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	<title>Sonic Retro &#187; Sega</title>
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	<description>Second Only to Sega</description>
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	<copyright>2008-2011 </copyright>
	<managingEditor>scarredsun@sonicretro.org (Sonic Retro)</managingEditor>
	<webMaster>scarredsun@sonicretro.org (Sonic Retro)</webMaster>
	<ttl>1440</ttl>
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		<title>Sonic Retro</title>
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	<itunes:summary>Just another WordPress weblog</itunes:summary>
	<itunes:keywords>sonic, sonic, the, hedgehog, sonic, retro, sega, mega, drive, genesis, dreamcast, video</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
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	<itunes:author>Sonic Retro</itunes:author>
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		<item>
		<title>PSA: How to Fix &#8220;Missing&#8221; Sonic 4 PC Saves</title>
		<link>http://www.sonicretro.org/2012/02/psa-how-to-fix-missing-sonic-4-pc-saves/</link>
		<comments>http://www.sonicretro.org/2012/02/psa-how-to-fix-missing-sonic-4-pc-saves/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 06:47:11 +0000</pubDate>
		<dc:creator>GeneHF</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Game News]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[someone can't update a game right]]></category>
		<category><![CDATA[Sonic 4 Episode 1]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=6772</guid>
		<description><![CDATA[Chances are the small percentage of you that picked up the PC version of Sonic 4: Episode 1 have gotten a small update to the game. Upon trying the game out, you might have also noticed that your settings were all gone and that your save file was gone as well. While we could take [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sonicretro.org/wp-content/uploads/2012/02/sonic4title720.jpg"><img class="aligncenter  wp-image-6773" title="sonic4title720" src="http://www.sonicretro.org/wp-content/uploads/2012/02/sonic4title720.jpg" alt="" width="614" height="346" /></a></p>
<p>Chances are the small percentage of you that picked up the PC version of <em>Sonic 4: Episode 1</em> have gotten a small update to the game. Upon trying the game out, you might have also noticed that your settings were all gone and that your save file was gone as well.</p>
<p>While we could take yet another potshot at <em>Sonic 4</em>, let&#8217;s focus on fixing that issue. What this last update did is create a second executable file: one for Windows XP and one for Windows Vista/7. To restore settings, you&#8217;ll need to run the settings application included with the game. As for the save file, it&#8217;s still there with all your hard work. It just needs a little renaming.</p>
<p>To do so, head into your Steam folder located in Program Files, click on the folder named &#8220;steamapps&#8221; and then &#8220;common&#8221;. Click on the <em>Sonic 4</em> folder and you should see a file named &#8220;Sonic_save.dat&#8221;. Simply rename this to &#8220;Sonic_vis_save.dat&#8221; and all your hard work will be restored.</p>
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		<slash:comments>7</slash:comments>
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		<title>Sonic 4 Gets Roboticized, Finally Out On Android</title>
		<link>http://www.sonicretro.org/2012/01/sonic-4-gets-roboticized-finally-out-on-android/</link>
		<comments>http://www.sonicretro.org/2012/01/sonic-4-gets-roboticized-finally-out-on-android/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 01:00:34 +0000</pubDate>
		<dc:creator>GeneHF</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[it just keeps happening]]></category>
		<category><![CDATA[masochism]]></category>
		<category><![CDATA[minecarts]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic 4 Episode 1]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=6631</guid>
		<description><![CDATA[Despite Sonic 4 being readily available to iOS and Windows Phone 7 users for quite some time now, it seems Sega has finally decided that those of the Android persuasion should be so fortunate to finally get Sonic 4: Episode 1 for general consumption, launching on the Android Marketplace for only $3.99/£2.56/€3.05. Actually, this version [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sonicretro.org/wp-content/uploads/2012/01/s4droid.png"><img class="aligncenter  wp-image-6632" title="s4droid" src="http://www.sonicretro.org/wp-content/uploads/2012/01/s4droid.png" alt="" width="576" height="324" /></a></p>
<p>Despite <em>Sonic 4</em> being readily available to iOS and Windows Phone 7 users for quite some time now, it seems Sega has finally decided that those of the Android persuasion should be so fortunate to finally get <em>Sonic 4: Episode 1</em> for general consumption, <a href="https://market.android.com/details?id=com.sega.sonic4epi&amp;pli=1" target="_blank">launching on the Android Marketplace</a> for only $3.99/£2.56/€3.05.</p>
<p>Actually, this version of <em>Sonic 4</em> is once again an oddity compared to the others. Like its mobile brethren, it shares the same stages. That&#8217;s right, that means everyone&#8217;s favorite minecart level and 100,000 point pinball challenge are back. It also includes the console version&#8217;s overworld, though in a much more static variety. Curiously enough, the game also uses the graphical assets of the iPad version, which makes Sonic and his environs look more detailed.</p>
<p>A word of caution for those of you with tinfoil hats: <em>Sonic 4</em>, for some reason, requires permissions to have access to your phone number, potentially knowing who you&#8217;re calling. Why a game of all things would need this is beyond us, but we are guessing it may have something to do with a potential phone database where Sonic Brand Manager Ken Balough will personally call you to tell you about <em>Sonic 4: Episode 2</em>. Insider sources!</p>
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		<slash:comments>16</slash:comments>
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		<item>
		<title>Kick It &#8217;90s Style With The MIB in Stardust Speedway</title>
		<link>http://www.sonicretro.org/2011/12/kick-it-90s-style-with-the-mib-in-stardust-speedway/</link>
		<comments>http://www.sonicretro.org/2011/12/kick-it-90s-style-with-the-mib-in-stardust-speedway/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 22:33:35 +0000</pubDate>
		<dc:creator>GeneHF</dc:creator>
				<category><![CDATA[Fan Works]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[In West Philadelphia]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic CD]]></category>
		<category><![CDATA[Stardust Speedway]]></category>
		<category><![CDATA[Tidal Tempest]]></category>
		<category><![CDATA[Will Smith]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=6087</guid>
		<description><![CDATA[A lot of you have no doubt been enjoying the fruits of The Taxman&#8217;s labor now that Sonic CD for Everything is out (we know we certainly have) and we can only hope you&#8217;re also spreading the love to those around you that, yes, Sonic CD is not too shabby a game. But one of [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object width="480" height="360"><param name="movie" value="http://www.youtube.com/v/blte14tSLXI?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/blte14tSLXI?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="480" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>A lot of you have no doubt been enjoying the fruits of The Taxman&#8217;s labor now that <em>Sonic CD for Everything</em> is out (we know we certainly have) and we can only hope you&#8217;re also <a href="http://www.sonicretro.org/2011/12/sonic-cd-the-gift-that-keeps-on-giving-back-to-you-that-is/" target="_blank">spreading the love</a> to those around you that, yes, Sonic CD is not too shabby a game.</p>
<p>But one of the most endearing traits from the game is that the music, be it the American or International version, is catchy as hell! So when I get linked to a remix of the music from the game, you bet I take a listen and every now and then am pleasantly surprised to find one awesome remix, such as the one above by youtuber <a href="http://www.youtube.com/user/mattj2217" target="_blank">mattj2217</a>.</p>
<p>Of course, matt&#8217;s not the only one to have put together Will Smith&#8217;s rapping talents with a <em>Sonic CD</em> song. Enter the Fresh Prince.</p>
<p><span id="more-6087"></span></p>
<p style="text-align: center;"><object width="480" height="360"><param name="movie" value="http://www.youtube.com/v/X0WAn8qEkOU?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/X0WAn8qEkOU?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="480" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Made by forum member QJimbo years ago, it showed that distinctly &#8217;90s music goes quite well with distinctly &#8217;90s hip hop&#8230; which also caused a kick off of lesser derivatives of getting Fresh Prince of Bel-Air to fit into other songs.</p>
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		<slash:comments>5</slash:comments>
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		<title>Ken Balough Hints Sonic 4: Episode II Teasers Incoming</title>
		<link>http://www.sonicretro.org/2011/12/ken-balough-hints-sonic-4-episode-ii-teasers-incoming/</link>
		<comments>http://www.sonicretro.org/2011/12/ken-balough-hints-sonic-4-episode-ii-teasers-incoming/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 13:11:24 +0000</pubDate>
		<dc:creator>GeneHF</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[announcements of announcements]]></category>
		<category><![CDATA[Ken Balough]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic 4: Episode 2]]></category>
		<category><![CDATA[Sonic CD]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=5972</guid>
		<description><![CDATA[Never one from backing away talking up the fanbase, Sega&#8217;s own Sonic Digital Brand Manager Ken Balough has been busy chatting with the folks over on Sega&#8217;s Sonic forums. Usually, this isn&#8217;t enough to draw enough attention&#8211;after all, if it was the case, we&#8217;d be writing up every time Sega&#8217;s own Aaron &#8220;Ruby Eclipse&#8221; Webber [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sonicretro.org/wp-content/uploads/2011/02/sonic4_2.png"><img class="aligncenter size-full wp-image-2953" title="sonic4_2" src="http://www.sonicretro.org/wp-content/uploads/2011/02/sonic4_2.png" alt="" width="512" height="288" /></a></p>
<p>Never one from backing away talking up the fanbase, Sega&#8217;s own Sonic Digital Brand Manager Ken Balough has been busy chatting with the folks over on Sega&#8217;s Sonic forums. Usually, this isn&#8217;t enough to draw enough attention&#8211;after all, if it was the case, we&#8217;d be writing up every time Sega&#8217;s own Aaron &#8220;Ruby Eclipse&#8221; Webber shows up on here in his quest to be the Fastest Sega Employee on <em>Sonic Generations</em> speed runs.</p>
<p>But when Sonic 4: Episode II teases begin to fly, you can bet people will be listening.</p>
<p><span id="more-5972"></span>Talking to fans <a href="http://forums.sega.com/showthread.php?388153-Ken-is-there-anything-you-re-allowed-to-tell-us.-I-m-crazy-excited-for-Episode-2%21&amp;p=6958827&amp;viewfull=1#post6958827" target="_blank">in a post made Nov. 30</a>, Balough confirmed <a href="http://www.sonicretro.org/2011/08/corrections-video-interview-with-ken-balough-on-sonic-cd-sonic-4/" target="_blank">once more</a> that after Sonic CD launches some time this month, he will be more at liberty to talk Episode II.</p>
<blockquote><p>As for when I can talk about Ep 2? ahaha Its like making an announcement for an announcement. Most people are right – after CD launches, I’ll be able to dive and talk about Episode II. <img src='http://www.sonicretro.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  In fact I’ll come on the forums and give you a hint of where you’ll get the first reveal.</p></blockquote>
<p>He further assured fans earlier today that a hint was incoming:</p>
<blockquote><p>Once CD launches, I can drop a brief hint on what you guys want to know <img src='http://www.sonicretro.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p></blockquote>
<p>Excited to see what Episode II holds in store? With how divisive Episode I was amongst the fans, who are now riding on a high wave from Sonic Generations and Sonic CD, let&#8217;s see if Episode II will continue the upward momentum.</p>
<p>[Courtesy of: <a href="http://www.sonicstadium.org/2011/12/segas-ken-balough-teases-first-sonic-4-episode-2-reveal/" target="_blank">Sonic Stadium</a>]</p>
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		<slash:comments>25</slash:comments>
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		<item>
		<title>First Look at Sonic CD on XBLA, U.S. Soundtrack Confirmed</title>
		<link>http://www.sonicretro.org/2011/11/first-look-at-sonic-cd-on-xbla-u-s-soundtrack-confirmed/</link>
		<comments>http://www.sonicretro.org/2011/11/first-look-at-sonic-cd-on-xbla-u-s-soundtrack-confirmed/#comments</comments>
		<pubDate>Fri, 25 Nov 2011 12:08:42 +0000</pubDate>
		<dc:creator>GeneHF</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[Christian Whitehead]]></category>
		<category><![CDATA[Retro Engine]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic CD]]></category>
		<category><![CDATA[Spencer Nilsen]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=5739</guid>
		<description><![CDATA[Although GameStop&#8217;s tablets include a copy of the game already on them, new video on YouTube of the Xbox Live Arcade build of the game gives us a crisper look at the game running, as well as laying any fears to rest of the Spencer Nilsen soundtrack being excluded for those preferring the more rock [...]]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="360"><param name="movie" value="http://www.youtube.com/v/XocqXz6UH4s?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/XocqXz6UH4s?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Although GameStop&#8217;s tablets <a href="http://www.sonicretro.org/2011/11/first-look-at-sonic-cd-in-the-wild/" target="_blank">include a copy of the game</a> already on them, new video on YouTube of the Xbox Live Arcade build of the game gives us a crisper look at the game running, as well as laying any fears to rest of the Spencer Nilsen soundtrack being excluded for those preferring the more rock and synth U.S. soundtrack.</p>
<p>The video gives us glimpses at the main menus, <a href="http://www.sonicretro.org/2011/11/sonic-cd-a-time-paradox-of-a-two-tailed-fox/" target="_blank">Tails as an unlockable character</a>, and a new instrumental remix of the original International opening theme, <em><a href="http://info.sonicretro.org/Sonic_-_You_Can_Do_Anything" target="_blank">&#8220;Sonic &#8211; You Can Do Anything&#8221;</a></em>. Christian &#8220;The Taxman&#8221; Whitehead&#8217;s Retro Engine can be seen in full force as the game animates at a smooth 60FPS on a 16:9 aspect ratio, allowing more of the action to be seen by the player.</p>
<p>The big stunner of the video comes at the end when the player goes through the Special Stage, now significantly smoother to any other experience of <em>Sonic CD</em> to date. It&#8217;s almost disorienting after playing it at its chugging Mode 7-esque pace.</p>
<p><em>Sonic CD</em> is due out by year&#8217;s end on every platform under the sun except for the Wii and 3DS. Sorry, Nintenation.</p>
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		<slash:comments>26</slash:comments>
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		<item>
		<title>Watch Sonic&#8217;s Splashing Return to New York Skies</title>
		<link>http://www.sonicretro.org/2011/11/watch-sonics-splashing-return-to-new-york-skies/</link>
		<comments>http://www.sonicretro.org/2011/11/watch-sonics-splashing-return-to-new-york-skies/#comments</comments>
		<pubDate>Thu, 24 Nov 2011 17:32:37 +0000</pubDate>
		<dc:creator>GeneHF</dc:creator>
				<category><![CDATA[Humor]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Macy's Thanksgiving Day Parade]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic]]></category>
		<category><![CDATA[Turkey]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=5730</guid>
		<description><![CDATA[For those of you that slept in or really had no desire to put up with show tunes, marching bands and pop stars, you too can check out the small bit of time in which Sonic streaked by briskly through the crisp New York skies over 34th Street. Nothing much to note other than the [...]]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="360"><param name="movie" value="http://www.youtube.com/v/4zPtgW4mdb8?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4zPtgW4mdb8?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>For those of you that slept in or really had no desire to put up with show tunes, marching bands and pop stars, you too can check out the small bit of time in which Sonic streaked by briskly through the crisp New York skies over 34th Street.</p>
<p>Nothing much to note other than the usual plug for <a href="http://info.sonicretro.org/Sonic_Generations" target="_blank"><em>Sonic Generations</em></a> and some ham-fisted anchorman dialog. The music Sonic floated in with is the <a href="http://www.youtube.com/watch?v=CScXezWcb4E" target="_blank">Splash Hill Zone remix</a> featured in <em><a href="http://info.sonicretro.org/Mario_%26_Sonic_at_the_London_2012_Olympic_Games" target="_blank">Mario and Sonic at the London 2012 Olympic Games</a>.</em> And no, the balloon did not come <a href="http://www.youtube.com/watch?v=9_S5P-Zr4Qw" target="_blank">crashing down onto innocent bystanders again</a>.</p>
<p>Happy Thanksgiving to all of you Americans out there and a hello, we love you all to the rest of the world. Save us some stuffing!</p>
<p>UPDATE: For those who want Sonic for all time on your hard drive, Retro member <a href="http://forums.sonicretro.org/index.php?showuser=1185">Spazz</a>, who put the clear version of the footage you see above on YouTube, has also encoded the Sonic moment for convenient download. Sure, the links are already in the comments, but hey. Why not?</p>
<p>1080: <a href="http://goo.gl/6bQFU">http://goo.gl/6bQFU</a><br />
720: <a href="http://goo.gl/SUzmM">http://goo.gl/SUzmM</a></p>
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		<slash:comments>18</slash:comments>
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		<title>An In-Depth&#8211;And Spoiler Filled&#8211;Look At Sonic Generations 3DS</title>
		<link>http://www.sonicretro.org/2011/11/an-in-depth-and-spoiler-filled-look-at-sonic-generations-3ds/</link>
		<comments>http://www.sonicretro.org/2011/11/an-in-depth-and-spoiler-filled-look-at-sonic-generations-3ds/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 08:09:17 +0000</pubDate>
		<dc:creator>GeneHF</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[20th Anniversary]]></category>
		<category><![CDATA[nintendo 3DS]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic Generations]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=5679</guid>
		<description><![CDATA[Now that the fires from Generations on PS3, 360, and PC are cooling down, the 3DS version is running&#8230; well, slowly, briskly running behind its grander brethren. As we did a small reveal of details before, it only makes sense the 3DS version gets an equal opportunity. Since the 3DS is currently not quite as [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sonicretro.org/wp-content/uploads/2011/08/Sonic-Generations-3DS-Emerald-Coast-Screenshot-1.jpg"><img class="alignright size-medium wp-image-4513" title="Sonic-Generations-3DS-Emerald-Coast-Screenshot-1" src="http://www.sonicretro.org/wp-content/uploads/2011/08/Sonic-Generations-3DS-Emerald-Coast-Screenshot-1-300x180.jpg" alt="" width="300" height="180" /></a>Now that the fires from Generations on PS3, 360, and PC are cooling down, the 3DS version is running&#8230; well, slowly, briskly running behind its grander brethren. As we did a small reveal of details before, it only makes sense the 3DS version gets an equal opportunity. Since the 3DS is currently not quite as easy to pick apart as certain consoles, most of the juicy goodness comes our way thanks to <a href="http://board.sonicstadium.org/topic/10804-generations-3ds-chat-put-shit-in-spoiler-tags/page__view__findpost__p__396288" target="_blank">Sonic Stadium member Thigolf</a> after getting a copy of the game from a broken street date in Germany.</p>
<p>If the headline itself wasn&#8217;t enough of a deterrent, proceed at your own discretion.</p>
<p><span id="more-5679"></span>For those not keeping track of level reveals, there are seven stages the two Sonics go through: <a href="http://info.sonicretro.org/Green_Hill_Zone_%288-bit%29" target="_blank">Green Hill Zone</a>, <a href="http://info.sonicretro.org/Casino_Night_Zone" target="_blank">Casino Night Zone</a>, <a href="http://info.sonicretro.org/Mushroom_Hill_Zone" target="_blank">Mushroom Hill Zone</a>, <a href="http://info.sonicretro.org/Emerald_Coast" target="_blank">Emerald Coast</a>, <a href="http://info.sonicretro.org/Radical_Highway" target="_blank">Radical Highway</a>, <a href="http://info.sonicretro.org/Water_Palace_Zone" target="_blank">Water Palace</a>, and <a href="http://info.sonicretro.org/Tropical_Resort_%28DS%29" target="_blank">Tropical Resort</a>. While the console version has Sonic and a ton of his friends, the portable version keeps it simple with just Sonic, Tails, Eggman, and the three rivals.</p>
<p>Beating Green Hill Zone automatically unlocks every level in the era, allowing you to pick and choose which zone and act you want to do first. Eventually, you&#8217;ll be challenged to face the rival of that particular area; Metal Sonic in Casino Night Zone for Genesis, Shadow in Radical Highway for Dreamcast, and Silver rounds out the three at Tropical Resort for the Modern Era. Beating them unlocks the big boss of the particular era.</p>
<p>An aside, don&#8217;t expect all new remixes for the rivals. They&#8217;re all packing their console version music.</p>
<p>The Big Bosses are <a href="http://info.sonicretro.org/Launch_Base_Zone_bosses#Third_Boss_.28Big_Arm.29" target="_blank">Big Arm (<em>Sonic 3</em>)</a>, <a href="http://info.sonicretro.org/Biolizard" target="_blank">Biolizard (<em>Sonic Adventure 2</em>)</a>, and <a href="http://info.sonicretro.org/Egg_Emperor" target="_blank">Egg Emperor (<em>Sonic Heroes</em>.)</a> Your guess is as good as ours as to why the &#8220;Dreamcast Era&#8221; got two bosses. All of them feature remixes of their original songs, so expect the inevitable rip of the <a href="http://info.sonicretro.org/Supporting_Me" target="_blank"><em>Supporting Me</em></a> remix to hit the interwebs.</p>
<p style="text-align: center;"><a href="http://www.sonicretro.org/wp-content/uploads/2011/07/23533image2011_0621_1617_9.jpg"><img class="size-medium wp-image-4325 aligncenter" title="23533image2011_0621_1617_9" src="http://www.sonicretro.org/wp-content/uploads/2011/07/23533image2011_0621_1617_9-246x300.jpg" alt="" width="246" height="300" /></a></p>
<p>As seen, Chaos Emeralds are chased down in Sonic Heroes-styled special stages. Collecting orbs builds up the boost meter, allowing Sonic to chase down the Emerald within a limit of 1:30. As an aside, Classic Sonic gains the homing attack upon completion of the Genesis Era, and Modern Sonic gains the Stomp attack after clearing the Dreamcast Era. Classic Sonic can also pick up the Lightning Shield, functioning as it does in the Advance and Rush games (no double jump.)</p>
<p>Here are some additional level notes:</p>
<blockquote><p>Level info:<br />
*The Whale in Classic Emerald Coast destroys the path behind you kind of like the Truck in the HD Version does<br />
*In Modern Emerald Coast, he jumps out of the water and you have to do a little quick time event to make him crash against the wall (poor guy)<br />
*Modern Radical Highway has lots of grinding parts on the bridge<br />
*In Water Palace Classic Sonic needs to activate the switches to make the water pumps, that shoot you up, work (could be gramatically false, sorry) The level also has a bubble maschine that creates bubbles you can jump on so you can cross holes<br />
*The Back 2 Back remix in the Modern Level seems more funky and has more rock elements<br />
*Classic Tropical Resort seems to be based more on the DS Version of Colors designwise, he also has the DS exclusive Red Wisp and has a Rocket Part at the end where so jump from rocket to rocket before they explode to get up<br />
*Modern Tropical Resort is more based on the Wii Version and has the Cyan Wisp, at the end you grind on rails and you have to avoide falling meteors</p></blockquote>
<p>There are also 100 missions to play through, but to access them, you&#8217;ll either need to use the game&#8217;s StreetPass function or spend five Play Coins per mission. Better get walking.</p>
<p>Lastly, and this will no doubt be a deal breaker for a lot of you reading this, while beating the console version unlocks (severely nerfed) playable Super Sonics in stages, no such thing occurs in the 3DS version. From the looks of it, Super Sonic is not allowed in stages, sticking exclusively to the Time Eater battle.</p>
<p>But let&#8217;s not send you home on a sour note. Thanks to <a href="http://info.sonicretro.org/Mario_%26_Sonic_at_the_London_2012_Olympic_Games" target="_blank"><em>Mario and Sonic 2012</em></a>, we actually have a pretty high quality version of Modern Emerald Coast&#8217;s remix of <em>Windy and Ripply</em>.</p>
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		<title>SEGA Holds a Sonic CD Fan Art Contest</title>
		<link>http://www.sonicretro.org/2011/11/sega-does-a-sonic-cd-fan-art-contest/</link>
		<comments>http://www.sonicretro.org/2011/11/sega-does-a-sonic-cd-fan-art-contest/#comments</comments>
		<pubDate>Sat, 12 Nov 2011 18:22:40 +0000</pubDate>
		<dc:creator>TimmiT</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[Nothing for the Netherlands SEGA? :(]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic]]></category>
		<category><![CDATA[Sonic CD]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=5559</guid>
		<description><![CDATA[With Sonic CD getting a re-release done by The Taxman next month, SEGA has started a fan-art contest with 50 prizes being given away in North America, Mexico and the United Kingdom each, so that makes 150 winners in total. The five best winners in each territory will get a copy of Sonic CD on XBLA, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><a href="http://www.sonicretro.org/wp-content/uploads/2011/11/6078402360_200aaa65aa_b.jpg"><img class="alignleft size-medium wp-image-5560" title="6078402360_200aaa65aa_b" src="http://www.sonicretro.org/wp-content/uploads/2011/11/6078402360_200aaa65aa_b-300x300.jpg" alt="" width="210" height="210" /></a></p>
<p style="text-align: left;">With <em>Sonic CD</em> getting a <a href="http://www.sonicretro.org/2011/08/sonic-cd-can-do-anything-to-several-platforms-first-trailer/">re-release done by The Taxman</a> next month, SEGA has started a fan-art contest with 50 prizes being given away in North America, Mexico and the United Kingdom each, so that makes 150 winners in total. The five best winners in each territory will get a copy of <em>Sonic CD</em> on XBLA, PSN or Steam and a copy of the Japanese soundtrack signed by <a href="http://segaretro.org/Takashi_Iizuka">Takashi Iizuka</a>, <a href="http://segaretro.org/Jun_Senoue">Jun Senoue</a>, <a href="http://segaretro.org/Naofumi_Hataya">Naofumi Hataya</a> and <a href="http://segaretro.org/Kazuyuki_Hoshino">Kazuyuki Hoshino</a>, something any fan would appreciate. All the other winners will get the same except the soundtrack isn&#8217;t signed.</p>
<p>There are a few things you need to know before entering the contest: your submission needs to be related to Sonic CD. If it isn&#8217;t, your entry will not count and you&#8217;ve done all that work for nothing. It needs to be original, created by you and it can&#8217;t have appeared anywhere else, so it can&#8217;t be something you&#8217;ve already put on websites like DeviantArt or on forums, and you can&#8217;t show it off before the contest ends. You also need to be 13 years or older to take part in the contest. The deadline is 10:00 AM PT/18:00 GMT November 29th, 2011.</p>
<p>To find out how you can enter the contest and for more information regarding the rules go to the <a href="http://blogs.sega.com/2011/11/11/sonic-cd-fan-art-explosion-contest-of-amazing-things/">SEGA Blog</a>.</p>
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		<title>Sonic Generations Exceeds Previous Sonic Game Pre-Orders</title>
		<link>http://www.sonicretro.org/2011/10/sonic-generations-exceeds-previous-sonic-game-pre-orders/</link>
		<comments>http://www.sonicretro.org/2011/10/sonic-generations-exceeds-previous-sonic-game-pre-orders/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 06:17:46 +0000</pubDate>
		<dc:creator>GeneHF</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[put down 5 rings for a pre-order]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic Generations]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=5160</guid>
		<description><![CDATA[While some people on the Twitter-verse are proclaiming that some stores broke street date on Sonic Generations, most are waiting for Nov. 1 to spin dash in for their chance to experience a game &#8220;20 years&#8221; in the making. According to Sega, that amount waiting is one of the largest crowds the series has ever [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sonicretro.org/wp-content/uploads/2011/09/Sonic-Generations-Logo.jpg"><img class="alignright size-medium wp-image-4693" title="Sonic-Generations-Logo" src="http://www.sonicretro.org/wp-content/uploads/2011/09/Sonic-Generations-Logo-300x187.jpg" alt="" width="300" height="187" /></a>While some people on the Twitter-verse are proclaiming that some stores broke street date on Sonic Generations, most are waiting for Nov. 1 to spin dash in for their chance to experience a game &#8220;20 years&#8221; in the making.</p>
<p>According to Sega, that amount waiting is one of the largest crowds the series has ever seen, with the developer touting that the game &#8220;exceeded all previous pre-order records from the 20-year Sonic catalog, making it the most anticipated title in Sonic the Hedgehog&#8217;s iconic history.&#8221;</p>
<p>Certainly not a claim to scoff at, even considering the concept of &#8220;pre-ordering&#8221; a title may not have applied back in the 16-bit Era. Given impressions from the few that have their hands on the game, the wait looks to be worth it.</p>
<p>[Via <a href="&quot;exceeded all previous pre-order records from the 20-year Sonic catalog, making it the most anticipated title in Sonic the Hedgehog's iconic history.&quot;" target="_blank">Joystiq</a>]</p>
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		<slash:comments>15</slash:comments>
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		<title>Sega Finalizes Generations 3DS Launch Date</title>
		<link>http://www.sonicretro.org/2011/10/sega-finalizes-generations-3ds-launch-date/</link>
		<comments>http://www.sonicretro.org/2011/10/sega-finalizes-generations-3ds-launch-date/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 21:40:11 +0000</pubDate>
		<dc:creator>GeneHF</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic Generations]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=5048</guid>
		<description><![CDATA[Sega confirmed on their blog today that the Nintendo 3DS version of Sonic Generations is not in limbo of being shoved into next year and is scheduled to be out by the end of November. The tale of two Sonics will be hitting U.S. shores in its downsized form on Nov. 22, with Europeans getting [...]]]></description>
			<content:encoded><![CDATA[<p>Sega confirmed <a href="http://blogs.sega.com/2011/10/20/sonic-generations-3ds-launch-date/" target="_blank">on their blog today</a> that the Nintendo 3DS version of Sonic Generations is not <a href="http://www.sonicretro.org/2011/10/nycc-11-sonic-generations-3ds-has-modern-mushroom-hill-mix-rumored-delay/" target="_blank">in limbo of being shoved into next year</a> and is scheduled to be out by the end of November.</p>
<p>The tale of two Sonics will be hitting U.S. shores in its downsized form on Nov. 22, with Europeans getting the game shortly after on Nov. 25, somewhat lagging behind its HD big brother launching at the start of the month.</p>
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