The deadline has passed and the results are in. Spanner on the Retro forums has revealed the 54 entries lined up for the Sonic Hacking Contest of 2016! Starting Monday, November 7th up to the Sunday the 13th, all finalized entries will be made downloadable and playable during that time! Expect more features including livestreams and more when the contest becomes open to the public. Hit the jump to check out the entry list for this year’s contest.
Yesterday Sega Europe announced the SEGA Mega Drive Classics Hub for Steam. Basically it’s a fancy emulator shell that lets you play Mega Drive games in a virtual room. It has the standard features you might expect officially released emulated games to have like save states and visual filters. But outside of that, it’ll have one very interesting sounding feature: Steam Workshop support.
According to Sega’s blog post, the Steam Workshop support is for “modified versions” of the Mega Drive games. You might think that this sounds a lot like they are letting people share ROM hacks, which would be huge news. And it turns out: they are! It was later confirmed on Twitter that you’ll be able to share “custom ROMs” of the games with other Steam users. So yeah, ROM hacks.
It’s no news that Sega is okay with people making and sharing ROM hacks. After all, they haven’t tried to stop us from letting people host them on this site. But to let people share them through an official channel like this has never been done before. More details on how Steam Workshop support will exactly work will be shared next week, but so far this all sounds very promising.
The SEGA Mega Drive Classics Hub will launch on April 28th, and will be released as a free update to the current Mega Drive emulator on Steam. It’ll be compatible with all of the Mega Drive games Sega are selling on Steam, and you’ll be able to make use of the hub if you already own any of them. This of course includes all of the Mega Drive Sonic games that are being sold on Steam.
It would be an uneventful year without the time honored tradition of the hacking contest. Despite the delays and complications the Sonic Hacking Contest got 2016’s back for another round of ROM hacks and more! For the time being, there are no entries being accepted as the website will be up later.
You can get your submission ready by viewing the rules here on our forums courtesy of hacking contest judge Spanner. Deadline is Sunday 9th October 2016, so there’s plenty of time before the contest begins. Watch this space or check with the forums when the website goes live.
Remember that you can submit more than just ROM hacks as there are entries for mods as well. Will you make the ultimate mod to Sonic Lost World?
Right, after Gene stole the glory of doing the last ever Monday Links, it’s time for me to start this Retro Digest thing.
So basically Retro Digest will be replacing Monday Links, the supposed-to-be-weekly summary of what’s been happening around the Sonic scene. Except it was almost never actually weekly and it often wasn’t done on Mondays either. So to stop people from making any more snarky responses pointing this out we’re renaming it to Retro Digest. This is our first step in removing all snarkiness on the internet, wish us luck!
Anyway, 2016 is already off to a pretty decent start when it comes to Sonic stuff, with the community doing cool stuff and Sega teasing the fanbase. So here’s a look at the neat stuff that’s been happening Continue Reading
As sure as the air gets crisp and the leaves turn brown (or green if you’re upside down in the world), the Sonic Hacking Contest is live once more for the next generation of game hackers and homebrewers. We’re partnering with SSRG once again to see what the more creative of you can do given a digital game jam of sorts.
To start, you’ll need a forum account for either here or SSRG (the rules are a little more relaxed if you’re actually entering.) Participants will have until Oct. 4 to submit a playable build of their game or hack, and then a further week to work on their projects should the entrant deem it necessary. Voting will then go live on Oct. 19, and also requires an account to either site.
Much like last year, everyone can download and play the entries, but streams will be held that showcase the games for those more interested in hanging out and talking with others.
Don’t be shy if you feel you’ll be swept up by more veteran groups. It’s not unusual for someone to come out of left field and stun the competition, such as with the likes of Robotnik’s Revenge, which in a roundabout way inspired the boss rush mode in Sonic 2 Mobile (2013)/Egg Gauntlet Zone. Practice the craft and have fun with it. Joke hacks are certainly welcome too, but not joke submissions. Basically, you can make something funny, but don’t submit something that’s clearly just stupid (see: Sonic 1337.) If you’re going to swing for worst hack, do it with some grace.
If you’re not into the whole Sonic theme, you can also submit SEGA-themed fangames too. Golden Axe, Shinobi,Jet Set Radio, Puyo Puyo… any of those brands are ripe for the picking. Going off the hip, I can say a Mighty Switchforce 2 styled Burning Rangers may be a neat idea, but you didn’t hear it from me.
And yes, this isn’t just limited to the Mega Drive games. The 3D games like Sonic Adventure, Sonic 2006, and Sonic Generations are encouraged.
I did it you guys. I got Monday Links to actually be a weekly thing for every Monday of a month. I checked and this is something that hasn’t been achieved since 2010 when Slingerland was doing this thing. This is something that I’ve tried very, very, veeeery hard to achieve since I did my first of these back in 2013. And really I probably wouldn’t have done it without Bartman3010 starting it up again. Speaking of which, why isn’t he doing Monday Links anymore? I bet he’s probably doing “more important stuff” and “chasing his dreams” like learning how to make games for the Nvidia Tegra. Pfft.
Now what was I supposed to be doing? Oh right, links.