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	<title>Sonic Retro</title>
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	<link>http://www.sonicretro.org</link>
	<description>Second Only to Sega</description>
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		<managingEditor>scarredsun@sonicretro.org ()</managingEditor>
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		<category></category>
		<itunes:keywords></itunes:keywords>
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		<itunes:summary>Just another WordPress weblog</itunes:summary>
		<itunes:author></itunes:author>
		<itunes:category text="Society &amp; Culture"/>
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			<itunes:name></itunes:name>
			<itunes:email>scarredsun@sonicretro.org</itunes:email>
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		<itunes:explicit>no</itunes:explicit>
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			<title>Sonic Retro</title>
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		<item>
		<title>Little Big Planet getting Sonic Sackboys.</title>
		<link>http://www.sonicretro.org/2009/11/lbp-sonic-sackboys/</link>
		<comments>http://www.sonicretro.org/2009/11/lbp-sonic-sackboys/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 00:00:58 +0000</pubDate>
		<dc:creator>Spexfox</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Big]]></category>
		<category><![CDATA[Little]]></category>
		<category><![CDATA[Planet]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sackboy]]></category>
		<category><![CDATA[Sonic]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=42</guid>
		<description><![CDATA[<p><a href="http://asia.playstation.com/hk/en/psn/addonDetail/93370"><img class="size-full wp-image-43 alignleft" title="Sack Sonic" src="http://www.sonicretro.org/wp-content/uploads/2009/11/sack_sonic.jpg" alt="Sack Sonic" width="101" height="101" /></a>Although they don&#8217;t seem to be available yet on Sony&#8217;s US <a href="http://www.us.playstation.com/PSN/Store/30283">Playstation Network store</a>, it appears that Sega&#8217;s cracked a little deal and there is now Sackboy costumes for some of your favorite and not-so-favorite Sonic characters! These include Sonic the Hedgehog, Tails, Knuckles, Werehog and Dr. Eggman Costumes. For the most part though, I&#8217;m simply curious how the licensing worked out on this one. In any case, this is a nice win for Sonic fans on the PS3 that play Little Big Planet. At least if you&#8217;re in the right region for now. Click the link below (or the image) to see the store page for yourself!</p>
<p>Sources:</p>
<p><a href="http://asia.playstation.com/hk/en/psn/addonDetail/93370">Playstation Store Page</a></p>
<div style="display:block"><small><em></em></small></div>]]></description>
			<content:encoded><![CDATA[<p><a href="http://asia.playstation.com/hk/en/psn/addonDetail/93370"><img class="size-full wp-image-43 alignleft" title="Sack Sonic" src="http://www.sonicretro.org/wp-content/uploads/2009/11/sack_sonic.jpg" alt="Sack Sonic" width="101" height="101" /></a>Although they don&#8217;t seem to be available yet on Sony&#8217;s US <a href="http://www.us.playstation.com/PSN/Store/30283">Playstation Network store</a>, it appears that Sega&#8217;s cracked a little deal and there is now Sackboy costumes for some of your favorite and not-so-favorite Sonic characters! These include Sonic the Hedgehog, Tails, Knuckles, Werehog and Dr. Eggman Costumes. For the most part though, I&#8217;m simply curious how the licensing worked out on this one. In any case, this is a nice win for Sonic fans on the PS3 that play Little Big Planet. At least if you&#8217;re in the right region for now. Click the link below (or the image) to see the store page for yourself!</p>
<p>Sources:</p>
<p><a href="http://asia.playstation.com/hk/en/psn/addonDetail/93370">Playstation Store Page</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sonicretro.org/2009/11/lbp-sonic-sackboys/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Sonic Retro Podcast No. 2</title>
		<link>http://www.sonicretro.org/2009/11/sonic-retro-podcast-2/</link>
		<comments>http://www.sonicretro.org/2009/11/sonic-retro-podcast-2/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 23:33:37 +0000</pubDate>
		<dc:creator>Spexfox</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Archie]]></category>
		<category><![CDATA[Episode 2]]></category>
		<category><![CDATA[Gay Walrus]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Sonic]]></category>
		<category><![CDATA[Sonic 2 LD]]></category>
		<category><![CDATA[Sonic Boom]]></category>
		<category><![CDATA[Yes we made another]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=30</guid>
		<description><![CDATA[<p><a href="http://info.sonicretro.org/Sonic_Retro_Podcast"><img class="alignleft" title="Retrocast Album Art" src="http://info.sonicretro.org/images/a/a9/Retrocast_album_art.jpg" alt="" width="202" height="202" /></a>So it&#8217;s been a while&#8230;a long while&#8230;since we&#8217;ve posted a new podcast recording. However those who pay attention to the topic post feeds for the forum might&#8217;ve noticed a topic in the staff lounge about bringing the podcast back. Well it wasn&#8217;t just a bunch of bull shit guys! We decided to actually do it!</p>
<p>This week we decided to look are a pretty wide range of interests in the Sonic community. In fact we hit the ground running with the discussion of <a title="TSSZ News - Rotor Planned as Gay Character, Says Ken Penders" href="http://www.tssznews.com/2009/11/10/rotor-planned-as-gay-character-says-ken-penders/">Rotor&#8217;s alleged sexuality</a> and from there, get into a pretty deep discussion about the <a title="Sonic Retro Wiki - Sonic the Hedgehog (Archie Comics)" href="http://info.sonicretro.org/Sonic_the_Hedgehog_(Archie_comics)">Sonic Archie universe</a>. We even take a look into the mind and character of Dr. Robotnik AKA Eggman to find out he might not be quite so evil and instead just a jackass.</p>
<p>We also talk over TSSZ News and the man who runs it, Tristan. And we say things like <em>(EDIT &#8211; Inflamatory &#8211; T)</em>. But after all the drama, we go ahead and discuss one of the more positive aspects of the community which is the hacks! In particular, we talk about <a title="Sonic Retro Wik - Sonic Boom (hack)" href="http://info.sonicretro.org/Sonic_Boom_(hack)">Sonic Boom</a> and how much we both love it hate its difficulty. After that, we give <a title="Sonic Retro Wiki - Sonic 2 LD" href="http://info.sonicretro.org/Sonic_2_LD">Sonic 2 LD</a> a bit of a spotlight which is a pretty cool project by <a title="Sonic Retro Wiki - Doc Eggfan" href="http://info.sonicretro.org/Doc_Eggfan">Doc Eggfan</a>.</p>
<p>Be sure to stick around for the next episode (within the year) where we&#8217;ll talk about Sonic 2 HD and Tom Payne&#8217;s art scans from Sonic 2&#8217;s production. And who knows what else!</p>
<div style="display:block"><small><em></em></small></div>]]></description>
			<content:encoded><![CDATA[<p><a href="http://info.sonicretro.org/Sonic_Retro_Podcast"><img class="alignleft" title="Retrocast Album Art" src="http://info.sonicretro.org/images/a/a9/Retrocast_album_art.jpg" alt="" width="202" height="202" /></a>So it&#8217;s been a while&#8230;a long while&#8230;since we&#8217;ve posted a new podcast recording. However those who pay attention to the topic post feeds for the forum might&#8217;ve noticed a topic in the staff lounge about bringing the podcast back. Well it wasn&#8217;t just a bunch of bull shit guys! We decided to actually do it!</p>
<p>This week we decided to look are a pretty wide range of interests in the Sonic community. In fact we hit the ground running with the discussion of <a title="TSSZ News - Rotor Planned as Gay Character, Says Ken Penders" href="http://www.tssznews.com/2009/11/10/rotor-planned-as-gay-character-says-ken-penders/">Rotor&#8217;s alleged sexuality</a> and from there, get into a pretty deep discussion about the <a title="Sonic Retro Wiki - Sonic the Hedgehog (Archie Comics)" href="http://info.sonicretro.org/Sonic_the_Hedgehog_(Archie_comics)">Sonic Archie universe</a>. We even take a look into the mind and character of Dr. Robotnik AKA Eggman to find out he might not be quite so evil and instead just a jackass.</p>
<p>We also talk over TSSZ News and the man who runs it, Tristan. And we say things like <em>(EDIT &#8211; Inflamatory &#8211; T)</em>. But after all the drama, we go ahead and discuss one of the more positive aspects of the community which is the hacks! In particular, we talk about <a title="Sonic Retro Wik - Sonic Boom (hack)" href="http://info.sonicretro.org/Sonic_Boom_(hack)">Sonic Boom</a> and how much we both love it hate its difficulty. After that, we give <a title="Sonic Retro Wiki - Sonic 2 LD" href="http://info.sonicretro.org/Sonic_2_LD">Sonic 2 LD</a> a bit of a spotlight which is a pretty cool project by <a title="Sonic Retro Wiki - Doc Eggfan" href="http://info.sonicretro.org/Doc_Eggfan">Doc Eggfan</a>.</p>
<p>Be sure to stick around for the next episode (within the year) where we&#8217;ll talk about Sonic 2 HD and Tom Payne&#8217;s art scans from Sonic 2&#8217;s production. And who knows what else!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.sonicretro.org/2009/11/sonic-retro-podcast-2/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
			<enclosure url="http://www.sonicretro.org/wp-content/uploads/2009/11/retrocast_02.mp3" length="74033280" type="audio/mpeg"/>
<itunes:duration>84:40</itunes:duration>
		<itunes:subtitle>So it's been a while...a long while...since we've posted a new podcast recording. However those who pay attention to the topic post feeds for the ...</itunes:subtitle>
		<itunes:summary>So it's been a while...a long while...since we've posted a new podcast recording. However those who pay attention to the topic post feeds for the forum might've noticed a topic in the staff lounge about bringing the podcast back. Well it wasn't just a bunch of bull shit guys! We decided to actually do it!

This week we decided to look are a pretty wide range of interests in the Sonic community. In fact we hit the ground running with the discussion of Rotor's alleged sexuality and from there, get into a pretty deep discussion about the Sonic Archie universe. We even take a look into the mind and character of Dr. Robotnik AKA Eggman to find out he might not be quite so evil and instead just a jackass.

We also talk over TSSZ News and the man who runs it, Tristan. And we say things like (EDIT - Inflamatory - T). But after all the drama, we go ahead and discuss one of the morenbsp;positivenbsp;aspects of the community which is the hacks! Innbsp;particular, we talk about Sonic Boom and how much we both love it hate its difficulty. After that, we give Sonic 2 LD a bit of a spotlight which is a pretty cool project by Doc Eggfan.

Be sure to stick around for the next episode (within the year) where we'll talk about Sonic 2 HD and Tom Payne's art scans from Sonic 2's production. And who knows what else!</itunes:summary>
		<itunes:keywords>Podcasts,,Site,News</itunes:keywords>
		<itunes:author>scarredsun@sonicretro.org</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Way Past Cool Sonic Sprite T-Shirt</title>
		<link>http://www.sonicretro.org/2009/11/way-past-cool-sonic-sprite-t-shirt/</link>
		<comments>http://www.sonicretro.org/2009/11/way-past-cool-sonic-sprite-t-shirt/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 18:37:16 +0000</pubDate>
		<dc:creator>Brad Flick</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[shark robot]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[t-shirt]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=27</guid>
		<description><![CDATA[<p><img class="aligncenter" src="http://sonicstadium.org/wp-content/uploads/2009/11/shirt_trunksandsoto_sonicblack_LRG.jpg" alt="" width="237" height="237" /></p>
<p>Holy shit&#8230; <em>yes</em>.  Just in time for the Needlemouse hype (and Christmas), nerd-clothing outlet, <a href="http://sharkrobot.com/">Shark Robot</a>, has put up a listing for a &#8220;Sonic Sprite Symbol&#8221; t-shirt.  This black shirt features Sonic&#8217;s head, completely made up of frames in Sonic&#8217;s run animation from the Genesis games.</p>
<p>The shirts runs at an affordable $17.95 plus shipping.</p>
<p><a href="http://sharkrobot.com/t-shirts/sonic-sprite-symbol-black">Head on over to Shark Robot to buy this radness, foo&#8217;.</a></p>
<input id="gwProxy" type="hidden" /><!--Session data--><br />
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<div style="display:block"><small><em></em></small></div>]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://sonicstadium.org/wp-content/uploads/2009/11/shirt_trunksandsoto_sonicblack_LRG.jpg" alt="" width="237" height="237" /></p>
<p>Holy shit&#8230; <em>yes</em>.  Just in time for the Needlemouse hype (and Christmas), nerd-clothing outlet, <a href="http://sharkrobot.com/">Shark Robot</a>, has put up a listing for a &#8220;Sonic Sprite Symbol&#8221; t-shirt.  This black shirt features Sonic&#8217;s head, completely made up of frames in Sonic&#8217;s run animation from the Genesis games.</p>
<p>The shirts runs at an affordable $17.95 plus shipping.</p>
<p><a href="http://sharkrobot.com/t-shirts/sonic-sprite-symbol-black">Head on over to Shark Robot to buy this radness, foo&#8217;.</a></p>
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<input id="jsProxy" onclick="jsCall();" type="hidden" />
]]></content:encoded>
			<wfw:commentRss>http://www.sonicretro.org/2009/11/way-past-cool-sonic-sprite-t-shirt/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Need a Light?</title>
		<link>http://www.sonicretro.org/2009/10/need-a-light/</link>
		<comments>http://www.sonicretro.org/2009/10/need-a-light/#comments</comments>
		<pubDate>Sat, 24 Oct 2009 10:38:55 +0000</pubDate>
		<dc:creator>Spexfox</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Collector]]></category>
		<category><![CDATA[Fire]]></category>
		<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Lighter]]></category>
		<category><![CDATA[Mega Drive]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Zippo]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=22</guid>
		<description><![CDATA[<p><a href="http://www.net-you.net/sega/"><img class="size-full wp-image-23 alignright" title="Sega Genesis Zippo" src="http://www.sonicretro.org/wp-content/uploads/2009/10/segazippo_blog.jpg" alt="Sega Genesis Zippo" width="299" height="214" /></a>I don&#8217;t smoke. Actually I hate smoking and I can&#8217;t wait until the day comes that no one ever smokes again. However I do really like cool lighter designs. There are a lot of eye-catching little gimmicks and I can&#8217;t help but play with them when I go on a vacation and see them in a store. Today SEGA made my day when I saw this get posted up. Right now, they&#8217;re offering what appears to be two collectible zippo lighters designed after the SEGA Genesis and the SEGA Saturn. Sadly, they&#8217;re quite expensive but what do you want for a collectible that will warm you with fire and a nostalgic heart? Get&#8217;em while they&#8217;re hot!</p>
<p>Source: <a href="http://www.net-you.net/sega/">http://www.net-you.net/sega/</a></p>
<div style="display:block"><small><em></em></small></div>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.net-you.net/sega/"><img class="size-full wp-image-23 alignright" title="Sega Genesis Zippo" src="http://www.sonicretro.org/wp-content/uploads/2009/10/segazippo_blog.jpg" alt="Sega Genesis Zippo" width="299" height="214" /></a>I don&#8217;t smoke. Actually I hate smoking and I can&#8217;t wait until the day comes that no one ever smokes again. However I do really like cool lighter designs. There are a lot of eye-catching little gimmicks and I can&#8217;t help but play with them when I go on a vacation and see them in a store. Today SEGA made my day when I saw this get posted up. Right now, they&#8217;re offering what appears to be two collectible zippo lighters designed after the SEGA Genesis and the SEGA Saturn. Sadly, they&#8217;re quite expensive but what do you want for a collectible that will warm you with fire and a nostalgic heart? Get&#8217;em while they&#8217;re hot!</p>
<p>Source: <a href="http://www.net-you.net/sega/">http://www.net-you.net/sega/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sonicretro.org/2009/10/need-a-light/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Sega/Sony Internal Document Leaked, Reveals Plans for Future</title>
		<link>http://www.sonicretro.org/2009/09/segasony-internal-document-leaked-reveals-plans-for-future/</link>
		<comments>http://www.sonicretro.org/2009/09/segasony-internal-document-leaked-reveals-plans-for-future/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 13:51:41 +0000</pubDate>
		<dc:creator>GeneHF</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[emulation]]></category>
		<category><![CDATA[Leak]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[Rumor Mill]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Someone goan get fired]]></category>
		<category><![CDATA[Sonic]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Yakuza]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=19</guid>
		<description><![CDATA[<p>Take this with a grain of salt, but an interesting little document popped up on Sega&#8217;s PR site that mentions quite a few details that the two companies are in discussion about. These include:</p>
<p>-PS2 emulator on PS3, the document citing games such as GTA Vice City and an unknown Sonic title.<br />
-Consideration of import titles on PSN, menus translated. Yakuza was brought up as an example of a game.<br />
-Sonic All Star Racing is open to DLC characters to differentiate the PS3 SKU. Not Ratchet and Clank, but others are likely.<br />
-Sonic Anniversary is a proposed project that would put a ton of Sonic games on one blu-ray. SCEA would love exclusive power-ups and different game modes.<br />
-Dreamcast digital title support. While not exclusive to the PSN, the proposal is Sony can pick which titles it wants more, with long exclusivity meaning more marketing support for Sega.</p>
<p>For the full breakdown of the document, hit up the jump.<br />
<span id="more-19"></span></p>
<blockquote><p>SCEA Meeting Aug 5th Notes<br />
Aug 6 2009 – DRAFT FOR COMMENTS</p>
<p>Objectives of Meeting<br />
Dyer agreed to regular quarterly meetings with SOA</p>
<p>Sony PS3<br />
SCEA reiterated plans to sell 13 million PS3s this year<br />
Big announcement back half of year they can’t talk about (potentially price cut of PS3 to reach hardware goals)<br />
SCEA commented on indexing between PS3 and 360 SKUs, should be around 2:1 to garner most favorable treatment.</p>
<p>Motion Controller<br />
Spring 2010 launch (March in JP)<br />
No bundle/pricing details yet, should come Sept 1<br />
Plan on selling 4-5MM units WW<br />
SCEA agreed to provide a list of Sega IP that would work well with the motion controller, Virtua Tennis was an example<br />
Motion Controller support allows easy way to differentiate PS3 SKU<br />
Other differentiation opportunities include PSP/PS3 interoperability – think of features that would make users want to buy both PS3 and PSP SKUs.</p>
<p>Alpha Protocol<br />
Michael Foster, product evaluator, said AP felt barely RPG. Initial level too challenging for players. “Mass Effect felt more RPG.”<br />
Review notes sent to John Merlino a few weeks prior. After meeting Gerald mentioned AP is a high priority for his team.</p>
<p>Planet 51<br />
Sell in of PS3 SKU – SCEA noted that other movie titles on PS3 had underperformed as well (inc. Transformers) this cycle.<br />
Dyer suggests contacting Susan at Walmart and asking what she wants in the pack to sell this SKU (movie tix etc)<br />
Other possibilities are Hybrid movie disc (BD 25 or 50 with Game and Movie on same disc).</p>
<p>Bayonetta<br />
Collectors edition with Bayonetta Action Figure<br />
Novo recommended launching PSN demo around Xmas based off a Jan 5th Ship date with 2-3 week run out to launch.<br />
3-4 weeks is usually ideal demo timing with fresh content every week leading up to launch (trailers, insider video about PG heritage, video blogs).</p>
<p>Vancouver 2010<br />
HOME, Olympic destination would garner a lot of positive attention from SCEA<br />
Should be doing same with Bayonetta, Marvel etc. Easy to launch in all territories.<br />
HOME merchandizing opportunities (clothes etc).</p>
<p><strong>Sonic Racing<br />
Open to DLC to differentiate PS3 SKU – not ratchet and clank but other characters<br />
maybe characters from Rare or Fable universes</strong></p>
<p><strong>Yakuza<br />
Could put Japanese games directly on PSN for download in a special Japanese Import section (pricing $9.99 to $39.99 for full game).<br />
Might need to localize menus at least with subtitles.<br />
SCEA interested in helping on MKTG side if they can have period of exclusivity.</strong></p>
<p>AVP<br />
Another great HOME candidate<br />
AVP avatars<br />
Hybrid BD disc with movie</p>
<p>Iron Man 2<br />
Great candidate for HOME space – explore Tony Stark’s lab etc.<br />
Should have one for Marvel in general.</p>
<p>PSU2<br />
Could do bundle at GameStop with PSP 30-35K units on UMD, Go, or both.</p>
<p>Valkyria 1937<br />
Could bundle with PSP as well.</p>
<p>Vanquish and Aliens: CM<br />
Opportunity for PS3/PSP interoperability (see Eidos Batman, Army of Two, Assassin’s Creed for good examples).<br />
If we offer that SCEA would be really interested in having us at their booth next E3.</p>
<p>Thor<br />
SCEA would like a look at the code soon.</p>
<p><strong>Sonic Anniversary<br />
Could put out collectors edition with all old sonic games on one BD disc.<br />
“Best of Sonic” for around $99.<br />
SCEA would love PSN exclusive power ups/different game modes <em>(think a mirror mode of levels)</em></strong></p>
<p><strong>PS2 emulator for PS3 (confidential)<br />
SCEA wants to sell all PS2 titles on PSN (GTA Vice City/Sonic/etc)<br />
For co Marketing money show PS3 controller on TV ads – similar to EA Madden Spots, NCAA, etc…</strong></p>
<p>London Olympics<br />
Perfect opportunity for Motion Controller integration.</p>
<p><strong>DC Digital Titles<br />
If we provide a list of DC titles SCEA will let us know which ones they’re interested in having exclusively.<br />
If we give them a long period of exclusivity they’ll give us more marketing support.</strong></p>
<p>PSP Titles<br />
For SKU differentiation it’s best to offer features that are slightly different from PS3 version.<br />
Titles that are coming up on PSP are Assassin’s Creed II, GTA China Wars, Resident Evil, Little Big Planet – all massive franchises.<br />
SCEA has a specific PSP deck which they can send up with their hardware director for a chat.</p></blockquote>
<div style="display:block"><small><em></em></small></div>]]></description>
			<content:encoded><![CDATA[<p>Take this with a grain of salt, but an interesting little document popped up on Sega&#8217;s PR site that mentions quite a few details that the two companies are in discussion about. These include:</p>
<p>-PS2 emulator on PS3, the document citing games such as GTA Vice City and an unknown Sonic title.<br />
-Consideration of import titles on PSN, menus translated. Yakuza was brought up as an example of a game.<br />
-Sonic All Star Racing is open to DLC characters to differentiate the PS3 SKU. Not Ratchet and Clank, but others are likely.<br />
-Sonic Anniversary is a proposed project that would put a ton of Sonic games on one blu-ray. SCEA would love exclusive power-ups and different game modes.<br />
-Dreamcast digital title support. While not exclusive to the PSN, the proposal is Sony can pick which titles it wants more, with long exclusivity meaning more marketing support for Sega.</p>
<p>For the full breakdown of the document, hit up the jump.<br />
<span id="more-19"></span></p>
<blockquote><p>SCEA Meeting Aug 5th Notes<br />
Aug 6 2009 – DRAFT FOR COMMENTS</p>
<p>Objectives of Meeting<br />
Dyer agreed to regular quarterly meetings with SOA</p>
<p>Sony PS3<br />
SCEA reiterated plans to sell 13 million PS3s this year<br />
Big announcement back half of year they can’t talk about (potentially price cut of PS3 to reach hardware goals)<br />
SCEA commented on indexing between PS3 and 360 SKUs, should be around 2:1 to garner most favorable treatment.</p>
<p>Motion Controller<br />
Spring 2010 launch (March in JP)<br />
No bundle/pricing details yet, should come Sept 1<br />
Plan on selling 4-5MM units WW<br />
SCEA agreed to provide a list of Sega IP that would work well with the motion controller, Virtua Tennis was an example<br />
Motion Controller support allows easy way to differentiate PS3 SKU<br />
Other differentiation opportunities include PSP/PS3 interoperability – think of features that would make users want to buy both PS3 and PSP SKUs.</p>
<p>Alpha Protocol<br />
Michael Foster, product evaluator, said AP felt barely RPG. Initial level too challenging for players. “Mass Effect felt more RPG.”<br />
Review notes sent to John Merlino a few weeks prior. After meeting Gerald mentioned AP is a high priority for his team.</p>
<p>Planet 51<br />
Sell in of PS3 SKU – SCEA noted that other movie titles on PS3 had underperformed as well (inc. Transformers) this cycle.<br />
Dyer suggests contacting Susan at Walmart and asking what she wants in the pack to sell this SKU (movie tix etc)<br />
Other possibilities are Hybrid movie disc (BD 25 or 50 with Game and Movie on same disc).</p>
<p>Bayonetta<br />
Collectors edition with Bayonetta Action Figure<br />
Novo recommended launching PSN demo around Xmas based off a Jan 5th Ship date with 2-3 week run out to launch.<br />
3-4 weeks is usually ideal demo timing with fresh content every week leading up to launch (trailers, insider video about PG heritage, video blogs).</p>
<p>Vancouver 2010<br />
HOME, Olympic destination would garner a lot of positive attention from SCEA<br />
Should be doing same with Bayonetta, Marvel etc. Easy to launch in all territories.<br />
HOME merchandizing opportunities (clothes etc).</p>
<p><strong>Sonic Racing<br />
Open to DLC to differentiate PS3 SKU – not ratchet and clank but other characters<br />
maybe characters from Rare or Fable universes</strong></p>
<p><strong>Yakuza<br />
Could put Japanese games directly on PSN for download in a special Japanese Import section (pricing $9.99 to $39.99 for full game).<br />
Might need to localize menus at least with subtitles.<br />
SCEA interested in helping on MKTG side if they can have period of exclusivity.</strong></p>
<p>AVP<br />
Another great HOME candidate<br />
AVP avatars<br />
Hybrid BD disc with movie</p>
<p>Iron Man 2<br />
Great candidate for HOME space – explore Tony Stark’s lab etc.<br />
Should have one for Marvel in general.</p>
<p>PSU2<br />
Could do bundle at GameStop with PSP 30-35K units on UMD, Go, or both.</p>
<p>Valkyria 1937<br />
Could bundle with PSP as well.</p>
<p>Vanquish and Aliens: CM<br />
Opportunity for PS3/PSP interoperability (see Eidos Batman, Army of Two, Assassin’s Creed for good examples).<br />
If we offer that SCEA would be really interested in having us at their booth next E3.</p>
<p>Thor<br />
SCEA would like a look at the code soon.</p>
<p><strong>Sonic Anniversary<br />
Could put out collectors edition with all old sonic games on one BD disc.<br />
“Best of Sonic” for around $99.<br />
SCEA would love PSN exclusive power ups/different game modes <em>(think a mirror mode of levels)</em></strong></p>
<p><strong>PS2 emulator for PS3 (confidential)<br />
SCEA wants to sell all PS2 titles on PSN (GTA Vice City/Sonic/etc)<br />
For co Marketing money show PS3 controller on TV ads – similar to EA Madden Spots, NCAA, etc…</strong></p>
<p>London Olympics<br />
Perfect opportunity for Motion Controller integration.</p>
<p><strong>DC Digital Titles<br />
If we provide a list of DC titles SCEA will let us know which ones they’re interested in having exclusively.<br />
If we give them a long period of exclusivity they’ll give us more marketing support.</strong></p>
<p>PSP Titles<br />
For SKU differentiation it’s best to offer features that are slightly different from PS3 version.<br />
Titles that are coming up on PSP are Assassin’s Creed II, GTA China Wars, Resident Evil, Little Big Planet – all massive franchises.<br />
SCEA has a specific PSP deck which they can send up with their hardware director for a chat.</p></blockquote>
]]></content:encoded>
			<wfw:commentRss>http://www.sonicretro.org/2009/09/segasony-internal-document-leaked-reveals-plans-for-future/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
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		<item>
		<title>Sega Mega Drive/Genesis Sound Comparisons</title>
		<link>http://www.sonicretro.org/2009/09/sega-mega-drivegenesis-sound-comparisons/</link>
		<comments>http://www.sonicretro.org/2009/09/sega-mega-drivegenesis-sound-comparisons/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 05:49:31 +0000</pubDate>
		<dc:creator>Scarred Sun</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[Sega Mega Drive]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=17</guid>
		<description><![CDATA[<p>The always-fabulous chiptune blog <a href="http://little-scale.blogspot.com/">little-scale.</a> has finally solved what has been a confusing issue for some: sound quality between different models of the Sega Mega Drive/Genesis. <a href="http://milkcrate.com.au/_other/sega_comparisons/">Comparing nine different iterations of the console</a>, author Sebastian Tomczak has given his own commentary on each system and included WAV and MP3 files for you to judge yourself.</p>
<p>The &#8220;winners,&#8221; by the way, seem to be the original Sega Mega Drive headphone port and Sega Nomad headphone port.</p>
<div style="display:block"><small><em></em></small></div>]]></description>
			<content:encoded><![CDATA[<p>The always-fabulous chiptune blog <a href="http://little-scale.blogspot.com/">little-scale.</a> has finally solved what has been a confusing issue for some: sound quality between different models of the Sega Mega Drive/Genesis. <a href="http://milkcrate.com.au/_other/sega_comparisons/">Comparing nine different iterations of the console</a>, author Sebastian Tomczak has given his own commentary on each system and included WAV and MP3 files for you to judge yourself.</p>
<p>The &#8220;winners,&#8221; by the way, seem to be the original Sega Mega Drive headphone port and Sega Nomad headphone port.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New 2D Sonic Game Announced for 2010</title>
		<link>http://www.sonicretro.org/2009/09/new-2d-sonic-game-announced-for-2010/</link>
		<comments>http://www.sonicretro.org/2009/09/new-2d-sonic-game-announced-for-2010/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 03:39:41 +0000</pubDate>
		<dc:creator>Tweaker</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[HD]]></category>
		<category><![CDATA[nextgen]]></category>
		<category><![CDATA[Project Needlemouse]]></category>
		<category><![CDATA[sidescroller]]></category>
		<category><![CDATA[Sonic]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=11</guid>
		<description><![CDATA[<p>SEGA has come out of left field with an announcement that has rocked the <img class="alignright size-full wp-image-12" title="supersecretsonic2010_56297_screen" src="http://www.sonicretro.org/wp-content/uploads/2009/09/supersecretsonic2010_56297_screen.jpg" alt="supersecretsonic2010_56297_screen" width="259" height="161" />boat among fans of <em>Sonic</em> everywhere&#8211;the announcement that a brand new, <strong>2D</strong> Sonic game is slated for release at some point in the year 2010 for what is assumedly one of the &#8220;modern&#8221; gaming platforms of our generation.</p>
<p>Code-named &#8220;Project Needlemouse&#8221;&#8211;a reference to the original name for the <em>Sonic</em> character, <em>Mr. Needlemouse&#8211;</em>SEGA aims to please &#8220;old-school Sonic fans&#8221; who &#8220;have long asked to see Sonic return to a more 2D style of gameplay&#8221; according to an interview between GameSpot and Sega associate brand manager, Ken Balough. According to Balough, the game is also slated to contain HD graphics, likely in a similar reign to <em>Street Fighter 2 Turbo HD Remix</em> or even our own <em>Sonic the Hedgehog 2 HD</em> project.</p>
<p>The full interview between GameSpot and Balough is available <a href="http://www.gamespot.com/pc/action/projectneedlemouse/news.html?sid=6216990&amp;mode=previews">here</a>, while the original GameSpot article&#8211;complete with teaser trailer&#8211;is available <a href="http://www.gamespot.com/news/6216991.html">here.</a></p>
<p>As of yet, very little information has been revealed regarding this  release, but we fully expect that SEGA has a lot to live up to, given the expectations of most scrutinous critics of the <em>Sonic</em> franchise as of late. The trailer slates the release of the game for the year 2010, flaunting speed as one of the core points of appeal for the upcoming title.</p>
<p>Will SEGA be able to live up to the hype? Given recent trends, that doesn&#8217;t seem likely; it&#8217;s always nice to keep an open mind, though!</p>
<p><a href="http://forums.sonicretro.org/index.php?showtopic=17366">Discuss this on the forums!</a></p>
<div style="display:block"><small><em></em></small></div>]]></description>
			<content:encoded><![CDATA[<p>SEGA has come out of left field with an announcement that has rocked the <img class="alignright size-full wp-image-12" title="supersecretsonic2010_56297_screen" src="http://www.sonicretro.org/wp-content/uploads/2009/09/supersecretsonic2010_56297_screen.jpg" alt="supersecretsonic2010_56297_screen" width="259" height="161" />boat among fans of <em>Sonic</em> everywhere&#8211;the announcement that a brand new, <strong>2D</strong> Sonic game is slated for release at some point in the year 2010 for what is assumedly one of the &#8220;modern&#8221; gaming platforms of our generation.</p>
<p>Code-named &#8220;Project Needlemouse&#8221;&#8211;a reference to the original name for the <em>Sonic</em> character, <em>Mr. Needlemouse&#8211;</em>SEGA aims to please &#8220;old-school Sonic fans&#8221; who &#8220;have long asked to see Sonic return to a more 2D style of gameplay&#8221; according to an interview between GameSpot and Sega associate brand manager, Ken Balough. According to Balough, the game is also slated to contain HD graphics, likely in a similar reign to <em>Street Fighter 2 Turbo HD Remix</em> or even our own <em>Sonic the Hedgehog 2 HD</em> project.</p>
<p>The full interview between GameSpot and Balough is available <a href="http://www.gamespot.com/pc/action/projectneedlemouse/news.html?sid=6216990&amp;mode=previews">here</a>, while the original GameSpot article&#8211;complete with teaser trailer&#8211;is available <a href="http://www.gamespot.com/news/6216991.html">here.</a></p>
<p>As of yet, very little information has been revealed regarding this  release, but we fully expect that SEGA has a lot to live up to, given the expectations of most scrutinous critics of the <em>Sonic</em> franchise as of late. The trailer slates the release of the game for the year 2010, flaunting speed as one of the core points of appeal for the upcoming title.</p>
<p>Will SEGA be able to live up to the hype? Given recent trends, that doesn&#8217;t seem likely; it&#8217;s always nice to keep an open mind, though!</p>
<p><a href="http://forums.sonicretro.org/index.php?showtopic=17366">Discuss this on the forums!</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sonicretro.org/2009/09/new-2d-sonic-game-announced-for-2010/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Making of the Sonic Myth</title>
		<link>http://www.sonicretro.org/2009/08/making-of-the-sonic-myth/</link>
		<comments>http://www.sonicretro.org/2009/08/making-of-the-sonic-myth/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 18:04:56 +0000</pubDate>
		<dc:creator>Scarred Sun</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Making of Myth]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=7</guid>
		<description><![CDATA[<p><center><img class="aligncenter size-full wp-image-6" title="asonic" src="http://www.sonicretro.org/wp-content/uploads/2009/08/asonic.jpg" alt="asonic" width="751" height="500" /></center></p>
<p>Sonic, along with several other video games series, gets the &#8220;<a href="http://amusement.fr/index.php?/gallery/made-of-myth/">Making of Myth</a>&#8221; treatment in this month&#8217;s issue of French magazine Amusement. Photo illustrations done by the very talented <a href="http://www.aisakie.com/">Marc Da Cunha Lopes</a>.</p>
<div style="display:block"><small><em></em></small></div>]]></description>
			<content:encoded><![CDATA[<p><center><img class="aligncenter size-full wp-image-6" title="asonic" src="http://www.sonicretro.org/wp-content/uploads/2009/08/asonic.jpg" alt="asonic" width="751" height="500" /></center></p>
<p>Sonic, along with several other video games series, gets the &#8220;<a href="http://amusement.fr/index.php?/gallery/made-of-myth/">Making of Myth</a>&#8221; treatment in this month&#8217;s issue of French magazine Amusement. Photo illustrations done by the very talented <a href="http://www.aisakie.com/">Marc Da Cunha Lopes</a>.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Sonic the Socialist</title>
		<link>http://www.sonicretro.org/2009/08/sonic-the-socialist/</link>
		<comments>http://www.sonicretro.org/2009/08/sonic-the-socialist/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 17:44:04 +0000</pubDate>
		<dc:creator>Scarred Sun</dc:creator>
				<category><![CDATA[Humor]]></category>
		<category><![CDATA[Analysis]]></category>
		<category><![CDATA[SOCIALISM]]></category>

		<guid isPermaLink="false">http://www.sonicretro.org/?p=3</guid>
		<description><![CDATA[<p><img class="alignright" title="SONICIALISM" src="../wp-content/uploads/2009/08/socialism.png" alt="SONICIALISM" width="142" height="210" />Comic Book and Economics mash-up blog <a href="http://eco-comics.blogspot.com/">Ecocomics</a> recently decided to turn their attention towards Sonic the Hedgehog, only to deduce that our favorite blue hero is in fact <a href="http://eco-comics.blogspot.com/2009/08/is-sonic-hedgehog-socialist.html">a socialist</a>. By analyzing the plot of the games and characters&#8217; motives, they come to an obvious conclusion:</p>
<blockquote><p>Sonic the Hedgehog is a socialist hero. Indeed, this might come as a tremendous shock to you. It might be difficult to reconcile what you thought Sonic represented with what he actually stands for. Yet, regardless of your political beliefs, your economic preferences, or your views on class warfare, there is another lesson, perhaps even more important, that we can glean from our years of following Sonic&#8217;s adventures. He taught us to stand up for what we believe in, regardless of societal pressures.</p>
<p>And to avoid spikes.</p></blockquote>
<p>The jury is still out on Sonic&#8217;s presumed cannibalism after <em>Sonic Unleashed</em>&#8217;s chili-dog eating.</p>
<div style="display:block"><small><em></em></small></div>]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="SONICIALISM" src="../wp-content/uploads/2009/08/socialism.png" alt="SONICIALISM" width="142" height="210" />Comic Book and Economics mash-up blog <a href="http://eco-comics.blogspot.com/">Ecocomics</a> recently decided to turn their attention towards Sonic the Hedgehog, only to deduce that our favorite blue hero is in fact <a href="http://eco-comics.blogspot.com/2009/08/is-sonic-hedgehog-socialist.html">a socialist</a>. By analyzing the plot of the games and characters&#8217; motives, they come to an obvious conclusion:</p>
<blockquote><p>Sonic the Hedgehog is a socialist hero. Indeed, this might come as a tremendous shock to you. It might be difficult to reconcile what you thought Sonic represented with what he actually stands for. Yet, regardless of your political beliefs, your economic preferences, or your views on class warfare, there is another lesson, perhaps even more important, that we can glean from our years of following Sonic&#8217;s adventures. He taught us to stand up for what we believe in, regardless of societal pressures.</p>
<p>And to avoid spikes.</p></blockquote>
<p>The jury is still out on Sonic&#8217;s presumed cannibalism after <em>Sonic Unleashed</em>&#8217;s chili-dog eating.</p>
]]></content:encoded>
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		<slash:comments>21</slash:comments>
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</rss>
