A while back, you’ll remember we made a post showing how a small group of fans on our forums were tearing into the very fabric of the PC version of Sonic Generations to recreate the daytime stages of Sonic Unleashed within the game. On last check, they had managed to get the Hedgehog Engine’s Global Illumination Ambiance working, a rather impressive task of its own right. So how are things coming along now?
Quite fantastically, if these three projects all based off Generations are anything to go by.
Two months ago, we posted some very promising videos from a triad of gifted Retroites working to import Sonic Unleashed‘s stages into the PC version of Sonic Generations, because despite Sega’s apparent new-found love for all things computer, Unleashed never got the chance to pop up. And those videos? They were nothing short of impressive work.
The trio–Dario FF, Twilightzoney, and Chimera–are happy to show you the fruits of their labor since then as Sonic zips around locales like Mazuri, Empire City, Shamar, and the original Spagonia to name a few. The team not only managed to get collisions working on the stages, they’ve been able to successfully import breakable objects and even the Global Illumination Ambiance lighting effects of the original stages so that they look like their original selves.
Oh, and a much-requested golden streak of light makes his in-stage presence felt as well.
Check out the gallery for more photos and the trailer below to watch their efforts in motion. Of course, from the looks of things, the team is only getting warmed up with Unleashed levels and have set their sights to other areas…