Character mods, fishing derbies and content restoration are all welcome in the return of the Sonic Hacking Contest for the year of 2016! The contest has been accepting entries for quite awhile. This time however the website has gone live which will mark the home for all entries and streaming personalities showcasing the entries and judging the results.
Remember though, entries are accepted until October 9th. Both longtime contenders and newcomers are always accepted so long as you have an account with us at Sonic Retro or Sonic Stuff Research Group.
I’m still waiting for the ultimate hack for Sonic Lost World to appear, and now that time has come for you to show everyone! Head on over to the new website and good luck to all participants!
Play Sonic & All-Stars Racing Transformed with the Sonic Retro & SEGAbits community! We’ll be playing the PC version on Steam and livestream it. It’s not too late to send a friend invite to us (SEGA Channel Retro) to come play. We’ll pool together 9 players and play for two rounds, then we will restart the room to let more people play. You may get a chance to play with us more than once! Be sure to run Transformed to make it easier to get you spotted, but we’ll try to make sure everyone gets to play with us at least once!
We certainly haven’t done one of these in a long while. Let’s all gather back together to play Sonic & All-Stars Racing Transformed on PC/Steam this Saturday at 5PM Central. Send your friend request on Steam to my (Bartman3010) account, which I conveniently named SEGA Channel Retro and watch for an invite to come play with us! We’ll be livestreaming the event to record my great feats. Or is that me getting horribly beaten? In any case, send in your requests early and come see us this weekend!
It’s been three years since the last Summer of Sonic, but this year the UK-based Sonic the Hedgehog convention was brought back for “One More Run” thanks to a Kickstarter campaign that reached half the requested amount inside 5 hours, and smashed the intended target by over another 50% on top. Clearly the fan demand was still there 3 years on, and excitement about the show reached fever pitch when it was confirmed shortly after the 25th anniversary party in San Diego that our friends at Sega America had generously supplied some demo pods for Summer of Sonic – attendees would be the first in Europe to play the hotly anticipated Sonic Mania. So, how’d the event go? Let’s find out, shall we?
Heading to San Diego tomorrow for the Sonic 25th Anniversary Event (or are just in town for Comic-Con?) Meet up with your favorite Sonic Retro and SEGAbits folks at The Local Eatery and Drinking Hole at 3 p.m. Friday to hang out, chat about nerdy Internet things in the real world, share rampant speculation and pre-game for having to deal with a bunch of Sonic fans for a few hours. From there, we’ll head over together to the House of Blues, which is just two blocks away.
Not joining us in San Diego? Tune in to the official livestream at 6 PM PT/9 PM ET/1AM Saturday GMT! In addition to all the antics, who knows—you may even see a familiar face or two.
This is Sega Europe. They do things like localise games from Japanese and release them in the UK, Germany, France, Australia, etc.
Oh, did I say localise games? Old hat. Their current job is to say “no information at this time” to any questions on Twitter. Over and over and over again. This is a shame, because SoE used to be the best Sega division, and SoA has rather cheekily stolen this title in the last couple of years.
The only reason I can think of for them doing this (other than just tormenting the audience, and I can’t see this as a logical business decision), is that they don’t think they’ll make any money on a release. That the translation won’t get them sales, and that they need some incentive or something.