It’s the release day of Sonic the Hedgehog 4: Episode 2, and to remind everyone of that SEGA has released a launch trailer for the game. The trailer shows just about everything not shown yet in other officially released media except for the final zone, so those wary of spoilers may want to avoid it:
The most interesting thing about the trailer is that it says “To be concluded…” near the end, hinting at what may be a third episode in the Sonic 4 saga®.
It also shows the release dates for most of the platforms the second episode releases on. It’s already been released on Steam and it will be released later today on Playstation Network. Xbox Live Arcade and Nvidia Tegra 3-powered devices will get the game tomorrow and iOS devices will get it the day after. It seems like the game won’t be available on Android devices without Nvidia Tegra until June. Windows Phone users will be able to buy it in July.
While we have had lots of camrecorded footage of Sonic the Hedgehog 4: Episode 2 already, we haven’t seen any clean footage longer than 2 seconds so far. However, the Official Xbox Magazine got their hands on some for their interview with the brand manager Ken Balough, who reveals even more new details on the game. Press the image that looks like an embedded video because I can’t figure out how to actually embed it below to visit the page with the actual video:
Here Ken talks a bit more about the game’s story, like how it will have an excuse for why everything in the first episode was taken from the previous games. The upcoming Sonic Super Special #3 will also contain a small comic which explains what happens between the first and second episodes. An exclusive feature for those with both the Windows Phone 7 and Xbox 360 has also been announced. The versions will support cloud saving, so if you play the game on the WP7 and save it to the cloud you’ll be able to continue the game on the Xbox 360.
Earlier today, Sega of Japan decided to update their website for Sonic the Hedgehog 4: Episode 2. Though the splash page teasing the unveiling of the site has been there for a bit, the doors finally opened. Yes, it does feel similar to the Episode 1 site layout, but that’s more then likely intentional. With badniks and rings floating in the background, you can take a gander at Sylvania Castle and White Park all you want!
Yesterday’s boss artwork reveal didn’t stop SEGA from continuing their weekly Concept Art Friday series, as they have revealed another couple of all new badniks to those that bother to check their official blog or Facebook page.
First up is Scarabesque, which like the name suggests is a scarab-badnik. This one pushes a ball around and seemingly rolls it at Sonic as his attack. Second is a new, more menacing looking version of the Sandworm from Sonic & Knuckles, it having prolegs suggests it can crawl around instead of just jump out of the sand. Considering these badniks are both desert themed, it’s easy to conclude that the game will have a level themed after the desert as well. For more concept art goodness, check back next week as SEGA has shown no sign of stopping with these yet.
So, the wait is finally over. Well, the wait for the wait. Exclusively on Gamespot, Sega PR man Ken Balough has decided to sit down and finally talk about the game we all knew was coming at some point: Sonic the Hedgehog 4: Episode 2. Yes, there is a teaser trailer. No, there’s no gameplay footage. But you should watch it anyway, if only to see Ken Balough’s face.
Sega is bringing the well-loved Sega CD time-traveling Sonic adventure to nearly every platform under the sun including PSN, Xbox Live Arcade, ‘PC Digital Distribution (likely Steam and other services), iOS, Android, and Windows Phone 7. The title isn’t the usual port job with the ugly blue borders seen in Sega’s Vintage Collection series, including true widescreen support thanks to community member The Taxman’s Retro Engine.
It goes without saying (but will be said anyway) that achievements will be supported, in case you want to show off your massive Sonic CD skills to the world. Additional features, according to The Taxman, include a soundtrack that loops properly along with the option to choose if you want the original style Sonic CD Spin Dash or one closer to Sonic 2‘s spin dash. Choose wisely as it also affects the behavior of the camera in-game.
The trailer further brings an additional surprise that the International soundtrack (read: the soundtrack the U.S. didn’t get) will be included in the release. It’s currently unknown if you can choose which soundtrack plays during the game. The game is due out during the Holidays later this year.
For those four of you that have Windows Phone 7 equipped phones, Sega was pleased to announce earlier today that the game is on its way Microsoft’s answer to Apple’s iOS and Google’s Android.
By posting it five different times on their Facebook page.
There’s no price point and a vague release date of “within the next six weeks.” It’s unknown if the game is a port of the iOS version, though likely, and if Sega will see it fit to bring the game to Android users.