Here at Sonic Retro we like to bring you firsts when we can, so we proudly present a world exclusive – full and complete rips of the Mushroom Hill Classic & Big Arms tracks from the upcoming Sonic Generations on 3DS!
I think something might be off with Big Arm, that track is just the YouTube video’s audio looped/extended. You can still hear the jumping, ring, and other SFX’s in the BG.
Comment left on Sunday September 18th, 2011 bySpindash54
These are amazing and changing drum beat on MHZ automatically amazing… The Big Arms one reminds me of the Project Chaos album’s SnappleMan – Malicious Fingers
Comment left on Sunday September 18th, 2011 bydjohe
While the Mushroom Hill track is awesome, the Big Arm track is clearly ripped from a gameplay video, so not really a ‘world exclusive’. Mushroom Hill sounds incredible though, one
of the best remixes I’ve heard for this game so far.
PS – To everyone who’s saying this is a rip of a Youtube video – I assure you, it isn’t. Try listening to the whole thing the whole way though and you’ll hear the new section.
Comment left on Sunday September 18th, 2011 byOverlord
I love how MHZ sounds.
Big Arm is pretty nice, but I’m not feeling it nearly as much. Especially the synthy square wave, that sounds odd. The synth guitar is sex though.
Comment left on Sunday September 18th, 2011 bynull1024
Anyone else hear the opening guitar lick of Big Arm and instantly think of No More Heroes?? Anyway, props to Sega for turning the S3 Final Boss theme from something I was never thrilled with into a song I now love.
And that Mushroom Hill remix? Amazing!!
Comment left on Sunday September 18th, 2011 byAJBSONIC
People, before you keep going on and on about the Big Arm mix being from gameplay, listen past the first 30 seconds or so, then you’ll realize this is the real shit.
The solo made me jizz (5 times)
Comment left on Monday September 19th, 2011 byNuzamaki90
The Big Arm ripping of the song could had been better if it didn’t include the SFX, but the song itself is CROWNING REMIX OF AWESOME! This seriously gives Project Chaos’s remix a run for it’s money!
The Mushroom Hill remix is pretty good too, and has only one SFX sound (near the end).
Comment left on Monday September 19th, 2011 byAnanze
The console versions will be getting Sonic 2's Final Boss music, as well as Open Your Heart (presumably). The Death Egg boss has already been officially revealed, and Perfect Chaos was on the stage list when they hacked the Classic Green Hill demo and got all the textures and such. That was where we all learned and baaaaaaaw'd about Sky Sanctuary and had much joy over Metal Sonic, with everyone hoping it would be Sonic CD Metal Sonic. Which it was. So it can be assumed that we'll be getting a new version of Open Your Heart with Perfect Chaos.
Reply left on 9.20.2011
by Trogdorbad
Sega brilliant remixs! People play The Big Arm (aka Doomsday music version 1, cuz their two versions you know) while fighting Mecha Sonic or Super Giant Robo because this new remix makes those epic battles even better. I want the 3DS version simply for the music.
Comment left on Monday September 19th, 2011 byLIGHTXIII
You're really assuming your opinion as everyone else's opinions?
Reply left on 9.19.2011
by Riddle
im probably in the minority here, but i think these suck. big arm is nowhere near as good as project chaos and mushroom hill is worse than the original. still stoked for the game, maybe the soundtrack will grow on me!
Comment left on Monday September 19th, 2011 bysuperstartop
The Big Arm music.. awesome at first, just like the first gameplay video, but when I got to the part with the original melody.. damn. They managed to screw it up after all. I hope this isn’t the case for Sky Sanctuary. The transition where Sonic homes in on the enemies, where the music part starts when Sonic is back in Green Hill Zone homing in on the bee, obviously there needs to be a part of music that accounts for the drop in tone to make the song continuous, and I can only hope they manage to stay true to the original with that transition.
Comment left on Monday September 19th, 2011 bySenzune
Out of curiosity (and I expect the answer is “it’s still the same), but can anyone who has had the chance to play the TGS demo tell me if jumping on enemies rebounds you at a fixed height still?
Ahh, Big Arm, Now if only we could hear a SEGA version of Modern Doomsday Zone I wonder what it would be like if SEGA attempted to add lyrics to some of these songs
Comment left on Monday September 19th, 2011 bySacooper95
Mushroom Hill sounds pretty cool actually, wonder how the modern will sound. Meanwhile, Big Arm.. good lord, they murdered a good theme.. The synth guitar sounds pretty awful. Some of the synth is a bit too wobbly but the synth solo’s pretty cool. Really though, Sega, improve the synth guitars already and make the synths less wobbly. We’re facing Big Arm here, not a dubstep rave.
Comment left on Wednesday September 21st, 2011 byBonehead
...you call THAT Dubstep? In another point, just gotta ask - do you know who actually made that remix? (Hint, look at Sonic Colours)
Reply left on 9.22.2011
by FieraDevilWings
Although clearly the Big Arms song is ripped from gameplay recording, that has got to be the best remix I’ve ever heard. The guitar riff at 2:18 has got to be my favorite guitar riff in a Sonic game I’ve ever heard. Truly. And this isn’t even high quality sound!
Comment left on Saturday September 24th, 2011 byGreenEmeralds
60 Comments on this post
Leave a CommentI think something might be off with Big Arm, that track is just the YouTube video’s audio looped/extended. You can still hear the jumping, ring, and other SFX’s in the BG.
Comment left on Sunday September 18th, 2011 by Spindash54
yeah, but the second and third (fourth?) verses have different parts in the chorus.
Reply left on 9.24.2011 by sonicblare99
I demand a live version of Big Amrs.
Comment left on Sunday September 18th, 2011 by xcliber
Awesome, but is there any chance we could get these in 320?
Comment left on Sunday September 18th, 2011 by Skyler
AWESOME! THANKS YOU GUYS! YOU JUST COMPLETED MY WEEKEND!
Comment left on Sunday September 18th, 2011 by Jaytonic
Big Arms remix = guitariffic sex
Comment left on Sunday September 18th, 2011 by goodbye18000
Lovin’ Big Arm’s theme.
Comment left on Sunday September 18th, 2011 by Coolblue
These are amazing and changing drum beat on MHZ automatically amazing… The Big Arms one reminds me of the Project Chaos album’s SnappleMan – Malicious Fingers
Comment left on Sunday September 18th, 2011 by djohe
When I heard that Big Arm remix, I literally jizzed in my pants. It was godly!
Comment left on Sunday September 18th, 2011 by PreStalnic
While the Mushroom Hill track is awesome, the Big Arm track is clearly ripped from a gameplay video, so not really a ‘world exclusive’. Mushroom Hill sounds incredible though, one
of the best remixes I’ve heard for this game so far.
Comment left on Sunday September 18th, 2011 by FTA
Oh man. That Big Arm solo… oh man. Awesome. Thanks for these!
Comment left on Sunday September 18th, 2011 by nesdude
Pretty kick-awesome.
Comment left on Sunday September 18th, 2011 by wazkatango
PS – To everyone who’s saying this is a rip of a Youtube video – I assure you, it isn’t. Try listening to the whole thing the whole way though and you’ll hear the new section.
Comment left on Sunday September 18th, 2011 by Overlord
What I'm sure of is that it's a direct feed from someone who deliberately stalled out the boss to record this for us!
Reply left on 9.22.2011 by FieraDevilWings
How did you guys get those? The music is awesome! However, why are there SFX in the Big Arm music? Was that a rip of a video or gameplay hack?
Comment left on Sunday September 18th, 2011 by Cookie
Too bad the music on console games rarely sound anywhere as good as that Big Arms remix. Fucking epic remix.
Comment left on Sunday September 18th, 2011 by W.A.C.
and here i thought it was going to be a stage reveal
Comment left on Sunday September 18th, 2011 by will
I love how MHZ sounds.
Big Arm is pretty nice, but I’m not feeling it nearly as much. Especially the synthy square wave, that sounds odd. The synth guitar is sex though.
Comment left on Sunday September 18th, 2011 by null1024
The jumping/ring/etc sound effects completely ruin Big Arm for me. Other than those being needlessly there, it’s awesome. Mushroom Hill is perfect.
Comment left on Sunday September 18th, 2011 by Miles3298
Awwwww mam i wanted to hear tge special stage thanks though ive been dying to hear these
Comment left on Sunday September 18th, 2011 by PhotonTH
My ears… In just one weekend, five new Generations pieces..~!
I LOVE YOU SEGA SOUND TEAM
Comment left on Sunday September 18th, 2011 by VizardJeffhog
Big Arm remix <3
Comment left on Sunday September 18th, 2011 by Unknown
Anyone else hear the opening guitar lick of Big Arm and instantly think of No More Heroes?? Anyway, props to Sega for turning the S3 Final Boss theme from something I was never thrilled with into a song I now love.
And that Mushroom Hill remix? Amazing!!
Comment left on Sunday September 18th, 2011 by AJBSONIC
Aww snap son! Rocking out so hard to these
Comment left on Monday September 19th, 2011 by Aquaslash
People, before you keep going on and on about the Big Arm mix being from gameplay, listen past the first 30 seconds or so, then you’ll realize this is the real shit.
The solo made me jizz (5 times)
Comment left on Monday September 19th, 2011 by Nuzamaki90
The things I miss when I play WFC. This is a very awesome find
Comment left on Monday September 19th, 2011 by Aquaslash
i am dissapointed about the big arm music but mushroom hill is cool
Comment left on Monday September 19th, 2011 by teirusu
Holy crap…that solo in the Big Arm track is just amazing! and to believe that’s just the first boss.
Comment left on Monday September 19th, 2011 by RayAndFlare
The Big Arm ripping of the song could had been better if it didn’t include the SFX, but the song itself is CROWNING REMIX OF AWESOME! This seriously gives Project Chaos’s remix a run for it’s money!
The Mushroom Hill remix is pretty good too, and has only one SFX sound (near the end).
Comment left on Monday September 19th, 2011 by Ananze
Apparently I am the only one not liking the Big Arm theme at all.
Comment left on Monday September 19th, 2011 by Ricky Teh Hedgehaug
Mushroom Hill is almost exactly the same as the original, thank God.
Comment left on Monday September 19th, 2011 by Jaeger
The Big Arms music makes it clear that it was recorded from a demo unit. Still, it’s nice to hear the full version. Thanks.
Comment left on Monday September 19th, 2011 by TimmiT
I goddamn wish the xbox/ps3 version gets a Final Boss mix too.
Comment left on Monday September 19th, 2011 by Relick
The console versions will be getting Sonic 2's Final Boss music, as well as Open Your Heart (presumably). The Death Egg boss has already been officially revealed, and Perfect Chaos was on the stage list when they hacked the Classic Green Hill demo and got all the textures and such. That was where we all learned and baaaaaaaw'd about Sky Sanctuary and had much joy over Metal Sonic, with everyone hoping it would be Sonic CD Metal Sonic. Which it was. So it can be assumed that we'll be getting a new version of Open Your Heart with Perfect Chaos.
Reply left on 9.20.2011 by Trogdorbad
Sega brilliant remixs! People play The Big Arm (aka Doomsday music version 1, cuz their two versions you know) while fighting Mecha Sonic or Super Giant Robo because this new remix makes those epic battles even better. I want the 3DS version simply for the music.
Comment left on Monday September 19th, 2011 by LIGHTXIII
You're really assuming your opinion as everyone else's opinions?
Reply left on 9.19.2011 by Riddle
im probably in the minority here, but i think these suck. big arm is nowhere near as good as project chaos and mushroom hill is worse than the original. still stoked for the game, maybe the soundtrack will grow on me!
Comment left on Monday September 19th, 2011 by superstartop
The Big Arm music.. awesome at first, just like the first gameplay video, but when I got to the part with the original melody.. damn. They managed to screw it up after all. I hope this isn’t the case for Sky Sanctuary. The transition where Sonic homes in on the enemies, where the music part starts when Sonic is back in Green Hill Zone homing in on the bee, obviously there needs to be a part of music that accounts for the drop in tone to make the song continuous, and I can only hope they manage to stay true to the original with that transition.
Comment left on Monday September 19th, 2011 by Senzune
I thought the solo in Big Arm was pretty good, and even if you don't like it, the boss fight's so short it'll be sead before it gets to that bit
Reply left on 9.20.2011 by TheBlueBadger
Does Mushroom Hill sound like its being played on a 32x system to anybody? lol
Comment left on Monday September 19th, 2011 by Sheldon
cool tracks even though the sound effects ruined them a bit!
Comment left on Monday September 19th, 2011 by sonictopfan
http://www.youtube.com/watch?v=SRkL2vCUP6c Jun Senoue’s performance at TGS’11. Clean, great quality, Chemical Plant/Seaside Hill/Rooftop Run Modern featured.
You’re welcome!
Comment left on Monday September 19th, 2011 by VizardJeffhog
THANK YOOOOOU!! :D It's absolutely amazing.
Reply left on 9.21.2011 by Bonehead
Out of curiosity (and I expect the answer is “it’s still the same), but can anyone who has had the chance to play the TGS demo tell me if jumping on enemies rebounds you at a fixed height still?
Comment left on Monday September 19th, 2011 by man
Ahh, Big Arm, Now if only we could hear a SEGA version of Modern Doomsday Zone
I wonder what it would be like if SEGA attempted to add lyrics to some of these songs
Comment left on Monday September 19th, 2011 by Sacooper95
Great, Wonder how long til we can listen to the full Sky Sanctuary track!
Comment left on Monday September 19th, 2011 by N/A
Awesome the Squeeze Tag Machine, and Mushroom Hill Zone music. love it
Comment left on Tuesday September 20th, 2011 by That_Guy
Man… Sonic Retro is sucking in updates compared to Sonic Stadium… Pick it up you guy’s. ^_^;
Comment left on Tuesday September 20th, 2011 by Chris K.
GAH
the bass on mushroom hill KEEPS GOING ONE NOTE SHARP.
Comment left on Tuesday September 20th, 2011 by Phoenix
Mushroom Hill sounds pretty cool actually, wonder how the modern will sound. Meanwhile, Big Arm.. good lord, they murdered a good theme.. The synth guitar sounds pretty awful. Some of the synth is a bit too wobbly but the synth solo’s pretty cool. Really though, Sega, improve the synth guitars already and make the synths less wobbly. We’re facing Big Arm here, not a dubstep rave.
Comment left on Wednesday September 21st, 2011 by Bonehead
...you call THAT Dubstep?
In another point, just gotta ask - do you know who actually made that remix? (Hint, look at Sonic Colours)
Reply left on 9.22.2011 by FieraDevilWings
Although clearly the Big Arms song is ripped from gameplay recording, that has got to be the best remix I’ve ever heard. The guitar riff at 2:18 has got to be my favorite guitar riff in a Sonic game I’ve ever heard. Truly. And this isn’t even high quality sound!
Comment left on Saturday September 24th, 2011 by GreenEmeralds