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Fan Works, Hacking

More Hacks, Mania Mods, Forces Mods and Procrastination in the Sonic Hacking Contest 2018


After the success of the Sonic Hacking Contest’s 15th anniversary last year the team is retaining changes made to the rules to strengthen quality control for the Sonic Hacking Contest 2018.
This year the contest will be accepting hacks and mods for Sonic Mania and Sonic Forces for trophy eligibilityLast year these entries were denied trophies due to the short time available for development of mods and tools for these titles. Now these entries will be able to match the same levels of acceptance of other ROM hacks and mods for games such as Sonic the Hedgehog 2 on Game Gear, Sonic GenerationsSonic Lost World and more.
The contest week is set for Monday through Sunday, 26th of November to the 2nd of December. To learn more about the rules and trophy guidelines you can check out the thread of the announcement on our forums here. Don’t forget to check out the contest’s new website which hosts entries from previous years by visiting sonichacking.org.
[Source Topic: Sonic Hacking Contest 2018]

Game News, Hacking

SEGA To Allow People To Share Mega Drive ROM Hacks Through Steam Workshop


Yesterday Sega Europe announced the SEGA Mega Drive Classics Hub for Steam. Basically it’s a fancy emulator shell that lets you play Mega Drive games in a virtual room. It has the standard features you might expect officially released emulated games to have like save states and visual filters. But outside of that, it’ll have one very interesting sounding feature: Steam Workshop support.
According to Sega’s blog post, the Steam Workshop support is for “modified versions” of the Mega Drive games. You might think that this sounds a lot like they are letting people share ROM hacks, which would be huge news. And it turns out: they are! It was later confirmed on Twitter that you’ll be able to share “custom ROMs” of the games with other Steam users. So yeah, ROM hacks.
It’s no news that Sega is okay with people making and sharing ROM hacks. After all, they haven’t tried to stop us from letting people host them on this site. But to let people share them through an official channel like this has never been done before. More details on how Steam Workshop support will exactly work will be shared next week, but so far this all sounds very promising.
The SEGA Mega Drive Classics Hub will launch on April 28th, and will be released as a free update to the current Mega Drive emulator on Steam. It’ll be compatible with all of the Mega Drive games Sega are selling on Steam, and you’ll be able to make use of the hub if you already own any of them. This of course includes all of the Mega Drive Sonic games that are being sold on Steam.

Fan Works, Hacking

Sonic Hacking Contest 2022 Results Announcement

Ed. note: The following is provided by the staff of Sonic Hacking Contest for the year of 2022.

Before we begin…

Twenty years ago, the Sonic Hacking Contest started, run by Ayla for many years. The winner of that first contest in 2002 was Sonic 2 Delta…20 years later, the hack is still going, as Sonic Delta 40mb.

Things have massively changed over these 20 years (and 19 contests), we have gone from binary ROM editing with a hex editor and a few tools, to split disassemblies and bringing more flexibility to game modification. But we also have 3D entries too, on many consoles and PC, and for the last few years, mods based on the Retro Engine Sonic games, with decompilations available and tools in the works, offering another way to mod games, rather than just the traditional 16-bit method. There are more people making entries than ever before, no matter when they first started playing Sonic.

The contest itself has changed in these last 20 years. We have gone from private entries being shown behind closed doors to judges only, to fully public entries where everyone can access them. We went from deadlines being missed out and late results at times, to guaranteed set dates.

We went from only offering a contest, to having an expo option where people can choose not for them to be judged. We used to have judges look at everything possible – now they are split between three categories, for judging to be easily managed, and looked at in finer detail than ever before. The introduction of the Evaluations, gave detailed explanations and opinions on each enrty.

We have gone from just being promoted on a few Sonic hacking sites (some still around, some no longer with us) to wider exposure through its own website and the interactive Contest Week, with entries easily accessible, streams during the week on YouTube and Twitch, and of course, allowing the public to vote for their own trophies, something people would not have expected decades ago.

And whilst it all used to happen on forums and IRC channels, these days there are other places to discuss hacks and mods too, such as Twitter and the many various Discord servers out there that cater to different types of games and so on, for people to learn the craft and make their own.

I do not want to thank just this year’s participants, judges, streamers and of course those who played the entries this week. But every single person over the last twenty years who, at some point of their time on the internet, took part in the Sonic Hacking Contest. I hope in twenty years later, we will still have the SHC, in some form or another, and the same applies for fangames with SAGE.

People come and go, their interests and their lives change, but these entries are eternal, especially with the SHC Vault for the last ten years, keeping these entries available for years to come. Without the people who participate, there is no Sonic Hacking Contest. To keep this up for two decades is remarkable and impressive. Who could think in 2002 that the SHC would still be here in 2022.

That being said, for all the pushing about it being SHC’s 20th Anniversary, we weren’t able to celebrate it this week and we are truly sorry about it. We have a few ideas in mind to do something about that, although we have shown many old entries before through the previous pre shows.

And now, here are the results for this year’s Sonic Hacking Contest! (Ed. Note: after the jump!)

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Fan Works, Hacking

Sonic Hacking Contest 2022 Reveals Trailer, Entries and Trophy Names

Recently revealed is the trailer for this year’s Sonic Hacking Contest of 2022 by BlueVivacity as seen on Twitter. The event goes live next week from October 10th to the 16th. Many ROM hacks, mods and add-ons for your favorite Sonic games will be up for grabs. If you’re not sure what to play, you’ll have a chance to see them in action from streamers as the week goes on. Of course vote for your favorite entries to earn one of several awards.  After the jump you’ll be able to see what trophy awards are up for grabs this year and of course what will even show up at this year’s contest.

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Fan Works, Hacking

Sonic Hacking Contest Announced for 2022

Once again the online event for Sonic mods, ROM hacks and general nonsense is upon us with the Sonic Hacking Contest for the year of 2022. The Hacking Contest website has been updated with finer details on entry requirements, categories and more which can be found here. Tentative dates for the event will center around October much like last year’s event. The contest is asking entries to prepare their works based on Sonic ROM hacks or mods for Sonic games. Mods can include titles released on PC including digital storefronts such as Steam (For titles such as Sonic Mania and Team Sonic Racing) as well as mods for console games. (Including Sonic Riders Zero Gravity for the Nintendo Wii) Of course as is with tradition, ROM hacks from Sonic games on Mega Drive and Genesis systems (Such as the ever present Sonic the Hedgehog 2) are also welcome as entries.

This year’s contest involves a change in how trophies are delivered. While the contest acknowledges the desire for the return of themed trophies from 2019, they are looking to make these trophies to better reflect the criteria involved. The contest is also asking for suggestions for naming trophies from the public, and is accepting multiple entries on their Trophy Naming form. Otherwise the structure of the event will be similar to last year’s event.

More information will be provided over the coming months as deadline dates and more are finalized. Future updates can be found from the Hacking Contest website as well as the official Twitter account. Discussion on the contest can be found both here on Sonic Retro’s forums as well as the Sonic Stuff Ressearch Group forums.

 

Fan Works, Hacking

Sonic Hacking Contest Announces 2021 Dates

The 30th anniversary of Sonic the Hedgehog is upon us. Among the celebration of three decades of the blue blur comes the annual Sonic Hacking Contest. This year the contest has revealed the deadlines for entries as well as the date for the contest week which you can see below.

CONTEST DEADLINE – End of Sunday 5th September
UPDATES DEADLINE – End of Sunday 12th September
EXPO DEADLINE – End of Sunday 26th September
CONTEST WEEK – Monday 11th to Sunday 17th October

This year includes a change to the judging process including additional judges separated between the three categories, Retro (For hacks based on vintage Sonic titles), 3D (For mods based on 3D titles and 2DPC which includes mods for 2D titles such as Sonic Mania including the RSDK decompilation projects.

For further information regarding the contest you can check out additional details, such as contest judges and categories, from the Sonic Hacking Contest website here. You can also join the discussion on our forums regarding the contest on the dedicated thread for 2021 here.

Fan Works, Hacking

Sonic Hacking Contest 2020 Website Opens, Now Accepting User Entries

 

With just two months before the opening of the Sonic Hacking Contest for 2020, the website is now open for entry submissions for this year’s contest! The website has re-opened despite complications with development that prevented the site from re-opening on an earlier date.

Everyone is free to submit as many hacks as you can, however the staff encourages adhering to the updated Rules and Guidelines before submitting. All accounts created last year can still be accessed by simply logging in with the same credentials. Merged accounts from Sonic Retro and SSRG are still absent for the time being. The website has seen additional renovations over the previous year including revised trophy guidelines as well as a vault to access entries from over the years.

The Sonic Hacking Contest for 2020 is taking place from October 26th to November 1st. You can visit the website at https://sonichacking.org or follow up on news and highlights from the contest’s Twitter account.

Fan Works, Hacking

Sonic Hacking Contest Website Opens Vault, Reveals 2020 Event Details

The Sonic Hacking Contest has two announcements, one of which you may be familiar with. The details for the Hacking Contest for 2020 has been revealed and can be read on our forums here.

That’s not all however. While the contest staff is working to revise the website, they’ve now opened access to download entries from previous years. While there are entries still missing, plenty of submissions have been restored, including entries that were previously hosted offsite. These entries are preserved in download only format, meaning there is currently no way to preview entries or look at screenshots. That said, plenty of favorites have been put into once place for easy access. The Unleashed Project, Sally in Sonic 1, Big’s Fishing Derby, Sonic Bash and countless others are now available in one spot.

There are still entries missing and the vault is dedicated to hacks and mods only shown to the public. But if there was a favorite you’ve been looking to try again after so long, the vault is your best bet to find exactly what you’re looking for. Contest staff are also looking for missing entries to add into the vault, especially those that were available off site at the time. If anybody is holding onto the entries, especially the original authors, please sound off if you wish for your previous entry to be added to the vault.

Head on over to the vault which can be accessed here.

Fan Works, Hacking

SHC 2019: Results are In! This Year’s Awards

The week has drawn to a close as does another year of the Sonic Hacking Contest. The results have arrived and you can watch judge commentary from the above video as the trophies are awarded one by one. The video is hosted by both TailsChannel and MegaGWolf For a summary of the contest results, you can read them along with notes from contest judge Spanner after the jump.

Discuss the results on our board in this thread.

Check out the official website here. (sonichacking.org)

Let the team know what you think! Be sure to fill out the feedback form here.

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Community, Fan Works

SAGE 2019 Dates, Guidelines, Logos, and More!

Sonic Amateur Games Expo 2019 is finally on its way, with plenty of new games to play, streams to watch, and so much more! Given that it’s the 30th anniversary of the SEGA Genesis, SAGE’s theme is a celebration of SEGA’s most successful console and the series that started it all. This year has seen some major tweaks to the guidelines, as well as TWO logos to choose from (we know how much some folks prefer “Mega Drive” over “Genesis,) so hit the jump to check out what’s new and we’ll see you September 27th!

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