This review has actually been a long time coming and I apologize for that. The reason was simply being unable to try out the VS. modes. Because of that, I’ve simply decided to make this a two-part affair. Anywho, hit the jump to learn all about the single player mode of the third (and final?) Sonic Riders title!
Microsoft’s little motion doohickey Kinect came out and with it a slew of titles, including the Sonic-Heroes-on-airboads racer, Sonic Free Riders. Now that the thing has been out just over a week, how has it been doing against the likes of Dance Central and Kinectimals?
Not too good.
Although details are limited, Sonic Free Riders has been officially confirmed as a launch title for Microsoft’s newly named Kinect (aka; Project Natal). Prepare to waggle like you’ve never waggled before and hopefully in time to see it at this year’s E3! The press release put out for the game is as follows:
SEGA ANNOUNCES ITS FIRST TITLE FOR “KINECT” FOR Xbox 360
Sonic Free Riders™ brings full body motion controlled fast-paced boarding action into people’s homes!
LOS ANGELES (June 14th, 2010) – SEGA Europe Ltd. & SEGA America Inc., today announced Sonic Free Riders™. Set for release Holiday 2010, Sonic Free Riders™ offers an extreme fast-paced boarding game and is developed to take full advantage of “Kinect” for the Xbox 360® video game and entertainment system from Microsoft.
For the first time ever in a SEGA game, full-motion body control will allow you to twist and turn your way through a range of visually stunning courses in an action-packed Sonic experience unlike any other! “Kinect’s” unique motion sensor means Sonic Free Riders™ will see family and friends controlling their fully customisable hover board or bike by twisting, turning and jumping in an exhilarating race to be the first to cross the finish line! Choosing from one of your favourite Sonic characters, or your own Avatar, you can reach out and grab a variety of pickups along the course. By throwing, shaking, or swinging your arms to launch your weapon, you can gain the competitive edge over your rivals in high octane single or multiplayer races.
“SEGA is immensely excited to be a part of Microsoft’s line up for “Kinect” for Xbox 360, the full body motion control is an innovative avenue allowing for complete immersion in the game” commented Gary Knight, Senior Vice President of Marketing at SEGA Europe and SEGA America. “This is a whole new way to play as Sonic! By providing a complete level of freedom, movement and ease of play, “Kinect” for Xbox 360 and Sonic Free Riders ensures all the family can enjoy the thrill of racing as if they were actually on their hover boards.”
Sonic Free Riders™ will be available to play with “Kinect” for Xbox 360 for Holiday 2010.