The 8th iteration of Sonic Retro’s hacking contest is now over and the winners have been named. This whole write-up is courtesy of SOTI. See who won and download those winners with these links. Congratulations to all the winners!
Many people were disappointed when this hack didn’t grab this trophy last year, those people will be happy now that S2RR has bagged it! Sonic 2 Retro Remix is a hack that stands out than the rest, it has exceeded in many fields that it has changed, offering a fun and exciting modification of Sonic the Hedgehog 2 to play. Level layouts, art, music, programming, a lot has been changed! You must play it, you will not be disappointed!
Whilst the hack is intact of things such as layout, art and music, everything around it is completely different! The interactive achievements system is a sure-fire hit, the ability to submit your scores to Retro Channel is an innovative feature! The Boss Attack mode is a fun feature which hasn’t been done solely as Sonic 1 and without rings either! Attempting to cheat will just involve “getting blue balls”. As well as that, the introduction of SonMP3 allows you to control the music of the game. Join the many that have played this hack!
Sonic Adventure DX hacks have been very basic and limited, until recently where many things have been looked at and modified. This hack has taken the existing information available and combined with these new implementations, created a great hack with many edits, more than your average SADX hack. This hack is worth following, as it’s about to get even better.
The hacks are done and submitted. With judgment day looming over which hacks will reign supreme, the time has come for you–Yes, YOU!–to play these works. Lovingly called Contest Week, the festivities will begin on Aug. 12 and last through Aug. 18. During this time, everyone is able to download the games on display. However, to actually vote for Community Choice trophies, users must have a validated account on either SSRG or right here on Retro.
According to contest judge and organizer Spanner, a number of regular events are scheduled to take place every day over on the SHC website. These include live streams of the games by MegaGWolf (from 7pm to 9pm British Summer Time, or 2pm to 4pm Eastern for the Americans) and SomecallmeJohnny (1am to 3am BST/9pm to 11pm Eastern.)
A daily podcast will also go live at 9pm BST (4pm EST) and last until 11pm BST (6pm EST.) At the end of the Contest Week, the winners will be announced live via the radio server on the site, so make sure to tune in from 8pm BST (3pm EST) to 11pm BST (6pm EST.)
Other events planned include hacking workshops–of which they’re still seeking ideas for more, so fire Spanner a PM if interested in hosting your own workshop–and a daily hacking contest open to everyone which will ultimately produce a level within Sonic 1. For that last one, a Retro or SSRG account is not required.
Fans can join the discussion about the contest all week via IRC by joining the server located at irc.badnik.net and joining #hackingcontest.
Has it already been a year? We and SSRG are teaming up once again for the annual Sonic Hacking Contest, where talented fans work on creating their own game hacks. Now, this may make some people think that it will be nothing but the usual MegaDrive game hacks, but the contest also features Sonic Generations and Sonic Adventure DX edits among others.
New to this round is the introduction of Team entrants, which allows multiple users to be credited together for a work instead of last year’s single representative. Teams can consist of Retro members, SSRG members, or a mix of both.
As always, you’ll need a Sonic Retro or SSRG account to log in and actually vote for which title you feel best deserves an award from many categories. Downloading, however, is free to the public. Who knows, maybe these works can inspire some of you to take a stab at it next year, especially with the many tools Generations hacking has.
You’re still reading this? Get over to the site already!
Rev up your disassemblies, it’s that time of the year where aspiring Sonic game hackers get their chance to show off new game ideas once more. Registration for the 2013 Sonic Hacking Contest is now open. In the past, the contest has seen magnificent entries such as the highly-praised Sonic Megamix or the blistering fast (and brutally difficult) Sonic Boom.
Novice hackers of course shouldn’t be so intimidated to enter after seeing names like those, since all it takes is a little creativity to strike gold. Robotnik’s Revenge, anyone?
This year is promised to be the biggest year for the contest according to contest judge SuperEgg.
Yes folks, this year all the stops have been pulled, and media coverage wasn’t an exception. For years, this contest had been only covered by MegaGWolf, but this year is going to be different. Through many hours of research and development, the judges realized that the need to bring attention to this community gem has been lacking, and something needed to be done about it.
I took the initiative and invited one of the ever popularly growing YouTube reveiwer, SomeCallMeJohnny, to play with us during this contest. He will be making a series of videos reviewing the hacks in the contest. Another incentive to make sure your hacks are tip top shape for contest, eh?
Johnny is a cool guy, so be nice. No promises that he won’t bite, cause you never know, the evil Sonic hat could easily possess him again……
With more eyes on the contest than ever before, it’s time to see what all the hackers out there, talented or otherwise, can really do. To submit an entry, vote and comment, you must have a Sonic Retro OR a Sonic Stuff Research Group account that has gone through the respective site’s trial period. Exceptions will be considered, so don’t let this be a deterrent.
Submissions must be done through the contest’s website, located here.
Sonic Retro and Sonic Stuff Research Group team up once again to bring you the Sonic Hacking Contest 2014. The competition for all ROM hacks, mods and more based on our favorite blue blur. Entries are now being accepted on the website and can be accessed by logging in with either a Retro or SSRG forum account. Our resident Cinossu breaks it down on our forums with whats new for this year.
“Like last year, everything is handled on-site and you can log in with your Sonic Retro forum account to get started. More information is on the site itself, including instructions on what to do, how to do it, etc.
The biggest addition this year is Teams, which can be set up from the new “Teams” section. They can be a mix of both Retro and SSRG members, and allow credit to be on all members of the team as well as allow any member to modify and set up entries for the whole team.
As always, enjoy. If any issues, bugs, etc. are found, just let us know either in here, the SSRG thread equivalent, or in the comments of the news post on the site itself.”
The deadline for entries is on July 31st, 2014. If you’re not interested in participating, you will eventually get to see the entries that are made publicly available, or look at entries from years prior. Head on over to the website itself for more information!
Ready, Set, Procrastinate!
Sonic 1 hacks are a dime-a-dozen these days. This makes getting excited about them a little difficult if nothing more than a few palettes are edited and zones are sloppily renamed to fit their new color schemes. That said, it’s never a dull day when someone steps up and delivers a new Sonic 1 experience with new boss enemies, moves for Sonic, and more.
Enter Russian Sonic hacker vladikcomper and his project Sonic Winter Adventures. In similar stead to Sonic 1 Megamix, Adventures enables Sonic to enable the full power of blast processing with the addition of light speed dash, super peel out, the spin dash, and even the homing attack. Let’s give the purists a little time to seethe. … All right then!
While the level variety isn’t very boastful, vladikcomper laments, the amount of work put in so far is a very commendable effort and definitely worth playing though. Some of his bosses make specific use of Sonic’s new age moves meaning you can’t just throw Sonic’s body into Eggman eight times and waltz over to the Egg Prisonpod so easily.
So what are you waiting for? Download this bad boy and give it a spin yourself! And don’t think that beating the game means it’s over. vladik teases that more playthroughs unlock more things.
From the realm of “I’m surprised this hasn’t happened already” comes a handy and amazing editor from one of our new tech members, Flamewing. The “Sonic 2 Special Stage” editor is the first known program to allow manipulation of the special stages from Sonic 2. The editor is cross-platform and allows you to edit the following:
However, when editing Special Stages, you cannot edit the background, palette or ring requirements. If you want to manipulate those things, you need to edit the disassembly itself. Yes, you need to use a split disassembly and not a straight-up Sonic 2 ROM.
I can’t wait for “Sonic 2 Special Stage Attack” ROM hacks to start popping up.
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