This sucks. CloudFlare screwed up, and this affects more than Sonic Retro, SEGAbits and the rest of our family of websites. A coding flaw has allowed their edge servers to generate a buffer containing sensitive data which means a data compromise, and a big one at that. Our websites use CloudFlare’s services.
Please change your wiki and forum passwords immediately.
The security flaw has been resolved on their end with the assistance of a security researcher at Google’s Project Labs. However this affects several major websites including Reddit, OkCupid, Uber and several others that use their service. Read more about the issue on CloudFlare’s blog.
Sonic Retro user Morph and several others have gone through Sonic Adventure DX and created a mod that restores the lighting effects that were previously seen in the original Sonic Adventure into the PC version. The difference gives off more vibrant colors in the environment that also reacts to objects and characters. You can download the mod from the discussion thread in our forums.
Lighting can be used to set a specific tone or mood in an environment. But why is it such a difficult thing to remain consistent when converting this to other game platforms? The game featured an artistic shift that occurred when the game was converted to other platforms. A combination of technical hurdles and creative liberties can dampen the original artistic intent, and Sonic Adventure is no exception. The original Dreamcast version featured a “Lantern” engine which provided impressive looking lighting effects using palettes on SEGA’s then cutting edge game console. However the dozens of ports of the game left out these lighting effects in favor of using drop shadows instead, until now. Check out additional videos, comparison screenshots and an interview with Morph on the mod after the jump!
Today we spotlight a couple of releases from the community, the Freedom Planet 2 demo as well as a brief co-op run of the long awaited Top Down mod for Sonic Robo Blast 2. Also probably one of the few times you’ll ever see Sonic Robo Blast 2 on our front page. Read more on Freedom Planet 2’s latest demo and links to where you can find it here. If you want to check out the new Top Down mod for Sonic Robo Blast 2, be sure to hit up their forums.
SEGA Channel Retro is the SEGA themed variety channel covering anything and everything related to Sonic the Hedgehog, SEGA and the community that supports it. We stream SEGA games, games on SEGA consoles, hacks, mods and more!
UPDATE: Thanks to a donation incentive, a Big the Cat run for Sonic Adventure DX was met!
Consider this as a friendly reminder that Games Done Quick will be featuring three Sonic games today. The event returns for 2017 to continue their support of the Prevent Cancer Foundation with speed runners playing through games to earn the best times all week long. Donations can be used for bid wars to determine specific runs and alterations as well as raffles for prizes to win.
All the Sonic related games come in today, Thursday January 12th, featuring these speed runners. You can also view the schedule for yourself to check out times as well as other games featured at the marathon.
Sonic 06 has gone down as one of the blue hedgehog’s more divisive adventures. But like it or not some dedicated fans have gone through the trouble to recreate the game in the Unity engine. I’ll be checking it out on today’s shorter stream.
For those not aware of the game, Big’s Big Fishing Adventure 3 re-tells the story of Sonic Adventure 2. This time from the perspective of that fat cat based on his numerous cameos in the game. Further details were released through the panel hosted at the 2016 Sonic & SEGA Fan Jam. You can catch up on the going’s on for Big’s big debut by watching the panel here, starting at 46:00. The game’s developed by members of the Sonic community in order to raise efforts for Child’s Play.
We at Sonic Retro share involvement in the project and are just as passionate for Big the Cat as everyone else is working on it. You can expect to keep an eye on us or the other teams involved with the game’s development when the game finally releases in early 2017.
We’re already talking about Hacking Contest in 2017? You bet! The Sonic Hacking Contest’s 15th anniversary is upon us all and they need your help in a big way! The early report brings about rule changes and new trophies are being introduced in next year’s contest.
New rules are set to enact new “quality control” measures for entries to give a bigger focus on the technical achievement for entries with a lower focus on referential humor. New trophies are being made to address entries made for other platforms such as entries for handheld platforms with the Advance Trophy, 8-bit hacks with the Crystal Egg Trophy as well as introducing new trophies to be voted on by the community at large.
You can read up on how you can get your entries ready by reading Spanner’s post on the forums that details the rule changes, trophy guidelines and more. But when does the contest start? You have nearly a whole year before the deadline which is set for Sunday the 8th of October. The contest week then goes between the 6th of November to the 12th. There is plenty of time before then, but don’t let it sneak up on you before you know it!