This sucks. CloudFlare screwed up, and this affects more than Sonic Retro, SEGAbits and the rest of our family of websites. A coding flaw has allowed their edge servers to generate a buffer containing sensitive data which means a data compromise, and a big one at that. Our websites use CloudFlare’s services.
Please change your wiki and forum passwords immediately.
The security flaw has been resolved on their end with the assistance of a security researcher at Google’s Project Labs. However this affects several major websites including Reddit, OkCupid, Uber and several others that use their service. Read more about the issue on CloudFlare’s blog.
Fastest Food Alive returns with one of the most popular Sonic the Hedgehog food products of all time. That’s right, it’s Blue Bunny’s Sonic bar with GUMBALL EYES! Quit reading and watch as we unwrap this famous Sonic foodstuff, looking back on the history of the bar and seeing just how badly they messed up the eyes.
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Today on the SEGA News Bits we discuss brand new revealed information about Project Sonic 2017, including the fact that the game is being labeled an ‘Action Adventure’ game. Other bits of Project Sonic 2017 news we touch upon includes Eggman being the main villain and the fact that Project Sonic 2017 won’t be featuring multiplayer modes. Let us know what you think in the comments below.
SEGA News Bits is a production of SEGAbits, covering all things SEGA and Sonic the Hedgehog. When we touch on Sonic stories, you’ll be seeing them here on Sonic Retro as well. If you enjoyed this episode of the SEGA News Bits, make sure to subscribe to our YouTube channel and never miss an episode!
The SXSW 2017 schedule has confirmed that Sega will hold an official Sonic the Hedgehog panel at the event this year. The panel will feature Aaron Webber (PR), Mike Pollock (voice of Eggman), Roger Craig Smith (voice of Sonic), and Takashi Iizuka (producer) as speakers, and promises to give a behind-the-scenes look at the upcoming Sonic Mania and Project Sonic 2017. The full panel description:
Dive into the world of Sonic the Hedgehog in this exclusive behind-the-scenes look at both Sonic Mania and the upcoming Sonic 2017! With presenters from SEGA and Sonic Team’s Takashi Iizuka, this panel will answer questions about both games, showcase a new reveal for each title, and will discuss Sonic’s resurgence in the world of gaming since the reveal of both games. Of course, with Sonic involved, who knows what other surprises might be in store?
The panel will be held on March 16th from 5:00 PM to 6:00 PM. And while previously SXSW Gaming was free to attend, tickets will be required for this year’s event. While last year’s Sonic panel at SXSW was live streamed, Sega has not yet announced whether or not they’ll do a live stream again this year.
Sonic Retro user Morph and several others have gone through Sonic Adventure DX and created a mod that restores the lighting effects that were previously seen in the original Sonic Adventure into the PC version. The difference gives off more vibrant colors in the environment that also reacts to objects and characters. You can download the mod from the discussion thread in our forums.
Lighting can be used to set a specific tone or mood in an environment. But why is it such a difficult thing to remain consistent when converting this to other game platforms? The game featured an artistic shift that occurred when the game was converted to other platforms. A combination of technical hurdles and creative liberties can dampen the original artistic intent, and Sonic Adventure is no exception. The original Dreamcast version featured a “Lantern” engine which provided impressive looking lighting effects using palettes on SEGA’s then cutting edge game console. However the dozens of ports of the game left out these lighting effects in favor of using drop shadows instead, until now. Check out additional videos, comparison screenshots and an interview with Morph on the mod after the jump!
The once long-elusive SegaSonic Cosmo Fighter Galaxy Patrolhas finally been found, dumped, released, signed, sealed, delivered by the good folks of the Dumping Union, a group dedicated to preserving old arcade games that may have otherwise been lost to time. Cosmo Fighter was released in celebration of MAME, a notorious emulator that aims to recreate the hardware of thousands of arcade titles, which turned twenty years old on February 5th. An entire playthrough was uploaded to YouTube by ashthedragon, as seen above. If we’re doing our math correctly, every known, officially released Sonic game has been dumped as of this release, meaning all that’s left are prototypes/tech demos and any rare unreleased games.
Today we spotlight a couple of releases from the community, the Freedom Planet 2 demo as well as a brief co-op run of the long awaited Top Down mod for Sonic Robo Blast 2. Also probably one of the few times you’ll ever see Sonic Robo Blast 2 on our front page. Read more on Freedom Planet 2’s latest demo and links to where you can find it here. If you want to check out the new Top Down mod for Sonic Robo Blast 2, be sure to hit up their forums.
SEGA Channel Retro is the SEGA themed variety channel covering anything and everything related to Sonic the Hedgehog, SEGA and the community that supports it. We stream SEGA games, games on SEGA consoles, hacks, mods and more!
Freedom Planet 2‘s Sample Version is out now on Windows! The demo features the Dragon Valley level plus four playable characters: Lilac, Carol, Milla, and newcomer Neera Li. The returning characters all have new abilities as well. The full game currently has no release date, but the beta version is expected to be ready by mid-2017.