Update 2: SEGA has confirmed that eLicense is sending out the claims without their say-so, and that they intend to keep them from doing so any further.
Update: Members on our forum are saying that the copyright claims are being removed, even without disputing the claims. So it looks like it’s safe to upload videos with Sonic/SEGA music again.
Turns out that copyright laws can stop Sonic after all. Much to the annoyance of various popular Sonic video creators, a lot of Sonic videos on Youtube have been getting copyright claims because of the music used. This means that the Youtube users who uploaded these videos no longer get ad revenue from them. And this isn’t just affecting Let’s Players like ClementJ642, modders like Dario ff, Melpontro and Paraxade0 have been getting these claims as well for the use of Sonic music in videos showcasing their mods or speedruns. However, we don’t know if these copyright claims actually come from SEGA or not.
While it doesn’t look likely that SEGA’s American and European branches are behind this, we haven’t had a confirmation yet if SEGA Japan is behind this or not. The claims are being sent by a Japanese company called elicense, which has a service that specializes in finding copyrighted content on Youtube. And with no clear answer on whether or not SEGA Japan is trying to remove monetization from videos using Sonic music, people are speculating on if elicense is Content ID matching these videos for SEGA. This has also made Youtube users hit by these claims uncertain on if they should dispute them or not. SEGA has put out copyright claims on Youtube videos in their own name in the past though, and elicense is even targeting remixes of SEGA music.
Various users have tried to reach out to SEGA on Twitter, but so far they haven’t given a response about this.
A while back, you’ll remember we made a post showing how a small group of fans on our forums were tearing into the very fabric of the PC version of Sonic Generations to recreate the daytime stages of Sonic Unleashed within the game. On last check, they had managed to get the Hedgehog Engine’s Global Illumination Ambiance working, a rather impressive task of its own right. So how are things coming along now?
Quite fantastically, if these three projects all based off Generations are anything to go by.
Two months ago, we posted some very promising videos from a triad of gifted Retroites working to import Sonic Unleashed‘s stages into the PC version of Sonic Generations, because despite Sega’s apparent new-found love for all things computer, Unleashed never got the chance to pop up. And those videos? They were nothing short of impressive work.
The trio–Dario FF, Twilightzoney, and Chimera–are happy to show you the fruits of their labor since then as Sonic zips around locales like Mazuri, Empire City, Shamar, and the original Spagonia to name a few. The team not only managed to get collisions working on the stages, they’ve been able to successfully import breakable objects and even the Global Illumination Ambiance lighting effects of the original stages so that they look like their original selves.
Oh, and a much-requested golden streak of light makes his in-stage presence felt as well.
Check out the gallery for more photos and the trailer below to watch their efforts in motion. Of course, from the looks of things, the team is only getting warmed up with Unleashed levels and have set their sights to other areas…