Continuing the slow drip of information on Sonic Generations, a few nuggets of joy were dropped in an interview on G4 conducted by Morgan Webb.
While there’s no new information on other levels aside from the already confirmed (and naturally expected) Green Hill Zone remake, Patrick Riley, director of international production at Sega, confirmed that the poll recently conducted by Sega on what stages fans loved was used as feedback for the development team to gauge which stages to include. Sega has also been scouring the forums of popular video game and Sonic sites (COUGH) to see fan reactions on the game and discussions on the series.
Coffee’s behind the logo, Sega reps.
One new nugget comes in the confirmation that Sega is using the Hedgehog Engine from Sonic Unleashed in this game as well. The Hedgehog Engine was designed to offer dynamic global lighting effects to levels, giving levels a certain luminescence in how lighting angles and shadows are handled.
Gameplay wise, Classic Sonic looks not too far from how he played in Sonic 1, including easily bouncing off enemies one after another and his continued mid-air run.
“For the first time since Genesis-era Sonic, we’re trying to basically reproduce the Genesis experience,” said Riley. “Momentum-based gameplay, stop-and-go platforming, speed is a reward, the multiple levels of exploration and paths that players can take throughout the game.”
Sonic 4 was unavailable for comment.
Modern Sonic combines a hybrid of Sonic Unleashed‘s day time stages and Sonic Colors‘ 2D segments. In other words, the boost segments may be as long and fast as in Sonic Unleashed, but they will be broken up every so often by a 2.5D platforming segment to make sure the player didn’t fall asleep holding the X/Square button.
The last interesting hint came in the confirmation once again that “three” generations of Sonic will be represented in this game: the Classic Genesis era, the Dreamcast era, and the Modern era. No word if this flatout confirms that Sonic Adventure 2‘s City Escape will be a level in the game, especially with Tony Harnell, vocalist in Sonic series themes “We Can” and “It Doesn’t Matter”, confirming on his Facebook page that he’s working on a new version of the stage’s theme, “Escape From The City.”
Color us completely unsurprised if and when it’s revealed.
What levels would you guys be interested in seeing? Sign me up for Sonic 2‘s Chemical Plant Zone and, of all things, Flame Core from Sonic 2006. Lava-infested wastelands need more love.