“Breathe easy, Sonic fans. SEGA got this one right.”
This is a quote from IGN’s review of Sonic the Hedgehog 4: Episode 1. An interesting statement considering there’s a pretty large portion of the fan base that would beg to disagree. I myself held my breath for the most part until the game was finally released and I didn’t feel like “SEGA got this one right” personally. Then comes one of my favorite gaming blogs online: Joystiq.
Joystiq took a different approach reviewing the game compared to IGN or 1up. That approach of course is being objective and properly criticizing the game while acknowledging what few things may make it enjoyable. I highly recommend reading the full review to get a nice understanding of what Sonic 4 is actually like to play. Writer Ludwig Kietzmann goes over some very interesting criticism of the game including the infamous physics (or lack-thereof) and inconsistencies in level design. At the same time, they praise Sonic Team (and Dimps) for attempting some colorful originality in parts of the levels and the fact that they aren’t quite as “hold right to win” as some previous Sonic outings. Though, they are careful to note they don’t quite hold up to the complexity as levels like Oil Ocean Zone from Sonic 2.
UPDATE: It’s up!
Our good friends at SEGA provided us with some exclusive Sonic Colors wallpaper for you guys to download yesterday. It’s a slick background. It doesn’t end there, though. Comments by Retro member Solaris Paradox and staffer Gene inspired member angryzor to create this visualization for Windows Media Player.
This visualization, according to angryzor, is in its Alpha stage. We want to download this when it’s done!
Apple and Sega have had a pretty good relationship getting games onto the iPhone, iPod Touch, and iPad. Even Sonic 4 is going to run on their devices! For some people though that just isn’t quite integrated enough. A dedicated SEGA fan in Japan decided to take advantage of the new iPod Nano’s tiny-as-hell form factor and mod one of his old Dreamcast VMU’s to fit it inside. And boy is it a great looking fit. Is that picture up there not good enough? Well here’s a nice video to accompany it. Below the video, you’ll find the original page for the mod that has a slew of photos as well as a walk-through of how it was done in case you feel like doing this yourself.
A while ago I made a post to let you all know Sonic Retro had an official TF2 game server up so shooting things becomes less of a dream and more of a reality after stressful nights in IRC. I’m happy to let you all know that after having a TF2 server setup for a little while I’ve decided to expand our efforts to include additional game servers that the community can enjoy. Along side our TF2 game server, we now offer a hosted Counter Strike: Source server playing GunGame which is a highly popular custom game mode. We’ve also added support for the steadily growing Minecraft adventure/sandbox/strategy game. So when you’re finally done building those stats on Retro Channel you can join us on any one of our game servers. Need to find the server details? Go ahead and follow the link below to find the Retro Game Servers topic in General Gaming on the forum or visit and join the Sonic Retro Steam group.
Although details are limited, Sonic Free Riders has been officially confirmed as a launch title for Microsoft’s newly named Kinect (aka; Project Natal). Prepare to waggle like you’ve never waggled before and hopefully in time to see it at this year’s E3! The press release put out for the game is as follows:
SEGA ANNOUNCES ITS FIRST TITLE FOR “KINECT” FOR Xbox 360
Sonic Free Riders™ brings full body motion controlled fast-paced boarding action into people’s homes!
LOS ANGELES (June 14th, 2010) – SEGA Europe Ltd. & SEGA America Inc., today announced Sonic Free Riders™. Set for release Holiday 2010, Sonic Free Riders™ offers an extreme fast-paced boarding game and is developed to take full advantage of “Kinect” for the Xbox 360® video game and entertainment system from Microsoft.
For the first time ever in a SEGA game, full-motion body control will allow you to twist and turn your way through a range of visually stunning courses in an action-packed Sonic experience unlike any other! “Kinect’s” unique motion sensor means Sonic Free Riders™ will see family and friends controlling their fully customisable hover board or bike by twisting, turning and jumping in an exhilarating race to be the first to cross the finish line! Choosing from one of your favourite Sonic characters, or your own Avatar, you can reach out and grab a variety of pickups along the course. By throwing, shaking, or swinging your arms to launch your weapon, you can gain the competitive edge over your rivals in high octane single or multiplayer races.
“SEGA is immensely excited to be a part of Microsoft’s line up for “Kinect” for Xbox 360, the full body motion control is an innovative avenue allowing for complete immersion in the game” commented Gary Knight, Senior Vice President of Marketing at SEGA Europe and SEGA America. “This is a whole new way to play as Sonic! By providing a complete level of freedom, movement and ease of play, “Kinect” for Xbox 360 and Sonic Free Riders ensures all the family can enjoy the thrill of racing as if they were actually on their hover boards.”
Sonic Free Riders™ will be available to play with “Kinect” for Xbox 360 for Holiday 2010.
I know we all love Sonic the Hedgehog. But sometimes we need a different kind of fast paced frantic fun-fest. Although some of SEGA’s modern Sonic offerings haven’t quite fit the bill, Valve created a great multiplayer shooter a few years back called Team Fortress 2 that does a great job of filling our poor, empty, violated gap. Not too long ago, the Sonic Retro Steam group had a server of its own to call home, but it eventually died out when I could no longer afford to keep it running. This is a shame since according to the Sonic Retro Steam group stats, members play TF2 at least half of the time they spend on Steam! But now I have a better job and better shopping skills! What that means is we now have ourselves a new server to play TF2 on when we just need a break from break-neck speeds.
Curious what kind flavor of TF2 we play with? Well this isn’t a competitive server. It’s actually pretty customized with several mods and fun tweaks. Truth be told, Retro TF2 isn’t the server you want to join for a serious game. For now though, we still have a little bit of setup work to do. So none of our customizations are really available. Although we have setup administrative functions and the server is up and running. So if you’re feeling a little bored and want to shoot up a few friends, check out the details for joining below!
Name: Retro TF2
Game: Team Fortress 2
Note: Post image by toughset on DeviantArt.
Good news US players! Sonic’s
ReturnToLittleBigPlanet representation is finally landing on the PSN. And usually I would post details but you know me! When there’s a video I don’t say shit! Enjoy this lovely preview.
The kit will be available for $5.99, or the characters individually are $1.99. The kit also includes some Sonic level content to work with! Feel free to read more about it here.
Mega64 has certainly gained a lot of popularity since starting as a mere public access TV show. Of course I liked them before they were cool. But whatever…
Today isn’t a day to chuckle at Mega64′s antics, but to observe their classy taste and analysis of…uh…fast food.
(Why this simile isn’t drawn upon more I’ll never know.)