It’s the middle of December, and the rerelease of Sonic the Hedgehog CD is supposed to happen at any moment. No, we don’t have a release date still. But Sega of America seems to realize that, yes, we really want this game. And so instead of telling us when it’ll come out, they’ve given us something amazing. Something that, by all rights, should have been in the documentary Sonic: The Birth of an Icon. Though the interior has been redone by our very own Taxman, the visual style of the game is still definitely that of Kazuyuki Hoshino, who was also the lead character designer of the game. And since he’s still at Sega, someone decided to ask him to talk about the game. And talk he did.
Though it’s only five minutes long, Hoshino goes through what looks to be his personal collection of art, full of sketches from the Sonic CD era along with a few choice full color shots. What’s nice is that this isn’t just everything that we recently saw in Sonic Generations, but some new stuff as well. Rainbow waterfalls? Unused enemies? Early boss ideas? Even more early Amy Rose sketches? Who doesn’t love this kind of stuff?
We also get to hear him talk about some of the development process, such as why Metal Sonic looks the way he does. Even talking about the special stages and the end level signpost, while nothing new verbally, is still interesting since we get to see visually the evolution of those concepts. This is the sort of behind-the-scenes info that any fan of Sonic CD should watch.
…so…um…yeah, what are the chances that you could scan all of that, Sega?