Also there are some new screenshots for this and Shattered Crystal and some concept art that reveals that Metal Sonic and Shadow are in this game with their designs unchanged. So there’s your fanservice. SEGA also confirmed that both games will come out in Europe on November 21st.
So with all of these new Sonic Lost World previews and videos popping up today, it’s probably best to make a post rounding them all up rather than dropping them all into Monday Links. Besides the new spoilerific trailer above, here are all of the other new things:
- The game has been delayed to October 29th, it appears that the release date is still the same for Europe though
- Gametrailers: Opening cutscene and walkthrough of Windy Hill Zone 3
- Nintendo World Report: Over 18 minutes of gameplay
- Nintendo World Report: Some more gameplay footage at 60fps
- Nintendo Everything: New Wii U screenshots
- Nintendo Everything: New 3DS screenshots
- Polygon: Sonic Lost World pays homage to the series’ past while revamping for the future
- IGN: Sonic Lost World: Why Slowing Down is a Good Thing
- MTV Multiplayer: Preview: ‘Sonic Lost World’ – A New Perspective?
- RPad.TV: Video Interview with Aaron Webber
If I missed anything, please say so in the comments below and I’ll update this post
If you were disappointed that Casino Night’s remake in Sonic Generations was nothing more than a downloadable pinball table, you’ll be pleased to see that Sonic Lost World will have a very similar looking zone. Yesterday a bunch of screenshots showing it were put on The Sonic Stadium’s Facebook page by an user named Leo Dz.
There are also screenshots of other new acts of zones we had already seen, including a stage featuring an owl with spotlight eyes. Also some cactus things with faces. These can be seen below, this post will be updated when higher quality screens are available.
Update: The screenshots can now be viewed in 1080p, more screens have also been added. Click on that “read more” button there to see them.
Street dates being broken is nothing new when it comes to videogames. Pretty much every game ever gets sold too early by stores somewhere on the world, but it’s not often that it gets sold too early on it’s platform’s online store. Sonic & All-Stars Racing Transformed was meant to come out this Friday in Europe, but Sony accidentally sold the game too early on the Playstation store. Some normal retailers are of course probably already selling the game, but it’s still entertaining to see Sony sell it early as well. I managed to buy the game before it was pulled from the store and took some screenshots.
So how does it compare to the console versions? Graphically it doesn’t really look as nice, which is to be expected since while the Vita is the most powerful gaming handheld on the current market, it’s not a Playstation 3. Still, the game looks a bit lackluster even when compared to other Vita games, mostly because of the lack of any shader effects. The framerate can also go down a bit at times, though not too much to be bothersome and the resolution is native. Also, the amount of participants in a race has been toned down from ten to eight, which again is to be expected. All of the content from the console versions is in this version, so if you don’t mind there being no shaders this should still make for a good portable version. One issue I noticed that should be easy to patch is that the d-pad doesn’t work during flying segments or all-star moves, it also cannot be used to fire power-ups backwards. The left control stick can still be used to do all of these things though.
With the release of Sonic & All-Stars Racing Transformed being a month and a half away, SEGA has started showing some new stuff for the game. First of they’ve released a new trailer (seen above) which showcases the world tour mode, challenges, online and local multiplayer and the battle mode. A The House of the Dead battle arena can be seen as well in the trailer. SEGA also released a bunch of new screenshots which confirm that Ulala from Space Channel 5 will be back in this game as well and they’ve shown what Danica Patrick and her vehicle look like in the game. All of these screens can be seen below.
Besides all of this stuff, SEGA just started a website for Transformed. Besides there being a neat animation of Sonic’s vehicle transforming, one of the backgrounds shows that Sky Sanctuary from Sonic & Knuckles will be one of the courses. You can also look at a bunch of old trailers and screenshots there if you want to.
So, I heard you kids were really into these Sonic Generations shenanigans, even on the 3DS. Though we’ve seen bits and pieces of Green Hill for the title, things have been pretty hush-hush otherwise. Today, we received a nice collection of screenshots for the never-before-seen Generations 3DS Special Stage. So far, it looks to be quite similar to its home console counterpart: a take on the Sonic Heroes Special Stage, with players dashing down a track and avoiding obstacles. The dash panel from Heroes also seems to be making a return this time around. These shots look pretty nice for a portable system, but who knows how the thing will look running. Full gallery is below the jump.