We’ve been taking a look at the Japanese PSN demo since it dropped early this morning and been tearing it to bits. We’ve found quite a bit inside (c’mon, Sonic Team, it’s not exactly a secret that we do this) and have goods to share. A warning that there are massive spoilers under this cut. Don’t read if you care about preserving such things.
Level List and Boss List
We’ve recovered the title cards for the game inside the demo, confirming our earlier level list: Green Hill, Chemical Plant, Sky Sanctuary, Speed Highway, City Escape, Seaside Hill, Crisis City, Rooftop Run, and Planet Wisp are noted to be in the game, with Casino Night Zone being available for DLC download.
Music
We’ve found quite a bit of music scattered throughout the demo; most exciting to me personally is a remix of the Sonic Heroes menu theme, because let’s be honest–that song is amazing. To give you a taste of what’s been found so far, we have ten tracks available for download:
Title Screen
a new mix of the menu from Sonic Heroes (probably the actual real game’s menu theme)
Green Hill Classic
Invincible Classic
Green Hill Modern
Green Hill Modern/Boosting
Invincible Modern
Level Clear
Drowning
1-Up
The music is ripped at 320kbps, CBR. You can download copies either off MediaFire, or failing that, our server.
Miscellaneous
In the internal code, modern sonic is refered to as GenericSonic and classic is ClassicSonic. This really says a lot.
And since you’ve been good little readers and gone through all this, a parting present: some official Sonic Generations wallpaper. Enjoy!
[Edit: I spoke with representatives from Sega after this article was published--it's not surprising it caught their attention. While in conversation, it was revealed that some of the things we showed were in fact works in progress and not final products. As a result, we're pulling these things as we feel they are basically rumor. Since we had prior confirmation from another source on the level list, we're keeping it as accurate.]
195 Comments on this post
Leave a CommentOn top of all this, the demo is called “Demo #1″ which practically confirms that more demos are coming. It’s likely that a new stage will be unveiled every 20 days through these time-controlled demos. I say they at least have 4 demos, for Classic/Modern Green Hill and City Escape.
Comment left on 6.23.2011 by AJBSONIC
I think there should be Starlight Zone.
Reply left on 6.24.2011 by GABRIEL
Made my day
Comment left on 6.23.2011 by Delusphere
I quite like that list.
Sky Sanctuary, Death egg and Perfect Chaos, fuck yeah.
Comment left on 6.23.2011 by MrMash
Well, the level list could have some improvements, but it’s still nice.
Also, get those other music tracks up for download soon <3
Comment left on 6.23.2011 by Scizor300
You think they’d have hid this better you challenge you guys.
You’re all just swell. <3
Comment left on 6.23.2011 by Streak
They did lol, They gave them a time limit (which I bet they broke that as well.) For some reason I'm surprised yet not, all at the same time...
Reply left on 6.23.2011 by Streak210
Great job ripping the demo. This might be the closest I can get to experiencing it unless GameStop hosts playable demos at their stores.
Still hoping for that PC release. Game looks solid.
Comment left on 6.23.2011 by MegaDash
Thanks for the rip guys! Sonic Retro is the best!
Comment left on 6.23.2011 by Ricky
WHY ARE THEY USING WISPS? That’s a nintendo stage! PS3 and Xbox360 users are now gonna be able to play on WII stages and powerups. WHY?!
Comment left on 6.23.2011 by AtomicUno
Why are you so mad bro?
at least they served the fans wish that wanted a port for XBOX AND PS3, right?
Reply left on 6.23.2011 by DSSDSF
Planet Wisp.
In fucking glorious HD visuals that it could never have hoped to achieve on its original version.
God that's going to be glorious.
Also, *jumps up for victory* SPIKES! *the jingle plays*
Reply left on 6.24.2011 by Haru
I saw the two words “Chemical Plant” and jizzed in my pants…
Comment left on 6.23.2011 by andeed
You and me both...I can't wait to hear their remix! :D
Reply left on 6.26.2011 by NateVirus
Now that song is playing in my head. :O
Reply left on 6.24.2011 by Haru
No sonic 3 level? :/
Apart from that, good job to sonic retro guys and sega, too.
Comment left on 6.23.2011 by omntt
There's 2 levels from sonic 3..
Reply left on 6.23.2011 by DSSDSF
Okay, with the confirmed levels and bosses, I am freaking satisfied. Though I’m curious to see how the Egg Dragoon [played against with Sonic the Werehog] and Perfect Chaos [played against Super Sonic] will play out.
The Time Eater, I’m guessing that’s the antagonist, but I’m not too certain if that’s the final name.
As miffed as many people are with Sonic 2006, I’m glad that Crisis City was picked out. I mean, come on, the most memorable part has got to be the apocalyptic city reduced to fire, ash and monsters! And it gives us a bit more info on this “Time Eater’s” capabilities, seeing that he/she/it can access erased timelines…
I’m actually tingled to see that two Wisp power-ups return in some form.
My only complaint: no Ice Cap Zone…
…that better be in the 3DS version, Sega.
Comment left on 6.23.2011 by Jeffhog
No Lava reef or Grand metropolis and no levels from the sonic 3 half of 3K…a few nice looking things here but I’m still slightly disappointed
Comment left on 6.23.2011 by RayAndFlare
Ohyeah. no CD stages either. Where's my stardust speedway?
Reply left on 6.23.2011 by RayAndFlare
On another note…
Okay, I know I might received some flames for this, but you don’t think the Time Eater and Mephiles are related somehow, besides similar powers?
Comment left on 6.23.2011 by Jeffhog
this has been troubling me for some time every since they annouce the story of the game. it could be a way to fix whatever that may have(opinions) on next gen and just get to the point time is messing up. hmm but is it possible for two time enitites to exist, atleast in sonic world?
Reply left on 6.23.2011 by vincent
I’m more gutted that there are no Sonic CD stages, and only one stage each from each game. And no Lava Reef, that was my favourite Sonic 3K level
Comment left on 6.23.2011 by TenkoTAiLS
You need to re-learn your levels
2 levels are from Sonic 2 (Chemical Plant and Casino Zone)
Reply left on 6.23.2011 by Streak210
Mkay, so, Seeing Perfect Chaos and Metal Sonic as bosses just made my life. And I absolutely CANNOT wait for Chemical Plant. Looks like I’m not getting my Windy Valley xD AH WELL. THIS IS STILL AMAZING. Thanks to all you guys uncovering all this!
Comment left on 6.23.2011 by zeroro
I agree. Seeing Perfect Chaos and Metal Sonic is amazing. I just hope they do some sort of Super Sonic Boss Rush mode or something, with a compilation of the best SS bosses, EG Doomsday, Perfect Chaos, Final Hazard, etc. Ok, all the Super Sonic bosses.
Reply left on 6.25.2011 by Trogdorbad
Cool!…..Not many stages, but still cool! Thanks SonicRetro! Since I saw that Sticker with the 7 Chaos Emeralds, this means we can play as Super Classic, and Super Modern Sonic!!
looking foward to this game.
Comment left on 6.23.2011 by Ricardo G.
It’s unusal for sonic games to have a big amount of levels :O
Comment left on 6.23.2011 by DSSDSF
I wonder what the coloured Icons with the japanese writing in them are maybe they are characters
Comment left on 6.23.2011 by Thomas Jones
Here’s what I’d like to know, obviously we can match a lot of levels with the bosses, but do you think there’s a slight chance we will see them in their own stages? Like Shadow for instance, do you think we will see him in the City Escape area (where he never was before) or somewhere like…say Space Colony ARK? Or Metal Sonic. Is he just replacing Mecha Sonic in Sanctuary, or will we be racing him in Stardust?
The list is great, I love it, but like many others, the lack of classic levels is really annoying. We’ve already seen a lot of these new stages rendered in 3D. Who is really all that excited to replay levels that were really not that good to begin with? Sure itll be great to see them done well, but I know I’m not alone in thinking that I wasn’t really excited about those ones. We want revisions of the classic levels. We want remixed tunes from those games. I don’t even remember Seaside or Crisis City’s music. Probably because I was yelling at the television everytime Sonic magically fell through the ground.
I will buy this game and I will enjoy it immensely, and speculation still leaves me curious. I would love to see the boss battles in their own zones, I know it won’t happen, but how great would it be to see Mecha Sonic in full 3D? Or having Mecha and Metal fight against Classic and Modern Sonic? Again, I know better, but a guy can dream.
Regardless, the wisp powers in item boxes and the other little details are fantastic. I loved the demo and I love what they are putting in, even if I personally would have made some different choices, both for selfish reasons, and for business ones.
Thanks for the info, Retro!
Comment left on 6.23.2011 by Super Maida
I have to agree too.....I'm now noticing that of the levels mentioned, only 1/3 are actually classic levels. -_- And Metal Sonic is the only classic boss!
Reply left on 6.23.2011 by Yeow95
i agree with your statement. i thought i was the only one who actually want to see mecha sonic( i think he is better then metal in some cases) after see some fan art for him when they was hyping sonic 4 up i was like he would look bad ass in 3d. i do find it quite wierd there is not many classic stages but i didnt over hype myslef for them, 20 years is a long time thats alot of stages to represent. this list probably isnt final,but if it is hopefully more will be added with dlc, it feels kinda short, but i will enjoy it never the less
=)
Reply left on 6.23.2011 by vincent
I could not agree more with what you said.
Reply left on 6.23.2011 by RayAndFlare
This probably won’t be all the levels though. They will most likely have downloadable level packs like Unleashed had. There are too many classic levels spanning 20 years for Sega not to facelift more if them.
Comment left on 6.23.2011 by steve
This is what I thought as well and I would be willing to plop down money for it. I see DLC was already being considered since the pre-order bonus of Generations popped up.
Also, is anyone else psyched about its price as I am? It would've been prime at $40 but still..!
Reply left on 6.24.2011 by Haru
“SILVER”
…
…
IT’S NOOOO USE!!!!!
Comment left on 6.23.2011 by uzi9mm
"HOW 'BOUT THIS?"
Reply left on 6.23.2011 by Mykonos
Is Knuckles modern or classic?
Comment left on 6.23.2011 by GHFan
only 10 levels? wtf?
I dunno… I feel underwhelmed… I feel like there’s no reason this game shouldn’t have a minimum of 32 levels…
Comment left on 6.23.2011 by Marko
Disc space and more so, time and resources. Those stages we rush through in minutes take thousands of manhours to make.
Reply left on 6.24.2011 by MrFranklin
Ever play Sonic 06? Yeah, that's LONG because of variations of levels.
You see, if you felt underwhelmed now then you're REAL disappointed with Sonic Colours (only 6* zones, after all...)
Reply left on 6.29.2011 by FieraDevilWings
32 levels?! the hell? Have you ever played a Sonic Game before?
Reply left on 6.24.2011 by Tyson
Shoot! Just spoiled it for myself
Comment left on 6.23.2011 by Modern Moran
awesome elemental shields are back, i hope they’re here to stay, also whisps are a nice addition!
Comment left on 6.23.2011 by sonictopfan
PChaos: Raaaaaaaaaaaaaaaa
Shadow: I’m teh coolest
Silver: Its NOS USe
Comment left on 6.23.2011 by Andrew Cornick
metal: i will crush you to pieces
Reply left on 6.23.2011 by vincent
so no sonic 4 stages, i am a little sadden yet not surprise by this either. something told me they was gonna to ignore sonic 4
Comment left on 6.23.2011 by vincent
Problem with this: They would have wanted something more original if they wanted Sonic 4's stages to make the cut. Besides, it's like a time paradox as well - Sonic 4 released SEVERAL YEARS AFTER THE SEQUEL and that would BREAK the flow of original gameplay style for the stages - from Classic, to Adventure, to Modern. It HAS to maintain stage formatting in this way.
Reply left on 6.29.2011 by FieraDevilWings
Sonic 4 Stages played (or was suppose to play as) like the previous sonic games elements mixed into "one brand new" level
Reply left on 6.24.2011 by Streak210
1. Drowning sounds like the one in Colors…it doesn’t seem scary :/
2. The theme and classic invincibility…excuse me while I go change my pants.
Comment left on 6.23.2011 by Nickyy
drowning sounds more like the one in sonic adventure to me
Reply left on 6.23.2011 by vincent
I’m curious how you got the Japanese PSN demo. Isn’t PSN still down in Japan?
Comment left on 6.23.2011 by SD
It's probably the Hong Kong demo. It was up for a bit.
Reply left on 6.23.2011 by JaxTH
How long should the process take to extract Knuckles?? I’ve been waiting all day!!
Is it a Knuckles Pose, or is it his ACTUAL Story Mode Character Model?
Comment left on 6.23.2011 by Ricardo G.
You guys are awesome. My insomnia kicks in around 1am for writing, and I have these wonderfully interesting threads to read through instead. The music rips are terrific too!
All said, I’m surprised that the level choices were so spot on from the “leaked” level list, and it’s a pity there’s four city scapes, but what the hey, it looks good from here!
Comment left on 6.23.2011 by Copley Hill Zone
What is the ??? for? Secret final stage after getting all the chaos emeralds? what if it was Doomsday Zone
Comment left on 6.23.2011 by TenkoTAiLS
Even though the boss wouldn't be the same (I think), bricks will be shat if that's the case.
Reply left on 6.24.2011 by Jeffhog
Even though the boss wouldn't be the same (I think), bricks will be shat if that's the case.
Reply left on 6.24.2011 by Jeffhog
???-Dreamcast Sonic =). i can dream can't i
Reply left on 6.23.2011 by vincent
OH GOD WHAT IF IT IS DOOMSDAY ZONE?!?!?
slkfsemhilrsn
Reply left on 6.24.2011 by Haru
So do you think those are all the levels in the game, or do you think there are more that dont have titles coded in the demo that will show up later?
Comment left on 6.23.2011 by SuperShadow
ooh i just found a vid of someone riping the demo files.
i know its difficult not to look but there are some minor spoilers so please try your best not to look lol http://www.youtube.com/watch?v=-nbIDJTCBvg
Comment left on 6.23.2011 by vincent
Fuck Sega, How can they keep fucking this up, its so blatantly simple and obvious. Just include levels from the Genesis games. There, done, is it really that hard? Why oh why would they pass over Flying Battery, Ice Cap and Starlight for this shit:
[Sonic Heroes] Seaside Hill
[Sonic 2006] Crisis City
[Sonic Unleashed] Rooftop Run
[Sonic Colors] Planet Wisp
Are they out of their minds. And seriously Sky sanctuary, seriously? A 3 minute transition level, over Ice Cap, Hydrocity and Flying Battery.
The Sonic Cycle strikes again.
Comment left on 6.23.2011 by Fakename87
I agree with GeneHF. Sonic Cycle? Please! I think it is too early to say that. Just because they aren't the levels you want doesn't mean this game won't be fun. Plus, this probably isn't the full list.
Reply left on 6.26.2011 by NateVirus
They never said this was only going to be classic Sonic only, so you throwing out the Sonic Cycle already is pretty laughable. So they didn't pick the stages you wanted. Big whoop. I'm not happy that Hydrocity wasn't picked and I couldn't care less for any entry from SA2 or Heroes.
But whatever. City Escape has already surprised us once with how it looks for Classic Sonic. Crisis City could swerve us by taking elements from Flame Core or, gasp, being an actually playable level this time.
If you still don't like it, whatever, don't buy it. You just look silly right now complaining that this isn't "Fakename87's Remake Every Genesis Level Generations." Besides, who's to say that if this does well they won't splinter Classic Sonic off into his own little subsect of the franchise, like the Mario and Sonic games or the Storybook Series?
Reply left on 6.24.2011 by GeneHF
Sky sanctuary?, what a waste of space.
Theres a lot of green eyes stages, around 6, and only 3 classic stages, this didnt deserve to be called Sonic generations.
3 and Knuckles are 2 different games, Sega must to put one from each one, and one from CD.
Anyway. I love Chemical plant, but the rest is much city stages.
From heroes, i think better is Casico park and / or Haunted castle. The seaside hill is a ripoff of green hill.
Crisis City, is fine, i mean at least, have fire and tornados..
SkySanctuary is kind of Lame. Sega must put Ice cap (sonic 3) and lava reef or Sandopolis from &K.
Sonic adventure 1: Speed highway, is totally unesesary, theres much city stages, maybe twinkle park, or lost word should be better.
Im really dissapointed with SEGA’S “criterium”.
Comment left on 6.23.2011 by Mcgigas
"doesn't deserve to be called generations"
And equal showing from each console generation of Sonic games. 3 Genesis, 3 DC, 3 Modern.
What does "generations" mean to you, because it's certainly not what it actually means.
Reply left on 6.24.2011 by Tyson
how can seaside hill be a ripoff of green hill if sega made both levels
Reply left on 6.24.2011 by tepig
4 city themed levels. 2 tropical island levels. No Sonic CD or Sonic 3 levels. It’s no doubt I’ll get this game and probably enjoy it, but this may be one of the worst “Best Of”s I’ve ever seen. 4 CITY LEVELS
Comment left on 6.23.2011 by DjHoboman
5 if you count chemical plant
Reply left on 6.24.2011 by RayAndFlare
meh I feel like they could’ve done better with the level selection process (most of the stages fill the same trope) but it’ll most likely be fun.
I was going out on a limb hoping for Sky Deck, Hydrocity, and Oil Ocean with a possible nod to the beta Hidden Palace Zone.
Comment left on 6.23.2011 by Shadix
That old official art dump from WAAAAY back when I think drx was involved in also had “Generic Sonic” as the modern name for it, mind you — that’s not news. Unless that was what he’d given as the name, in which case I dunno if they didn’t do that as a joke instead; honestly I dunno either way.
Comment left on 6.23.2011 by muteKi
No Ice Cap, Lava Reef, and/or Flying Battery? I am dissapoint. Hopefully they are DLC stages. And it looks like no Sonic 4 stages are in the game.
……or Sonic CD stages, either……..then what’s up with the Metal Sonic boss, then?
Which Death Egg level is it? The Sonic 2 or Sonic & Knuckles version?….most likely the S&K version.
So Sonic Team IS mentioning 06
by brining up Crisis City, Blaze, AND Silver……does this mean Sonic 06′s story will SOMEHOW be unretconned? Or did the “Time Eater” destroy the future?…..Hopefully Crisis City and Silver’s boss fight will be improved from the 06 versions……
Elemental shields are coming back? AW-SUM!
NO Sonic CD stages?…..
Comment left on 6.23.2011 by Yeow95
To respond to the Crisis City comment, I'll just repeat what I wrote earlier and then some.
I'm pretty sure the Sonic 2006 storyline remains non-existent in the official timeline, but it did exist before Solaris' flames were put out. I believe that the Time Eater is capable of accessing erased timelines, and not to mention Sonic was a part of it.
And I sorta figured Crisis City would make it in. :D I'm pretty sure it'll be greatly improved. The only thing that can ruin it is NOW LOADING.
Reply left on 6.24.2011 by Jeffhog
I think you will find if you read the game script they data mined out of the demo, Death Egg is flagged as a "boss", so it won't be either games level. It does make you wonder how it could be a boss tho, does that mean one of the Death Egg bosses, or does it mean attacking it head on with the Tornado, since the Tornado was also one of the things mentioned in some of the code. The mystery deepens.
Reply left on 6.24.2011 by TenkoTAiLS
You know what would make my day? I mean, as a pleasant, trivial little surprise? Retro Chaotix. 3D model of a skinny Vector. Ya dig?
Comment left on 6.23.2011 by Knux’s Lost Hat
Also, I presume that the little Motobug emblem means that it converts crushed badniks into rings.
Reply left on 6.23.2011 by Knux's Lost Hat
WHAT THE HELL! No Egg Viper?!! MY LIFE IS OV… hmm I see they have Chemical Plant. Seems Sega made this to easy for the crack jack team over here at Retro to find, maybe they are trying to pull a Sonic 4 type stunt where the fans get the notice, and tell Sega what they want. I mean don’t get me wrong, all of these levels sound nice, but I know for a fact Sega can’t have just these levels, they have to have more. The fact that some of these levels don’t completely cover the vast history of Sonic, or somehow establish some of the history of certain Characters..*cough* Metal Sonic *cough*, it is a sign of what is to come, not a finalizing agent. Also, I was serious. I really wanted to see Egg Viper.
Comment left on 6.24.2011 by Kevin C.
Egg Viper...wtf?
I've never heard of that zone...tell me what game it came from, it's certainly a more obscure one to me anyway.
Reply left on 6.29.2011 by FieraDevilWings
Tell me I’m not the only one disappointed that 6 of those zones are the first levels in their respective games.
Sonic Heroes’ Seaside Hill seems especially stupid, since they already have Green Hill. ANY other zone, save maybe Frog Forest or Egg Fleet, would have been a better representation of Sonic Heroes.
That aside, I find some of their choices intriguing.
Comment left on 6.24.2011 by Chao
Or Final Fortress? 0w0
Reply left on 6.24.2011 by Jeffhog
I hate this list of stages.
The worst of all, exist people who actually like the lis. In what kind of world we are living, what kind of person likes 5 city stages in one sonic, what kind of “fan”, preffers sky sanctuary over the other stages of Sonic 3&K.
I hope this is only a bad dream.
Comment left on 6.24.2011 by Mcgigas
The list probably isn't even complete.
Reply left on 6.26.2011 by NateVirus
Clearly, Sky Sanctuary's being made into something more!
That, and DLC will help!
With the level designs that have been put into modern Sonic games these days, there's much more possibility for the old zone (even for the Classic revamp!)
Reply left on 6.29.2011 by FieraDevilWings
Well I'm with you on the city stages, but I disagree with you on Sky Sanctuary. Don't take this as trolling or trying to piss you off, that's not the case at all, I just like talking and debating with people on here.
That said, do you remember the very first time you saw Sky Sanctuary? I do. It, to me, was more than just another level. Sky Sanctuary sets a tone entirely different from the rest of the game prior to it. While all the other zones felt like your basic Sonic feel, Sky Sanctuary made it feel just...grand. Like this is what ALL the games built to, the first time the series felt truly epic. Like there was a lot more at stake than animals trapped in robots. Robotnik just stole the Master Emerald, You just kicked Knuckles ass, and all hell starts breaking loose, in a level structure unlike any we had seen thus far.
Maybe its just me, I don't know. but the level opens up with you high above the earth, watching the Death Egg launch off, then you go through this insane looking world fighting Robotnik clones, the damn robots Knuckles fought as bosses are the enemies in one level for Sonic....and then you fight a beefed up Sonic robot in classic badnik fights and ....god... jumping to the death egg from a collapsing sanctuary? man... ah. I love it. So much. Not as intricate as the other levels. But the visual style, what it represented, the memorable epic theme, and the sheer potential of what they can do with it now has me stoked.
Reply left on 6.24.2011 by Super Maida
HAVE ANY OF YOU EVER TAKEN THE FACT THAT THIS MAY NOT BE THE COMPLETE LIST?? This game looks WAY too short to be a Sonic Game…ehh, idc really. But do any of you get the strangest feeling that SEGA might have wanted us to find out this stuff in the first place? :/ hmmmmm…
Comment left on 6.24.2011 by Ricardo G.
(in your reply to Tepig)
Smart like Nintendo? Well, lemme tell you the difference: Nintendo have SEVERAL more divisions/staff members within those divisions that are working on games so it's obvious they're able to get a lot of stuff worked on (such as the Wii U, Kid Icarus: Uprising, the new Super Mario 3D and Mario Kart 3D, a better 3DS battery (hopefully) and of course their friends/affiliates helping them with other games featuring the Mario franchise such as Square Enix handling Mario's two latest sporting adventures, Mario Hoops and Mario Sports Mix as well as Fortune Street!)
Reply left on 6.29.2011 by FieraDevilWings
Considering the size of things, if its not a final list, its probably really really close. There's only so much game they can develop. It does get expensive, and its about the length of the other current Sonics.
Reply left on 6.24.2011 by Super Maida
>way too short< Actually most Sonic games have about 6 or 7 zones. like Colours
Reply left on 6.24.2011 by RayAndFlare
Still looking forward to this game, just played the demo a few minutes ago. Just a little sad there’s no Hydrocity Zone. Lol I would’ve been happy if that was the only remade stage. But the game is still looking good to me and this probably isn’t the final list.
Comment left on 6.24.2011 by Drew. J
Man classic sonic’s Invincible music is jamm’n, the drum beat renews the sweet tune, also modern sonic’s opening to greenhill with the trumpits was a nice touch. I have a good feeling that the music in the game is going to kick some seriuos ass.
Comment left on 6.24.2011 by Smallfish
I doubt that this list is final, so wait till something is announced, in fact that list could just be a idea list
Comment left on 6.24.2011 by Gamester454
Nope, if you check out that one kids youtube video about how that man hacked, It showed a pic of GHZ, City Escape, 2 pics of Rooftop Run, and a pic of Seaside Hill. This is all real.
Reply left on 6.24.2011 by Ricardo G.
I wish there is Angel Island Zone, Hydrocity (Which would look cool, abit trippy since Hydrocity Zone is mainly indoors), Some Sonic CD levels in Classic Sonic style (drools) and maybe modern sonic style!
Comment left on 6.24.2011 by Retroman
This is a fairly well planned out list, to be honest.
Though, I see people complaining about flaws in the “Missing Levels” category.
Personally, I would prefer Sega to do what the team that had created L.A. Noire had already done….
…. That is to put the game on multiple disks.
Now I know that some of you will say that I am being a little noobish for saying this, but if Sonic Team had wanted to input 050+ zones into Sonic Generations, then this would be the primary requirement to do so.
If this idea is used, then we might have our hopes for zones such as Sonic 02′s Hidden Palace and Genocide City to the Master System’s Aqua Lake and Silver Castle after all.
However, I can’t guarantee that they would do this, as the title is being released between November 010 and December of 2011 (?), which meams that they have little time to put this all in within the next 05 months. :/
Comment left on 6.24.2011 by Roya Rockwood
That's actually not a bad idea. If it was, though, it would take much more time and money, and the game would need to be higher-priced.
If they do the multi-disc strategy, it might be best to be like large PC games, where there's a disc you need in the system to play, and the rest have extra data that is only needed for installation. Once installed, the rest of the discs are pretty much dead weight, and switching discs mid-game is not needed.
But you're right, it looks like they're gunning for a Christmas/Hannukah/Kwanzaa/Festivus release; they can't seem to learn from their mistakes, can they?
Reply left on 6.24.2011 by Jaeger
they said the levels will have new challenges which will probaly set them apart such as seaside hill may be the next labyrinth crisis city may be like lava reef and planet wisp might be like scrap brain
Reply left on 6.24.2011 by tepig
I was hoping for Stardust Speedway but this is great
Comment left on 6.24.2011 by Vampsonic
After playing the Demo just now, and seeing all this information all at once, listening to the Classic Sonic Green Hill Zone Remake?….I honestly just can’t contain myself anymore….It’s finally on it’s way to being released!!
Comment left on 6.24.2011 by BlueAuraEX
[...] into the source code of the yesterday-released Sonic Generations demo, Sonic Retro found a list of levels to be included in the retail game when it launches this [...]
Call me what you want, but I don’t know the source of the 1UP Sound. Is it completely original, or is it based off of a game in the franchise?
Comment left on 6.24.2011 by Some Dude’s Hand
it is from sonic adventure 1 and 2. you probably never heard it as in sa1 it was never played(from what i remember) but it was in there when you go to the soundtrack. in 2 if you unlock somthing like a secret character for 2p battle, it would play
Reply left on 6.24.2011 by vincent
It's literally straight from Sonic Adventure and Sonic Adventure 2. It was used in Sonic Adventure 2 Battle whenever you unlocked a new secret.
Reply left on 6.24.2011 by GeneHF
Oh god, the drowning sounds oddly familiar of the Sonic Adventure drowning DX; Evil nostalgia.
Comment left on 6.24.2011 by Demise the Hedgehog
Really unstatisfied with that list, mainly because there’s way too many city-themed levels and nothing from Sonic CD.
Comment left on 6.24.2011 by BSonirachi
The developers may take this game serious, but ask the Sega employeers to select the stages is not the same thing as ask the fans what stages they want, since all this change in actual sonic games is due to fans, nothing more just than let the fans select the stages.
In my opnion, this list can be reasonable, but is not definitely good, the game will be awesome in either way, but the level list is umbalanced. For example:
-No Sonic CD or Chaotix levels: those levels are incredible impressive and detailed. It doens’t count if they put stardust speedway as a boss level;
-Not too much classic levels: but the list may be imcomplete.
-Rooftop Run: For me, it’s useless put this level, 1º because is a level of a very recent game, and in the same console! If I want to play it I would simple replace the disk with Unleashed. I think put this level is only means the developers are lazy.
-Seaside Hill: too repetitive, since already have Green Hill, that is very similar, why they not just placed Emerald Hill, Angel Island and Mushmoon Hill if they want easy work???
-Crisis City is definitely a good choice, now will be a true “mach area” experience, I dare to tell that Mephiles should be a boss in this game.
-No ARK or Black Comet in? What!?!!? They waste resources with levels like seaside hill and rooftop run and ignore the most epic levels of Shadow Saga? Those guys may not be so creative to recreate levels of this kind, or maybe they fear what would be said if they put levels from SHTH?
-No other characters to play: I very desappointed with this. Can’t they program other characters to we just run thru levels? Since there is no need for they, why keep placing they in stories, I already full of this stupidity of just play with Sonic and another Sonic(?!) in this kind of predefined routes and camera angles.
Well, details apart, this game will be epic in anyway or another!
OBS.: And I hated that stupid pop themed logo with the extruded stars and raimbows… why they did not done a logo with the classic ribbon???
Comment left on 6.24.2011 by Shadow Belmont
The pop art theme is based very highly off the japanese and european box arts: http://media.photobucket.com/image/recent/Quem_foi_naninha/MegaDrive-SonicTheHedgehog1Japan.jpg
Reply left on 6.26.2011 by Tyson
They fear what would be said if they put a SHTH level in yet they'd gladly include 06 levels and Silver as a boss...and I agree about rooftop run.
Reply left on 6.24.2011 by RayAndFlare
1.chaotix is a spin-off 2.
3 genesis 3 dreamcast 3 modern 3.you can play sonic 1 sonic 2 sonic adventure sonic 06 and sonic unleshed on a ps3 4.the screenshots look more like ocean palace which would be a great water level 5. so why are you complaning about spagonia 6. agreed 7.playing as classic and modern sonic with 2 types of gameplay isn't enogh?
Reply left on 6.24.2011 by tepig
If half of the story is confirmed by another source, why would you redact the other half?
Comment left on 6.24.2011 by SonicRef
I make this easy…
3 .black eyes
6 .green eyes.
For me, dreamcast is “Modern” sonic already.
We need 3 and K separetly, and CD.
Comment left on 6.24.2011 by Mcgigas
I totally agree, especially with the needing at least one Sonic CD level. Sure Sonic 3 was originally supposed to have the Sonic & Knuckles levels, but as it stands they released them separately and you can play them individually, so they should have one from each. I mean come on people are screaming for Ice Cap and Stardust Speedway from Sonic CD. Altho personally i would be happy with just the race against Metal Sonic as a boss level. At least it has been represented then, plus i always thought that was the most epic part when i was younger.
Reply left on 6.24.2011 by TenkoTAiLS
C’mon guys, It takes a lot of manpower and hours to make these worlds and the list is as comprehensive as it can be. No doubt SEGA has been slave driving the developers on this since Colors, which isn’t enough time to do much. The list is fine, as long as they still have enough time to focus on the quality and make the most out of each level.
Comment left on 6.24.2011 by montof89
this has been in development since 2008
Reply left on 6.27.2011 by tepig
So since they are not the actual songs going to be used… And you told Sega employees / people about you ripping these…. that means it is legal to download it? (fingers crossed)
Comment left on 6.24.2011 by Harper
harper these are the actual songs so stop being a damn troll.
Reply left on 6.24.2011 by Maniac
I wonder if they kept the elemental zones off for a reason. Like download packs or something. Like a download pack of ice zones or fire zones
Comment left on 6.24.2011 by Super Maida
Sure as hell hope so. O.o
Reply left on 6.27.2011 by Nano-JX
No marble garden? Ice cap? We need more Genesis Era levels SEGA!
But darn.. I was really hoping for Flying battery and Hydrocity. :/
What’s the whole point of an 20th anniversary if there are only 3 genesis levels?
I’m a bit dissapointed, but hey. Hopefully we’ll get a Station Square HUB world.
But.. I’m happy that they have chosen for Seaside hill though, great level, great memories. I can hear the seagulls and see the breathtaking graphics already.
I can’t wait to see what Modern Sonic’s gameplay will look like in Chemical plant. :3
Comment left on 6.24.2011 by Hyperspeed03
Agree with all, but...Seaside Hill is a pretty stage and all that.
But in this case, is just unnesesary, is a kind of "remade" greenhills, even the same orange/brown blocks. with the difference of red and white stones.
The game needs diversity in stages, we have almost 5 city levels, and 2 "green" stages.
Why sega didnt put "Casino highway" or "Haunted Mansion", stages that make a difference.
OMHO
Reply left on 6.25.2011 by Mcgigas
Station Square Hub World=HELL YES
Reply left on 6.25.2011 by Trogdorbad
Reading the list made me think…Sky Sanctuary in HD? Imagine if Sonic 1, 2, 3 & K were made like Sonic Generations? Please, SEGA, PLEASE???????!!!!!11!1
Comment left on 6.24.2011 by ScottQB4
It kinda bothered me that Classic Green Hill looped back all the way to the beginning instead of the loop point it used in early demos. Good thing I can fix this:
http://www.mediafire.com/?h9a4ul87cjj3odf
Comment left on 6.25.2011 by ushroM
I thought I was the only one! Thank you for this. :)
Reply left on 6.25.2011 by Antonio Garcia
Perfect Chaos? FUCK YEAH
I just hope the Metal Sonic boss is Sonic CD’s Metal Sonic “fight”.
Comment left on 6.25.2011 by Trogdorbad
We can hope. If they do use it, I wonder what level music they'll use? American or Japanese?
Reply left on 6.26.2011 by Super Maida
Wait, what? All the stuff you found is work in progress and isn’t the final product? YES!
Comment left on 6.25.2011 by Yeow95
Problem is, if thats not the final list, it has to be close. November is not that far away, they would be pretty disorganized if they havent planned out the levels to make completely. This is probably the final list.
Reply left on 6.26.2011 by Super Maida
Would sub out Crisis City (seriously, SEGA? I thought you’d disowned Sonic ’06 in the ending of it) for maybe Hydrocity or Icecap.
Besides that, it’s fine. Although I hope they’re not too faithful to Chemical Plant’s rotating floor bottomless pits…
Seems a fair balance of levels from across the Sonic continuity.
Comment left on 6.25.2011 by Matt
http://www.sonicparadise.net/2011/06/demo-confirma-todos-los-niveles-de.html
, I wanna S3&K Doomsday!
METAL SONIC SCD CHASE YAY! Also, Classic Super Sonic
And (again) a packed-in Genesis Emulator.
Comment left on 6.25.2011 by jeremy92
Haha, talking about hacking Generations, eh? Check out what this guy did: http://www.youtube.com/watch?v=orT1_jSfOcQ&feature=player_embedded
Be amazed.
Comment left on 6.25.2011 by Hyperspeed03
that was amazing
Reply left on 6.26.2011 by Super Maida
I have only been able to replicate it a few times, and only on the jumping fish baddies in the demo, but if you spam the jump button after you rebound from some of the enemies Sonic looks like he does trick poses. I got him to do some kind of jump kick motion and a weird finger pose in the air, but its kinda hard to do, it seemed to work best on the fish baddies on that first double bridge bit. Have the data mining guys found any weird animations or poses on the Classic Sonic model in the demo data?
Comment left on 6.25.2011 by TenkoTAiLS
SEGA first blews up with gliches (06), then,,,swords (blck knight), werehogs (unleashed), pysics (4 episode 1) and now a bad decisions of stages (generations).
Comment left on 6.25.2011 by Mcgigas
This probably isn't the final list. I don't know what the big deal is. Yes there are some levels that I think are missing too, but have you played through all of them in this game? For all we know some of the "unexciting" levels might come out interesting in the final version of this game. Look at City Escape, it looked great in both modern and classic. You shouldn't just to conclusions until at least there is more gameplay.
Reply left on 6.26.2011 by NateVirus
While I'm less-than-pleased with the level list, remember that this IS an early list. For all we know they're there to throw us off. I just hope they do DLC of more stages, like Emerald Coast, Marble Zone, Metal Harbor, Lava Reef Zone, etc.
Reply left on 6.28.2011 by Trogdorbad
Needs more Mushroom Hill.
Comment left on 6.25.2011 by espio
[...] Officieusement une team de hackers bien connue aurait déjà révélé et confirmé la totalité des stages , des boss , des musiques et la présence de futurs DLC , par respect pour Sega je me contenterai uniquement de le faire savoir , libre à vous ou non d’ouvrir la boite de pandore. [...]
It will be interesting to see how these levels will play and I don’t think this list is final. People need to stop jumping to conclusions before ACTUAL reveals.
I think this game will have more than we think.
Comment left on 6.26.2011 by NateVirus
Green Hill Zone AND Seaside Hill?! I’m not sure if anyone else remembers what Seaside Hill looked like, but it looked practically exactly like the remake of Green Hill in Sonic Generations.
http://images2.wikia.nocookie.net/__cb20110217235155/sonic/images/2/2d/Sonic_heroes_pc_33.jpg
Why do we need both when there are currently no lava, ice or cave levels represented on the level list. No Ice Cap or Holoska? No Lava Reef or Red Mountain? There are also already FOUR city levels including Spagonia. Do we REALLY need that many?
Personally I think the stand-out stages in Heroes were Grand Metropolis, Hang Castle and Final Fleet (or whatever it was called); three far more unique levels. I have a sneaking suspicion SEGA might be trying to reuse level assets here…
Comment left on 6.27.2011 by PantuTheDog
Agree with you....but Grand Metropolis is not another city stage?.
Reply left on 6.27.2011 by Mcgigas
I hope you guys get the rips for City Escape. The ones now are okay, BUT it is soooo unclear, the voices. SO MANY VOICES!
Comment left on 6.28.2011 by PhotonTH
Is it just me, or does anyone else want some sort of Boss Rush mode where you fight nothing but Super Sonic bosses? Obviously in both styles, it’s just a thought.
Comment left on 6.28.2011 by Trogdorbad
[...] blog que je vous recommande au passage – et notamment une note sur une team de hackers qui à dévoilé l’intégralité des stages où évoluera le hérisson bleu, je peut vous dire que ça va être de la bombe [...]
Has anyone found a model of Modern Super Sonic?
Comment left on 7.2.2011 by Shan the hedgehog
Didn’t Sega say that the stages shown in this list are works in progress?
The only stages that can officially be confirmed to be in Generations are City Escape, Green Hill, Rooftop Run, and Seaside Hill.
Even if the files and the list clearly states that stages like Sky Sanctuary and Speed Highway are in the game, it doesn’t exactly confirm it.
Plus, I mean seriously, 3 Genesis levels? That should quickly give it away that this game’s level list isn’t complete. Sega has said countless times that they want to please both Retro and Modern fans equally with this game and adding just 3 Retro levels won’t do so.
My guess is that there are 5 levels for each Era :3
And I know Sega isn’t stupid, they wont make it seem like Sonic 3 & Knuckles is one game, if they do things right, the Games being recognized will be like this:
Genesis Era: Sonic 1, Sonic 2, Sonic 3, Sonic & Knuckles, Sonic CD
Dreamcast/Teenage Era: Sonic Adventure, Sonic Adventure 2, Sonic Heroes, Maybe Even Sonic Riders if not, then all the Dreamcast/Teenage Era Levels will consist of levels from these 3 games
Modern: Sonic 06, Sonic & The Secret Rings(Seriously, why not?), Sonic Unleashed, Sonic & The Black Knight, Sonic Colors
I’m not gonna post my own level list cuz that will just ruin the excitement of the guessing game
Comment left on 7.2.2011 by Nuzamaki90
What – nothing from Sonic 4?! I would like to have seen Casio street in the game at the very least!!
Would also like to see Ice Cap pop up in there somewhere too!
Would no “labrynth / hydrocity” style zones be down to the gameplay in 3d mode?
Comment left on 7.3.2011 by Dr Robotnik