SEGA TV commercials, and dialogue from various video game documentaries that discuss both the significance of SEGA and Sonic The Hedgehog in the history and develop of video games and video game music.
If you’d like to grab a download of the album and throw some support their way, check out the bandcamp page @ https://opussciencecollective.bandcamp.com/album/zoned