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Game News

Planet Wisp, Two Boss Fights Leaked on Xbox Live

Someone flipped the switch a little too soon again.

Some users are reporting quite a few new shots of Sonic Generations appearing on Xbox Live that probably shouldn’t have gone live yet. Yet others are reporting seeing the usual shots of Green Hill Zone. Either way, you all win. Aside from the above of Modern Sonic death racing Shadow on an unknown stage–the ARK?–echoing Classic Sonic death racing Metal Sonic, we also get to see the Death Egg Robot fight Classic Sonic will take part in, showing a newer spin on the boss.

Planet Wisp is also shown, looking just a tad crisper than how it appeared in last year’s Wii title Sonic Colours and a shot of Modern Sonic and Classic Sonic interacting in the timeless “mirrored reflection” pantomime.

Game News

Shadow Crashes the Party, Second Rival in Generations

Considering the hodgepodge of characters celebrating the fact that Sonic is one year away from boozing it up in America, it’s natural that the series original the character with a darker, edgier tone joins Metal Sonic in crashing the festivities.

Sega officially revealed the long-known fact that Shadow will be out to thwart his goody blue counterpart, bringing with him a new slightly edgier look in small details, such as paint stripped off from his hover skates, and some more jagged lines across some of his red stripes. A subtle way to tell the player that he’s not here to emo up a party or play support character;  he’s here to kill Sonic.

With Metal Sonic and Shadow now officially revealed, it’s only a matter of time before the time traveler with psychokinesis crashes the party and sends Sonic into space.

Fan Works, Hacking, Site News

See Shadow The Hedgehog’s Test Level In Action

Back in March, we posted some images of two test levels in Shadow The Hedgehog found by Spanish fansite Sonic Rekai.

Thanks to a 15-minute video recorded and uploaded by forum member DinnerSonic, we can now see how this level looks like in its entirety. Using a ripped version of the game and an emulator, he filmed every little bit of the level.

Being a test level, most of it is designed to test out the game’s physics on how Shadow controls on loops, slopes, steps, and half-pipes among other structures. There’s also the odd laser object, mostly due to triggering some flags in Westopolis.

There’s still no video of the other test level, but if you keep an eye on the forum thread, one may just pop up sooner or later.