Remember Sonic 2 HD, which unceremoniously died following its alpha release because of nonsense regarding former project programmer L0st? The quick excitement and then sorrow of the project’s release and cancellation reverberated across the Internet and it looked like the dream had finally died.
Not so fast. In the waning hours of Sonic’s 23rd Birthday (and we do hope you keep your Sonic memories coming in), the Sonic 2 HD Facebook group sprung back to life and announced the project was back on. Turns out that a newcomer, who remains anonymous, stepped up with an engine to fill the hole L0st’s firing caused, and the engine received approval by project head Vincent.
While the team is a short a few members from its original development (citing real life obligations), it looks like the project will continue development. If any of you are feeling creative and have the skills to assist the group, it may not be a bad time to contact the team and show them your stuff.
Come join our live SEGA Channel Retro stream as we celebrate Sonic’s birthday the only way we know how!
Come check out Sonic games and more on stream.
Now that the stream has concluded, jump to any point you’d like from our initial stream, and be sure to stay tuned this week for more Sonic games streamed live on SEGA Channel Retro. Videos are up on YouTube and on Twitch.
Uncut Stream [Twitch]
It’s almost here.
If you are an avid reader of our sister site SEGAbits (and if you aren’t, shame on you), you more than likely read a news article from last month announcing the “Surviving the Dreamcast Apocalypse: SEGA Fans in the 21st Century” panel that will be part of the TooManyGames convention. That’s right, three days of video game insanity at the Greater Philadelphia Expo Center in Oaks, PA, and right smack dab in the middle? A panel by SEGA fans, for SEGA fans. On June 28th, at the stroke of noon, all eyes will turn on SEGAbits Admin/Writer Barry the Nomad, “My Life With SEGA” creator A.J. Rosa, and The Website of the Dead owner Kori-Maru. There will be all sorts of SEGA discussion, reflecting on the moment where the company that ruled our childhoods forever changed, plus never before seen clips from A.J. that’ll be sure to dazzle. But how can you have a panel about SEGA and not touch on Sonic at some point?
Sonic Retro’s own David The Lurker (oh wait, that’s me) will also be there spooling a tale that is both familiar and strange. If you have the entire wiki memorized, you won’t be shocked by anything I have to say, but featured therein will be THE SECRET HISTORY OF THE HIDDEN PALACE ZONE, a trip down memory lane as we reflect on the one level that has captivated the minds of hardcore fans since it was teased in magazines way back in 1992. Missing from the final product, it inspired a legion of fans to create a Sonic Internet community that would have been vastly different had Craig Stitt’s baby made it into the final version. There’s a reason that “Master Emerald” still hides out in our logo.
So if you’re in the Greater Philadelphia area, or have the urge to travel, you can still register to get in. Be it one day or all three, I promise it’ll be a wild and crazy time. And if not…well, the Angry Video Game Nerd will be at the same convention. You can always go bother him afterwards.
For more information:
Twenty-three years ago today, SEGA changed the future of video games with the release of Sonic the Hedgehog, and to celebrate Sonic’s golden birthday (that’s when your age matches your birthdate) we’re teaming up with The Sonic Stadium and SEGAbits. All week long, all three sites will form Team SegaSonic*, bringing you Sonic the Hedgehog articles, original content, videos, streams, and more from today through to the 29th! Also, as part of the celebrations, we’ll be hosting a panel with SEGAbits at Too Many Games in Oaks, PA on Saturday the 28th at noon – featuring a Dreamcast round table, a My Life with SEGA episode premiere, the history of Sonic the Hedgehog 2‘s Hidden Palace Zone, and a trivia contest with rare SEGA prizes including The House of the Dead 3 & 4 posters signed by series director Takashi Oda. There will also be several Sonic prizes on hand.
Readers can join in on the celebrations as well! All you have to do is follow SEGAbits, The Sonic Stadium, and Sonic Retro on Twitter and share your Sonic the Hedgehog photos and memories with the hashtag #Sonic23on23. The best tweets will be retweeted and shared to over 11,000 SEGA and Sonic fans, and we all know that in today’s world nothing is more rewarding than a retweet.
Happy Birthday, Sonic! The party has just begun!
*And now we wrestle over which one of us gets “speed”, because we all know “flight” and “power” are kind of lame.
Speed Demos Archive and Speed Runs Live are teaming up once again this year for Summer Games Done Quick 2014. A charity event hosted by speed runners to help the less fortunate starting today and airs nonstop until the 29th. Once again they’re raising funds for Doctors Without Borders and continue to offer incentives by voting for certain content as well as offering prizes.
You can expect a much bigger turnout for SEGA games this year. With the likes of Jet Set Radio HD, MadWorld, Super Monkey Ball 2, Castle of Illusion Starring Mickey Mouse, Disney’s Aladdin, Sonic the Hedgehog 2, Tails’ Adventures, Billy Hatcher and the Giant Egg, NiGHTS into Dreams, El Viento and many more.
Also somebody is running Gex: Enter the Gecko on Nintendo 64. I can’t be the only guy that actually enjoyed the game, right?
It looks like SEGA has reversed their decision to keep Sonic Boom as a Western-only series, as Nintendo Everything reports, the latest issue of Famitsu revealed that the Wii U and 3DS titles will be releasing in Japan under the name of Sonic Toon. No word on whether the TV series will also see release in Japan, but given the new title of Sonic Toon it is possible that the TV show will also be localized and the whole franchise is to be seen as a cartoonish Western branch of the series in Japan. Hey SEGA, as long as you’re sending games Japan’s way, why not localize some of the Japanese SEGA titles for us Westerners, we can consider it a trade.
More news on Sonic
Boom Toon as we hear it!
This week’s SEGAbits Swingin’ Report Show features SEGAbits/Sonic Retro E3 representatives Shigs and Nuckles as they join SEGAbits editor George in chatting all about SEGA/Atlus’ presence at E3 2014. The discussion covers all of SEGA’s software on display including hands-on impressions of the two Sonic Boom video games, Alien: Isolation and even the Nintendo published Bayonetta 2. On the Atlus side, Persona 4 Arena Ultimax, Citizens of Earth and many more are covered.
Want to catch all of the SEGAbits E3 2014 coverage? You can by clicking here.
(Thanks to Shigs from our sister-site SEGAbits for providing the write up! Go check them out, they’re classy people.)
Nuckles87 and I have been at odds with the Sonic Boom games at E3. While he was more forgiving of Rise of Lyric on Wii U, I found it a dull and mediocre experience overall. However, for Sonic Boom: Shattered Crystal on 3DS, I really enjoyed this platformer while Nux was not as pleased. Surprisingly, I agreed with most of his complaints, but it didn’t affect my enjoyment of the game. So what’s in this game that makes me not only enjoy it much more than Sonic Boom on Wii U, but might be my favorite Sonic game on 3DS? Read on.