Sonic X-treme. Just the name can send a shiver up the spine of anyone who anxiously awaited the release of the game, reading the Red Shoe Diaries over and over again, trying to dissect each screenshot and guess what obstacles were in store for each new zone. Meant to be Sonic’s first foray into the world of 3D gaming, the title was quietly cancelled during 1996, a Sega Saturn port of Sonic 3D: Flickies’ Island filling the hole in scheduling. For years, speculation ran wild as to what happened, and over time many of those involved in the project have spoken about it, including Chris Senn who created an entire compendium chronicling the development history of the game.
But with all we’ve come to discover in the last 18 years, there are still aspects that have been hidden away, the most glaring being how it would feel to hold a controller in your hands and move Sonic about in his fish-eye world. The only playable build thus far had been the test arena from Christina Coffin’s boss engine, a green hill-esque terrain with not much more than random Flickies populating a finite plane with no end goal. That, however, is about to change in a very big way.
Read more after the jump.
Want to give Sonic’s new sports-tape gift-wrapped adventure a go just before its U.S. launch next week? For those that missed Nintendo’s Direct for today, then the good news is you can! Sonic Boom: The Shattered Crystal‘s demo is now available on the 3DS eShop for the U.S. and Europe.
It was also confirmed that a Sonic Boom 3DS theme is planned for release, and a Puzzle Swap panel centered around the game will be piped in to 3DS systems very soon. Let us know what you guys think of the demo in the comments below.
And on the subject of Sonic development stuff, this book by Read-Only Memory has lots of never-before-seen visual material from Mega Drive games and the console itself. This of course includes stuff related to Sonic as well. Forum member 87th has been kind enough to post a photo of the design documents for Sonic 1 showing some storyboards of the original ending. If you want to see more of it, you can buy the book here.
Also, yes we know that all of this news is old. We’re playing catch-up. :V
[The following article was written by site member GerbilSoft]
It’s that time again: GerbilSoft gives away new Sonic games! This time, it’s Sonic Boom for Wii U and Nintendo 3DS.
The rules are simple. Send an email to me, GerbilSoft, with answers to the four questions listed below (and optionally the fifth question). If you answer all four questions correctly, you qualify for a chance to win one of these two games:
Two winners will be selected; the odds of winning depend on the number of correct entries.
PLEASE NOTE: Due to some issues with the Sonic Lost World contest, I will be disqualifying anyone who:
THE TRIVIA QUESTIONS:
If you want to win GerbilSoft’s Sonic Games, you just have to answer these four trivia questions. (The fifth one is a bonus question that won’t count for anything but bragging rights.) Send your answers to [email protected], with subject: “Sonic Retro’s Sonic Boom Giveaway”. (Confirmation emails won’t be sent; if you want a confirmation, enable the “Return Receipt” flag in your email client.) Entries must be received by 2014/11/06 11:59 PM EST (2014/11/07 04:59 AM UTC).
Optional bonus question for bragging rights:
What more is there to say? Sonic: After the Sequel is today’s featured article on Wikipedia! See for yourself while it’s still today!
SEGA Cinema has risen from the dead with a spooktacular boogielicious Halloween Special! Okay, so it’s actually not scary at all. Like our Christmas Special, Sonic Retro and SEGAbits writers team up to tackle classic Sonic the Hedgehog cartoons. Barry and George are joined by Sonic Retro’s David the Lurker to watch two episodes featuring clowns, ghouls, sea monsters, and a half-man half-sponge who lives in the sea. No, it isn’t Spongebob.
First up is Adventures of Sonic the Hedgehog‘s “Boogey-Mania”, which plays out like a cross between NiGHTS into Dreams and A Nightmare on Elm Street. And then, interrupting the Sonic cartoons are a compilation of cutscenes from the SEGA Saturn’s Deep Fear and Mr. Bones. Ending the special is the scariest thing of them all, an episode of Sonic Underground titled “The Deepest Fear” in which Sonic faces his fear of water. Don’t worry, he doesn’t drown and the story ends with an awful song. Enjoy the special, and Happy Halloween!
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